Assassin Build

Stats

Life
3,846
Energy Shield
730
Mana
752
eHP
9,991
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos

Bitter FrostKeystoneEnemies Chilled by your Hits have Cold Damage taken increased by Chill EffectEnemies in your Chilling Areas have Cold Damage taken increased by Chill EffectCannot deal non-Cold DamageEldritch BatteryKeystoneSpend Energy Shield before Mana for Skill Mana CostsEnergy Shield protects Mana instead of Life50% less Energy Shield Recharge Rate

Character

Level
79 Assassin
Attributes
133 Str / 117 Dex / 269 Int
Movement speed
+14%
Charges
0/3 Endurance / 4/4 Frenzy / 6/6 Power
Bandit
Alira
Pantheon
The Brine King, Ryslatha

Defence

Physical reduction
2%
Block
39%
Spell block
8%
Spell suppression
8%
Max hit
4.3k Physical / 15.3k Fire / 15.3k Cold / 15.3k Lightning / 2.7k Chaos

Recovery

Life regen
9/s
Mana regen
27/s

Skills

Icicle Mine 18/7
9.97/s · 98.1% / 823% crit
1.3M Hit DPS
Minefield 17MinefieldSupport, MineLevel: 17Supports skills which throw mines.Supported Skills have (55-46)% less Mine Throwing SpeedSupported Skills throw up to 4 additional MinesSupported Skills can have up to 3 additional Remote Mines placed at a timeAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedIncreased Critical Strikes 18Increased Critical StrikesCritical, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceAdded Cold Damage 18Added Cold DamageCold, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageCharged Mines 18Charged MinesCritical, Support, MineLevel: 18Supports skills which throw mines.(20-30)% chance to gain a Frenzy Charge when a Mine from SupportedSkills is Detonated targeting an Enemy(20-30)% chance to gain a Power Charge when a Mine from SupportedSkills is Detonated targeting an EnemySupported Skills have 8% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have 20% increased Critical Strike Chance perPower Charge when used by MinesAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage
Assassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitFrost Shield 17Frost ShieldCritical, Spell, AoE, Duration, ColdLevel: 17Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold AilmentsFrost Bomb 2Frost BombSpell, AoE, Duration, Cold, OrbLevel: 2Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery Rate
Zealotry 18ZealotryAura, Critical, Spell, AoELevel: 18Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSummon Skitterbots 18Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 18Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedFrostblink 18FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 18Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Trap and Mine Damage 18Trap and Mine DamageSupport, Trap, MineLevel: 18Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Automation 18AutomationTrigger, SpellLevel: 18While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overDetonate Mines 1Detonate MinesMine, SpellLevel: 1Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.First Mine Detonates InstantlyMines get 10% more Detonation Speed for each prior Mine in Detonation SequenceAdditional Effects From 1-20% Quality:Mines have (1-20)% increased Detonation Speed
Frostbite 18FrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 18Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationBear Trap 7Bear TrapTrap, Spell, Duration, PhysicalLevel: 7Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) secondsEfficacy 18EfficacySupport, DurationLevel: 18Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeMore Duration 17More DurationSupport, DurationLevel: 17Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Shield Charge 7Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 7Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Per hit
120k
Cost
16 mana

Equipment

Vengeance GoadSage Wand
Weapon 1
Quality: +6%
Item Level: 49
Sockets: W-W-W
Requires: Level 30
18% increased Spell Damage
15% increased Physical Damage
23% increased Cold Damage
Adds 5 to 12 Cold Damage to Spells
32% increased Projectile Speed
+20 to Accuracy Rating
27% chance to Freeze
13% increased Mine Throwing Speed crafted
Rapture WardThorium Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 71
Item Level: 61
Sockets: W-W-W
Requires: Level 53
59% increased Chance to Block
5% Chance to Block Spell Damage
68% increased Spell Critical Strike Chance
+4% to all Elemental Resistances
21% increased Stun and Block Recovery
+65 to maximum Life crafted
Hate CoronaSolaris Circlet
Helmet
Quality: +20%
Energy Shield: 92
Item Level: 70
Sockets: W-W-W-W
Requires: Level 59
+37 to Intelligence
+15 to maximum Energy Shield
+131 to maximum Life
+80 to maximum Mana
+18% to Fire Resistance
+16% to Fire and Lightning Resistances crafted
Loath VeilBone Armour
Body Armour · Searing Exarch · Eater of Worlds
Quality: +20%
Evasion: 276
Energy Shield: 58
Item Level: 45
Sockets: B-W-W-R-W W
Requires: Level 35
Zealotry has 20% increased Aura Effect
10% increased effect of Non-Curse Auras from your Skills
+9 to Dexterity
16% increased Evasion and Energy Shield
+80 to maximum Life
+30 to maximum Mana
+26% to Lightning Resistance
+25% to Fire Resistance crafted
Beast MittsSoldier Gloves
Gloves
Quality: +20%
Armour: 227
Energy Shield: 57
Item Level: 61
Sockets: R-W-W-W
Requires: Level 51
+45 to Armour
35% increased Armour and Energy Shield
+15 to maximum Energy Shield
+111 to maximum Life
+23% to Fire Resistance
+37% to Cold Resistance
14% increased Stun and Block Recovery
+23% to Lightning Resistance crafted
Mind UrgeShagreen Boots
Boots
Quality: +20%
Evasion: 337
Item Level: 70
Sockets: W-G-W-W
Requires: Level 55
+8% chance to Suppress Spell Damage
+23 to Dexterity
30% increased Evasion Rating
+105 to maximum Life
Regenerate 9.1 Life per second
13% increased Stun and Block Recovery
20% increased Movement Speed crafted
Gloom GorgetCitrine Amulet
Amulet
Item Level: 70
Requires: Level 57
+23 to Strength and Dexterity
+14 to Strength
Adds 1 to 2 Cold Damage to Attacks
+70 to maximum Life
+27% to Fire Resistance
9% increased Mine Throwing Speed crafted
Onslaught CircleTwo-Stone Ring
Ring 1
Item Level: 79
Requires: Level 63
+15% to Fire and Cold Resistances
+9 to all Attributes
Adds 4 to 8 Cold Damage to Attacks
+16% to all Elemental Resistances
13% of Damage taken Recouped as Life
+52 to maximum Life crafted
Blood TurnSapphire Ring
Ring 2
Item Level: 57
Requires: Level 48
+24% to Cold Resistance
+23 to maximum Energy Shield
+106 to maximum Life
54% increased Mana Regeneration Rate
+5% to all Elemental Resistances
+27% to Lightning Resistance
Adds 7 to 10 Cold Damage crafted
Adds 1 to 15 Lightning Damage crafted
Damnation TrapHeavy Belt
Belt
Item Level: 65
Requires: Level 50
+33 to Strength
11% reduced Enemy Stun Threshold
+25 to maximum Energy Shield
+104 to maximum Life
+38% to Cold Resistance
33% increased Flask Life Recovery rate
+30% to Lightning Resistance crafted
Startled Divine Life Flask of Allaying
Flask 1
Item Level: 61
Requires: Level 60
28% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 13 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood
Continuous Diamond Flask of the Narwhal
Flask 2
Item Level: 42
Requires: Level 33
25% increased Charge Recovery
43% chance to Avoid being Chilled during Effect
42% chance to Avoid being Frozen during Effect
Plentiful Jade Flask of the Carp
Flask 3
Item Level: 79
Requires: Level 35
+23 to Maximum Charges
45% chance to Avoid being Ignited during Effect
Quicksilver Flask
Flask 4
Item Level: 6
Requires: Level 4
Medic's Divine Life Flask of Entropy
Flask 5
Item Level: 61
Requires: Level 60
12% chance to gain a Flask Charge when you deal a Critical Strike
Grants Immunity to Chill for 12 seconds if used while Chilled
Grants Immunity to Freeze for 12 seconds if used while Frozen