Arcanist Brand 20/23Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +23%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyFrostbite 20/20FrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationSniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsElemental Weakness 20/20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemies
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateZealotry 21/20ZealotryAura, Critical, Spell, AoELevel: 21Quality: +20%Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSecond Wind 20/21Second WindSupportLevel: 20Quality: +21%Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate · Eternal Blessing 20/20Eternal BlessingSupport, Aura, BlessingLevel: 20Quality: +20%Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Summon Lightning Golem 20/20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectCast when Damage Taken 20/20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Portal 1PortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast SpeedCast on Death 1Cast on DeathSupport, Spell, TriggerLevel: 1Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.100% chance to Trigger Supported Non-Minion Spells on DeathSupported Skills Cost nothingAdditional Effects From 1-20% Quality:Supported Skills have (3-60)% increased Area of Effect while Dead
Ice Spear 21/20Ice SpearCritical, Spell, Projectile, ColdLevel: 21Quality: +20%Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold DamageSecond form has +(30-49)% to Critical Strike MultiplierSecond form has 600% increased Critical Strike ChanceSecond form has 300% more Projectile SpeedFires 2 ProjectilesAdditional Effects From 1-20% Quality:Second form has +(2-40)% to Critical Strike MultiplierGreater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Hypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled · Increased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike Multiplier · Awakened Added Cold Damage 5/20Awakened Added Cold DamageCold, SupportLevel: 5Quality: +20%Supports any skill that hits enemies.Supported Skills have (165-188) to (248-282) added Cold Damage+(0-1) to Level of Supported Cold Skill GemsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage · Multiple Totems 20/20Multiple TotemsTotem, SupportLevel: 20Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed
Arcane Cloak 20/20Arcane CloakSpell, Duration, Guard, Lightning, ArcaneLevel: 20Quality: +20%Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills.Spends (45-64)% of current Mana75% of Damage from Hits is taken from Buff before your Life or Energy ShieldBuff can take Damage equal to Mana Spent by this Skill's effectBase duration is 3.00 secondsBuff grants Added Lightning Damage equal to 10% of Mana Spent by this Skill's effectThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectArcane Surge 20Arcane SurgeArcane, Support, Spell, DurationLevel: 20Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage · Increased Duration 20/20
Vaal Cold Snap 20/20Vaal Cold SnapSpell, AoE, Duration, Vaal, ColdLevel: 20Quality: +20%Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (45-1872) to (68-2807) Cold DamageDeals (46.5-3626.1) Base Cold Damage per secondBase radius is 3.2 metresBase secondary radius is 2 metresBase tertiary radius is 3.6 metresBase duration is 4.00 secondsAlways Freezes enemiesGain a Frenzy Charge when an Enemy Dies while in this Skill's AreaEvery second, gain a Frenzy Charge if an Enemy is in this Skill's AreaModifiers to Spell Damage apply to this Skill's Damage Over Time effectModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillUnbound Ailments 20/20Unbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported Skills · Bonechill 20/20BonechillCold, SupportLevel: 20Quality: +20%Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage