Ascendant Build

Stats

Life
3,754
Energy Shield
1,423
Mana
1,498
eHP
10,758
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos

Character

Level
81 Ascendant
Attributes
107 Str / 118 Dex / 415 Int
Movement speed
+24%
Charges
0/3 Endurance / 3/3 Frenzy / 5/5 Power
Bandit
Alira
Pantheon
The Brine King, Ryslatha

Defence

Physical reduction
3%
Block
25%
Max hit
5.6k Physical / 18.5k Fire / 18.5k Cold / 18.5k Lightning / 2.3k Chaos

Recovery

Life regen
50/s
Mana regen
47/s
Life leech
853/s

Skills

Kinetic Fusillade 18/20
4.41/s · 75.2% / 331% crit
742k Total DPS
Hit
402k
Mirage
340k
Sacred Wisps 18Sacred WispsAttack, Support, Trigger, Duration, SpellLevel: 18Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Supported Skills deal (60-51)% less Damage when used by Sacred WispsSupported Skills will Trigger Summon Sacred Wisps on HitSupported Skills can only be used with WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageLess Duration 18Less DurationSupport, DurationLevel: 18Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect DurationAdded Lightning Damage 18Added Lightning DamageLightning, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageGreater Volley 18Greater VolleySupport, ProjectileLevel: 18Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile Damage
Kinetic Fusillade 18/10Kinetic FusilladeAttack, Projectile, Duration, AoELevel: 18Quality: +10%Wave your wand to create a hovering kinetic projectile. After a short duration, the projectile is fired at an enemy, dealing area damage on impact and chaining to further targets. Using this attack again will reset the duration for all hovering projectiles. Multiple projectiles fired in sequence will attempt to target different enemies. Cannot be directly used by traps or mines.Projectiles deal (3-8)% more Damage per previous Projectile fired in sequenceBase duration is 0.50 secondsChains +3 TimesMaximum 12 hovering Projectiles150% Arcane MightBase radius is 1.2 metresAdditional Effects From 1-20% Quality:Projectiles deal (0.2-4)% more Damage per previous Projectile fired in sequenceLess Duration 18Less DurationSupport, DurationLevel: 18Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect DurationBallista Totem 19Ballista TotemBow, Projectile, Support, TotemLevel: 19Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedGreater Volley 17Greater VolleySupport, ProjectileLevel: 17Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile Damage
Flame Wall 19Flame WallSpell, AoE, Duration, FireLevel: 19Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeShield Charge 10Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Precision 16PrecisionAura, Critical, Spell, AoELevel: 16Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Spellslinger 18SpellslingerTrigger, SpellLevel: 18Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedHydrosphere 18HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 18Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyTornado 18TornadoSpell, Duration, Physical, AoE, OrbLevel: 18Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement Speed
Sniper's Mark 13Sniper's MarkSpell, Curse, MarkLevel: 13Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile Hits
Wrath 18WrathAura, Spell, AoE, LightningLevel: 18Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Flame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSigil of Power 17Sigil of PowerSpell, AoE, Duration, Lightning, ArcaneLevel: 17Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Buff grants (2-7) to (29-141) Added Lightning Damage per StageGains a Stage when you Spend a total of (72-400) Mana while in AreaEnemies in Area deal (10-19)% less Damage while at maximum StagesMaximum 4 StagesBase duration is 12.00 secondsMinimum 1 second between StagesAdditional Effects From 1-20% Quality:Enemies in Area deal +(0.2-4)% less damage while at maximum StagesMore Duration 18More DurationSupport, DurationLevel: 18Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Hit chance
97%
Cost
19 mana, 84 mana/s
Full DPS
1.3M

Equipment

Sniper's MarkSpell, Curse, MarkLevel: 13Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile Hits
Doom WeaverProphecy Wand
Weapon 1
Item Level: 75
Sockets: B-B-G
Requires: Level 68
36% increased Spell Damage
20% increased Spell Damage
Adds 14 to 211 Lightning Damage
32% increased Critical Strike Chance
+89 to maximum Mana
+23% to Global Critical Strike Multiplier crafted
Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMore DurationSupport, DurationLevel: 18Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationSigil of PowerSpell, AoE, Duration, Lightning, ArcaneLevel: 17Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Buff grants (2-7) to (29-141) Added Lightning Damage per StageGains a Stage when you Spend a total of (72-400) Mana while in AreaEnemies in Area deal (10-19)% less Damage while at maximum StagesMaximum 4 StagesBase duration is 12.00 secondsMinimum 1 second between StagesAdditional Effects From 1-20% Quality:Enemies in Area deal +(0.2-4)% less damage while at maximum Stages
Havoc SpellThorium Spirit Shield
Weapon 2
Quality: +9%
Energy Shield: 60
Item Level: 64
Sockets: B-R-B
Requires: Level 53
+22 to Intelligence
73% increased Spell Damage
+128 to maximum Life
38% increased Mana Regeneration Rate
+21% to Fire Resistance crafted
Kinetic FusilladeAttack, Projectile, Duration, AoELevel: 18Quality: +10%Wave your wand to create a hovering kinetic projectile. After a short duration, the projectile is fired at an enemy, dealing area damage on impact and chaining to further targets. Using this attack again will reset the duration for all hovering projectiles. Multiple projectiles fired in sequence will attempt to target different enemies. Cannot be directly used by traps or mines.Projectiles deal (3-8)% more Damage per previous Projectile fired in sequenceBase duration is 0.50 secondsChains +3 TimesMaximum 12 hovering Projectiles150% Arcane MightBase radius is 1.2 metresAdditional Effects From 1-20% Quality:Projectiles deal (0.2-4)% more Damage per previous Projectile fired in sequenceLess DurationSupport, DurationLevel: 18Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect DurationBallista TotemBow, Projectile, Support, TotemLevel: 19Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedGreater VolleySupport, ProjectileLevel: 17Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile Damage
Mind SalvationZealot Helmet
Helmet
Quality: +20%
Armour: 258
Energy Shield: 79
Item Level: 65
Sockets: R-R-B-G
Requires: Level 44
+254 to Accuracy Rating
+86 to Armour
+39 to maximum Energy Shield
+112 to maximum Life
+46 to maximum Mana
+19% to Fire Resistance
+11% to Fire and Cold Resistances crafted
Kinetic FusilladeAttack, Projectile, Duration, AoELevel: 18Quality: +20%Wave your wand to create a hovering kinetic projectile. After a short duration, the projectile is fired at an enemy, dealing area damage on impact and chaining to further targets. Using this attack again will reset the duration for all hovering projectiles. Multiple projectiles fired in sequence will attempt to target different enemies. Cannot be directly used by traps or mines.Projectiles deal (3-8)% more Damage per previous Projectile fired in sequenceBase duration is 0.50 secondsChains +3 TimesMaximum 12 hovering Projectiles150% Arcane MightBase radius is 1.2 metresAdditional Effects From 1-20% Quality:Projectiles deal (0.2-4)% more Damage per previous Projectile fired in sequenceSacred WispsAttack, Support, Trigger, Duration, SpellLevel: 18Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Supported Skills deal (60-51)% less Damage when used by Sacred WispsSupported Skills will Trigger Summon Sacred Wisps on HitSupported Skills can only be used with WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageLess DurationSupport, DurationLevel: 18Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect DurationAdded Lightning DamageLightning, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageGreater VolleySupport, ProjectileLevel: 18Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile DamageWrathAura, Spell, AoE, LightningLevel: 18Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Chimeric SalvationDestroyer Regalia
Body Armour · Searing Exarch · Eater of Worlds
Quality: +20%
Energy Shield: 262
Item Level: 69
Sockets: B-B-R-B-G B
Requires: Level 53
10% of Physical Damage from Hits taken as Fire Damage
7% increased Effect of your Curses
+22 to Intelligence
+21 to maximum Energy Shield
56% increased Energy Shield
+24 to maximum Mana
+41% to Lightning Resistance
+21% to Fire Resistance crafted
Flame WallSpell, AoE, Duration, FireLevel: 19Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeFaster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedShield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedMomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Morbid MittsAssassin's Mitts
Gloves · Searing Exarch
Evasion: 117
Energy Shield: 24
Item Level: 64
Sockets: G-B-R-G
Requires: Level 58
15% chance to Extinguish Enemies on Hit
+211 to Accuracy Rating
+120 to maximum Life
+57 to maximum Mana
+35% to Lightning Resistance
Adds 4 to 33 Lightning Damage to Attacks crafted
PrecisionAura, Critical, Spell, AoELevel: 16Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSpellslingerTrigger, SpellLevel: 18Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 18Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyTornadoSpell, Duration, Physical, AoE, OrbLevel: 18Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement Speed
Rage GoadAssassin's Boots
Boots
Quality: +10%
Evasion: 150
Energy Shield: 31
Item Level: 80
Sockets: G B-B-G
Requires: Level 63
+41 to Intelligence
+25% to Fire Resistance
+34% to Lightning Resistance
30% increased Movement Speed
+27 to maximum Life crafted
Dread BraidCitrine Amulet
Amulet
Item Level: 75
Requires: Level 59
+23 to Strength and Dexterity
5% increased Spell Damage
+45 to maximum Energy Shield
+9% to all Elemental Resistances
+32% to Lightning Resistance
Adds 1 to 44 Lightning Damage to Attacks crafted
Soul SpiralMoonstone Ring
Ring 1
Item Level: 73
Requires: Level 57
+22 to maximum Energy Shield
+100 to maximum Life
Regenerate 30.8 Life per second
+42% to Cold Resistance
+44% to Lightning Resistance
Adds 5 to 45 Lightning Damage to Attacks crafted
Rift BandSapphire Ring
Ring 2
Item Level: 73
Requires: Level 40
+30% to Cold Resistance
Adds 1 to 33 Lightning Damage to Attacks
+16 to maximum Energy Shield
+13% to all Elemental Resistances
0.24% of Physical Attack Damage Leeched as Mana
+28 to maximum Life crafted
Grim ShackleHeavy Belt
Belt
Item Level: 73
Requires: Level 51
+34 to Strength
5% reduced Enemy Stun Threshold
+144 to maximum Life
Regenerate 19.4 Life per second
12% increased Stun Duration on Enemies
12% increased Flask Life Recovery rate
23% increased Elemental Damage with Attack Skills
Alarmed Divine Life Flask of Quelling
Flask 1
Quality: +17%
Item Level: 82
Requires: Level 60
21% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Ignite for 12 seconds if used while Ignited
Removes all Burning when used
Viscous Divine Life Flask of Allaying
Flask 2
Item Level: 66
Requires: Level 60
57% increased Recovery rate
Grants Immunity to Bleeding for 12 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 12 seconds if used while affected by Corrupted Blood
Clinician's Ruby Flask of the Sanderling
Flask 3
Item Level: 68
Requires: Level 54
34% increased Duration
57% reduced Effect of Shock on you during Effect
Seething Divine Life Flask of Thermodynamics
Flask 4
Item Level: 61
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Chill for 9 seconds if used while Chilled
Grants Immunity to Freeze for 9 seconds if used while Frozen
Seething Divine Life Flask of Convection
Flask 5
Item Level: 60
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Chill for 8 seconds if used while Chilled
Grants Immunity to Freeze for 8 seconds if used while Frozen