Cast when Damage Taken Juggernaut Build

Character Level 90 Juggernaut Bandit: Kill all
Attributes 627 Str 169 Dex 160 Int
Pools 8,068 Life 433 Energy Shield 750 Mana
Defences 10,287 Armour 85% physical reduction
Resistances 76% Fire 75% Cold 75% Lightning 75% Chaos
Avoidance 9% Evade
Charges 8/8 Endurance 0/3 Frenzy 0/3 Power
Movement +49% movement speed
Calculated with moving enemy chilled hit by fire damage recently on consecrated ground low life endurance charges enemy ignited ignited enemy recently enemy shocked ignited
Razor of the Seventh Sun Midnight Blade
Weapon 1
Requires Level 68, 113 Str, 113 Dex
Implicits: 2
18% increased Accuracy Rating
40% increased Accuracy Rating
Adds (65-75) to (110-130) Physical Damage
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Glitterdisc Burnished Spiked Shield
Weapon 2
Requires Level 27, 36 Dex, 36 Int
Implicits: 2
Reflects (10-23) Physical Damage to Melee Attackers
4% chance to Dodge Attacks
(120-140)% increased Evasion and Energy Shield
+(30-50) to maximum Life
+(20-30) to maximum Energy Shield
10% increased Rarity of Items found
25% chance to avoid Fire Damage when Hit
You always Ignite while Burning
Eternal Burgonet
Helmet
Quality: +20%
Sockets: R-R-R-R
Requires: Level 69
Arc has +30% chance to Shock crafted
+55 to Strength
+95 to Armour
+132 to maximum Life
20 Life Regenerated per second
+35% to Chaos Resistance
Kingsguard Conquest Chainmail
Body Armour
Quality: +20%
Sockets: B-B-B-B-B-B
Requires: Level 61
160% increased Armour and Energy Shield
+90 to maximum Life
+60 to maximum Mana
30% increased Endurance Charge Duration
Gain 100 Life when an Endurance Charge expires or is consumed
Spiked Gloves
Gloves
Quality: +20%
Sockets: R-R-R-R
Requires: Level 70
Trigger Commandment of Ire when Hit crafted
+55 to Strength
+42 to Armour
+117 to maximum Life
+48% to Cold Resistance
+48% to Lightning Resistance
Titan Greaves
Boots · Shaper
Quality: +20%
Sockets: R-R-R-R
Corrupted
Requires: Level 68
+1 to Maximum Endurance Charges
+55 to Strength
+42 to Armour
+117 to maximum Life
+35% to Chaos Resistance
35% increased Movement Speed
15% increased Cooldown Recovery Speed
Eye of Innocence Citrine Amulet
Amulet
Requires: Level 68
+24 to Strength and Dexterity
10% chance to Ignite
70% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited
Mokou's Embrace Ruby Ring
Ring 1
Requires: Level 16
+30% to Fire Resistance
25% increased Fire Damage
+40% to Cold Resistance
5% chance to Ignite
20% increased Attack Speed while Ignited
20% increased Cast Speed while Ignited
+25% chance to be Ignited
Coral Ring
Ring 2
Requires: Level 65
+30 to maximum Life
+55 to Dexterity
+16 to all Attributes
+79 to maximum Life
+35% to Chaos Resistance
Leather Belt
Belt · Shaper
Requires: Level 67
+40 to maximum Life
+99 to maximum Life
+48% to Fire Resistance
+48% to Lightning Resistance
20% increased Cooldown Recovery Speed
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Murderous Eye Jewel
Jewel
Requires: Level 65
+50 to maximum Life
1% of Life Regenerated per second while moving
Weapon 1 Anger 20 Herald of Ash 20/20
Weapon 2 Cast when Damage Taken 20/20 Cremation 20/20 Volatile Dead 20/20
Boots Cast when Damage Taken 20/20 Bladefall 20/20 Firestorm 20/20 Glacial Cascade 20/20
Body Armour Cast when Damage Taken 1/20 Bladefall 4/20 Firestorm 8/20 Glacial Cascade 4/20 Blade Vortex 8/20 Culling Strike 20/20
Helmet Cast when Damage Taken 1/20 Immortal Call 3/20 Cold Snap 7/20 Arc 8/20
Gloves Cast when Damage Taken 20/20 Greater Multiple Projectiles 20/20 Unearth 20/20 Arc 20/20
New Item Commandment of Ire 1