Flicker Strike 20/23
13.05/s · 83.0% / 433% crit
866k
DPS
Melee Physical Damage 20/23Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +23%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageMultistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageIncreased Critical Strikes 20/20Increased Critical StrikesCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceBrutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageRuthless 20/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWar Banner 20/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsBlood Rage 20/23Blood RageSpell, Duration, PhysicalLevel: 20Quality: +23%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Warlord's Mark 13/20Warlord's MarkSpell, Curse, MarkLevel: 13Quality: +20%Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitSummon Chaos Golem 12Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 12Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectCast when Damage Taken 10Cast when Damage TakenSupport, Spell, TriggerLevel: 10Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Ancestral Protector 20/20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeVaal Ancestral Warchief 20Vaal Ancestral WarchiefAttack, Totem, Melee, AoE, Vaal, SlamLevel: 20Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 6 seconds50% increased Totem Placement speed32% more Melee Damage while Totem is Active+1 to maximum number of Summoned TotemsSummons a Totem which uses this SkillModifiers to Totem Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Totem DamageCulling Strike 17/20Culling StrikeSupportLevel: 17Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyMaim 21/20MaimAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Static Strike 20Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 20Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyLeap Slam 20/20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Immortal Call 2Immortal CallSpell, Duration, GuardLevel: 2Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateBlade Vortex 2Blade VortexSpell, AoE, Duration, PhysicalLevel: 2This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage+(0-0.2) metres to radiusBase duration is 4.00 secondsCan have up to 10 active spinning blades30% increased Hit Rate for each blade30% more Damage for each bladeAdditional Effects From 1-20% Quality:(0.25-5)% increased Hit Rate for each bladeCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerPower Charge On Critical 20/20Power Charge On CriticalCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical Strike