Static Strike Guardian Build

Stats

Life
3,776
Energy Shield
451
Mana
799
eHP
59,028
Resistances
75% Fire / 75% Cold / 75% Lightning / -29% Chaos

Character

Level
97 Guardian
Attributes
173 Str / 98 Dex / 147 Int
Movement speed
+15%
Charges
4/4 Endurance / 0/3 Frenzy / 3/3 Power
Bandit
Kill all

Defence

Armour
2,203
Physical reduction
32%
Block
75%
Spell block
73%
Max hit
8.4k Physical / 28.1k Fire / 28.1k Cold / 28.1k Lightning / 4.6k Chaos

Recovery

Life regen
76/s
Mana regen
14/s
Life leech
755/s

Skills

Static Strike 17/10
2.20/s, 66.1% / 294% crit
2.5M Total DPS
Hit
2.5M
Ignite
15.5k
Elemental Damage with Attacks 17Elemental Damage with AttacksAttack, SupportLevel: 17Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsShockwave 17ShockwaveSupport, Melee, Attack, AoELevel: 17Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageMelee Physical Damage 17Melee Physical DamageMelee, Physical, Support, AttackLevel: 17Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageFortify 17FortifyAttack, Support, MeleeLevel: 17Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationRuthless 17RuthlessSlam, Support, Melee, Attack, StrikeLevel: 17Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
General's Cry 17/10General's CryWarcry, AoE, DurationLevel: 17Quality: +10%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsStatic Strike 17/10Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 17Quality: +10%Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyMana-Infused Staff 17Mana-Infused StaffArcane, Spell, AoE, Duration, LightningLevel: 17Infuses your staff with arcane energy, lowering your mana costs and increasing your chance to block. When you block, you release an arcane wave, damaging enemies in a ring-shaped area over a duration.Buff grants (20-24)% more Chance to Block Attack and Spell DamageDeals base Lightning Damage equal to (35-73)% of Maximum ManaMana Reservation of this Skill is always 30%Buff grants 30% less Mana Cost of SkillsReleases an Arcane Wave on Block no more than once every secondBase duration is 0.35 secondsAdditional Effects From 1-20% Quality:Base duration is (0.003-0.05) secondsAutoexertion 17AutoexertionWarcry, Trigger, SpellLevel: 17Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedIntimidating Cry 17Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 17Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateMelee Physical Damage 17Melee Physical DamageMelee, Physical, Support, AttackLevel: 17Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Blood Rage 9Blood RageSpell, Duration, PhysicalLevel: 9Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedLeap Slam 17Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 17Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeSummon Ice Golem 17Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 17Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectFrostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Automation 17AutomationTrigger, SpellLevel: 17While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overConvocation 1ConvocationMinion, Spell, DurationLevel: 1Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Regenerate (0.7-1.65)% of Life per secondBase duration is 2.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration(1-20)% increased Cooldown Recovery Rate
Precision 15PrecisionAura, Critical, Spell, AoELevel: 15Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Purity 17Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 17Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Desecrate 2DesecrateSpell, AoE, Duration, ChaosLevel: 2Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedElemental Weakness 17Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 17Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesHydrosphere 17HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 17Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyArcanist Brand 16Arcanist BrandTrigger, Spell, Duration, BrandLevel: 16Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Hit chance
96%
Cost
7 mana, 15 mana/s
Full DPS
4.3M

Equipment

Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 17Quality: +10%Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyElemental Damage with AttacksAttack, SupportLevel: 17Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsShockwaveSupport, Melee, Attack, AoELevel: 17Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageMelee Physical DamageMelee, Physical, Support, AttackLevel: 17Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageFortifyAttack, Support, MeleeLevel: 17Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationRuthlessSlam, Support, Melee, Attack, StrikeLevel: 17Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Rift ChantEzomyte Staff
Weapon 1
Quality: +20%
Item Level: 83
Sockets: R-B-W-W-W-W
Requires: Level 60
+25% Chance to Block Attack Damage
+1 to Level of Socketed Cold Gems
Adds 25 to 53 Physical Damage
13% increased Critical Strike Chance
124% increased Physical Damage crafted
24% increased Attack Speed fractured
Fractured Item
AutomationTrigger, SpellLevel: 17While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overConvocationMinion, Spell, DurationLevel: 1Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Regenerate (0.7-1.65)% of Life per secondBase duration is 2.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration(1-20)% increased Cooldown Recovery RatePrecisionAura, Critical, Spell, AoELevel: 15Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 17Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Virile Faithful Helmet of the Volcano
Helmet
Quality: +20%
Armour: 366
Energy Shield: 73
Item Level: 76
Sockets: W-W W-R
Requires: Level 73
+110 to maximum Life
+41% to Fire Resistance fractured
Fractured Item
Melee Physical DamageMelee, Physical, Support, AttackLevel: 17Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageGeneral's CryWarcry, AoE, DurationLevel: 17Quality: +10%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 17Quality: +10%Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyMana-Infused StaffArcane, Spell, AoE, Duration, LightningLevel: 17Infuses your staff with arcane energy, lowering your mana costs and increasing your chance to block. When you block, you release an arcane wave, damaging enemies in a ring-shaped area over a duration.Buff grants (20-24)% more Chance to Block Attack and Spell DamageDeals base Lightning Damage equal to (35-73)% of Maximum ManaMana Reservation of this Skill is always 30%Buff grants 30% less Mana Cost of SkillsReleases an Arcane Wave on Block no more than once every secondBase duration is 0.35 secondsAdditional Effects From 1-20% Quality:Base duration is (0.003-0.05) secondsAutoexertionWarcry, Trigger, SpellLevel: 17Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedIntimidating CryWarcry, AoE, Duration, PhysicalLevel: 17Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Fecund Saintly Chainmail of the Polar Bear
Body Armour
Quality: +20%
Armour: 536
Energy Shield: 128
Item Level: 81
Sockets: W-R-R-B-W-W
Requires: Level 70
+143 to maximum Life
+41% to Cold Resistance fractured
Fractured Item
Blood RageSpell, Duration, PhysicalLevel: 9Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedLeap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 17Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeSummon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 17Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Virile Legion Gloves of the Volcano
Gloves
Quality: +20%
Armour: 127
Energy Shield: 26
Item Level: 85
Sockets: G-W-W-W
Requires: Level 57
+102 to maximum Life
+41% to Fire Resistance fractured
Fractured Item
DesecrateSpell, AoE, Duration, ChaosLevel: 2Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedElemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 17Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 17Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyArcanist BrandTrigger, Spell, Duration, BrandLevel: 16Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Upgraded Crusader Boots of the Polar Bear
Boots
Quality: +20%
Armour: 162
Energy Shield: 32
Item Level: 82
Sockets: R-W-W-W
Requires: Level 64
20% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
+41% to Cold Resistance fractured
Fractured Item
Rotund Turquoise Amulet of Variegation
Amulet
Item Level: 83
Requires: Level 38
Allocates Clever Thief crafted
+24 to Dexterity and Intelligence
+91 to maximum Life
+14% to all Elemental Resistances fractured
Fractured Item
Upgraded Prismatic Ring of Variegation
Ring 1
Item Level: 80
Requires: Level 64
+10% to all Elemental Resistances
+12% to all Elemental Resistances
Non-Channelling Skills have -7 to Total Mana Cost crafted
Upgraded Amethyst Ring of the Maelstrom
Ring 2
Item Level: 86
Requires: Level 64
+23% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
+41% to Lightning Resistance fractured
Fractured Item
Virile Leather Belt of the Maelstrom
Belt
Item Level: 86
Requires: Level 48
+40 to maximum Life
+103 to maximum Life
+41% to Lightning Resistance fractured
Fractured Item
Saturated Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 84
Requires: Level 64
67% increased Amount Recovered
33% reduced Recovery rate
Grants Immunity to Bleeding for 8 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 8 seconds if used while affected by Corrupted Blood
Apprentice's Divine Life Flask of Warding
Flask 2
Quality: +20%
Item Level: 62
Requires: Level 60
14% reduced Charges per use
Removes Curses on use
Physician's Diamond Flask of Foisting
Flask 3
Quality: +20%
Item Level: 36
Requires: Level 27
Used when Charges reach full crafted
16% chance to gain a Flask Charge when you deal a Critical Strike
22% chance to Freeze, Shock and Ignite during Effect
Specialist's Quicksilver Flask of the Lynx
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 52
Used when Charges reach full crafted
26% chance to gain a Flask Charge when you deal a Critical Strike
9% increased Movement Speed during Effect
Brewer's Silver Flask of the Kakapo
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 52
Used when Charges reach full crafted
24% reduced Charges per use
52% reduced Effect of Curses on you during Effect fractured
Fractured Item
Warrior's Viridian Jewel of Precision
Jewel
Item Level: 83
4% increased Attack Speed with Two Handed Melee Weapons
14% increased Global Accuracy Rating
Warrior's Viridian Jewel of Precision