Smite Slayer Build

Stats

Life
4,006
Energy Shield
25
Mana
752
eHP
69,583
Resistances
75% Fire / 75% Cold / 75% Lightning / -10% Chaos

Character

Level
100 Slayer
Attributes
191 Str / 298 Dex / 164 Int
Movement speed
+87%
Charges
9/9 Endurance / 9/9 Frenzy / 4/4 Power
Bandit
Kill all
Pantheon
The Brine King, Garukhan

Defence

Armour
9,158
Physical reduction
81%
Evasion
21,316
Block
46%
Spell suppression
100%
Evade
78%
Max hit
16.3k Physical / 49.0k Fire / 49.0k Cold / 49.0k Lightning / 7.9k Chaos

Recovery

Life regen
64/s
Mana regen
21/s
Life leech
1,109/s

Skills

Smite of Divine Judgement 20/20
6.99/s, 84.2% / 540% crit
64.2M Hit DPS
Volatility 21/20VolatilityAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageIce Bite 21/20Ice BiteCold, SupportLevel: 21Quality: +20%Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy ChargeSupported Skills have (8-69) to (12-103) added Cold DamageSupported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen EnemySupported Skills have 15% chance to FreezeAdditional Effects From 1-20% Quality:Supported Skills deal (0.1-2)% increased Damage per Frenzy ChargeMultistrike 21MultistrikeAttack, Melee, SupportLevel: 21Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageAwakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsIncreased Critical Damage 21/20Increased Critical DamageCritical, SupportLevel: 21Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierEndurance Charge on Melee Stun 1Endurance Charge on Melee StunSupport, Melee, AttackLevel: 1Supports melee attack skills.4% more Damage per Endurance ChargeGain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Stun Duration on Enemies
Vaal Smite 20
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedMore Duration 20More DurationSupport, DurationLevel: 20Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationEmpower 4EmpowerExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Assassin's Mark 20/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitMark On Hit 20Mark On HitSupport, Mark, TriggerLevel: 20Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Wrath 20WrathAura, Spell, AoE, LightningLevel: 20Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBlood and Sand 6Blood and SandSpell, StanceLevel: 6Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePrecision 1PrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Frostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceWhirling Blades 20Whirling BladesAttack, Melee, Movement, TravelLevel: 20Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Cost
37 mana, 86 mana/s
Full DPS
128M

Equipment

Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitMark On HitSupport, Mark, TriggerLevel: 20Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Jewelled Foil
Weapon 1
Quality: +20%
Sockets: G-G-G
Requires: Level 68
+25% to Global Critical Strike Multiplier
Adds 21 to 344 Lightning Damage
27% increased Attack Speed
38% increased Critical Strike Chance
+38% to Global Critical Strike Multiplier
Hits can't be Evaded crafted
Attacks with this Weapon Penetrate 15% Elemental Resistances custom
Cardinal Round Shield
Weapon 2
Quality: +20%
Armour: 288
Evasion: 288
Sockets: G-G-G
Requires: Level 68
70% increased Chance to Block
+22% chance to Suppress Spell Damage
16% increased Attack Speed
+130 to maximum Life
+30% to Chaos Resistance
+25 to Strength and Intelligence crafted
WrathAura, Spell, AoE, LightningLevel: 20Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBlood and SandSpell, StanceLevel: 6Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
HeatshiverLeather Hood
Helmet
Quality: +20%
Evasion: 290
Sockets: G-G-G-G
Corrupted
Requires: Level 20
+1 to Maximum Power Charges
90% increased Evasion Rating
60% increased Mana Regeneration Rate
+25% to Fire Resistance
+25% to Cold Resistance
Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy
Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies
Conquest Lamellar
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 2953
Evasion: 2953
Sockets: G-G-G-G-G-G
Requires: Level 84
+21% to Critical Strike Multiplier for Attack Damage exarch
Melee Hits have (6-7)% chance to Fortify eater
+22% chance to Suppress Spell Damage
+239 to Armour
+239 to Evasion Rating
130% increased Armour and Evasion
+40% to Cold Resistance
15% increased Stun and Block Recovery
+25 to Strength and Intelligence crafted
FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceWhirling BladesAttack, Melee, Movement, TravelLevel: 20Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedLifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsFaster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Admiral's ArroganceAntique Gauntlets
Gloves
Quality: +20%
Armour: 407
Sockets: R-R-R-R
Corrupted
Requires: Level 39
+1 to Maximum Frenzy Charges
9% increased Attack Speed
120% increased Armour
15% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
+3 to Level of all Melee Skill Gems
Ralakesh's ImpatienceRiveted Boots
Boots
Quality: +20%
Armour: 85
Energy Shield: 18
Sockets: B-B-B-B
Requires: Level 36
+20% to Cold Resistance
+20% to Chaos Resistance
20% increased Movement Speed
Corrupted Blood cannot be inflicted on you
Count as having maximum number of Endurance Charges
Yoke of SufferingOnyx Amulet
Amulet
Catalyst: Intrinsic +20%
Requires: Level 70
Allocates Heart of Thunder crafted
+13 to all Attributes
+15% to Fire Resistance
+15% to Cold Resistance
+30% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
8% chance to Shock
Enemies take 10% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Opal Ring
Ring 1
Requires: Level 80
+1 to maximum frenzy charges
+55 to Intelligence
+114 to maximum Life
+48% to Lightning Resistance
42% increased Elemental Damage with Attack Skills
+23% to Global Critical Strike Multiplier custom
Non-Channelling Skills have -7 to Total Mana Cost crafted
The TamingPrismatic Ring
Ring 2
Catalyst: Turbulent +20%
Requires: Level 30
+10% to all Elemental Resistances
+25% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
40% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy
Arn's AnguishCloth Belt
Belt
Requires: Level 68
20% increased Stun and Block Recovery
+650 to Armour
14% increased maximum Life
+50% to Fire Resistance
+1 to Maximum Endurance Charges
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
Prismatic Tincture of Overpowering
Flask 1
Quality: +20%
Requires: Level 68
100% increased Elemental Damage with Melee Weapons
Melee Weapon Damage Penetrates 19% Elemental Resistances
Divine Life Flask of Alleviation
Flask 2
Quality: +20%
Requires: Level 60
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Silver Flask of Rupturing
Flask 3
Quality: +20%
Requires: Level 40
40% increased Critical Strike Chance during Effect
Jade Flask of the Antelope
Flask 4
Quality: +20%
Requires: Level 27
50% increased Evasion Rating during Effect
Diamond Flask of the Lynx
Flask 5
Quality: +20%
Requires: Level 52
10% increased Movement Speed during Effect
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
Damage Penetrates 13% Lightning Resistance while affected by Wrath
Watcher's Eye
Forbidden FlameCrimson Jewel
Jewel
Item Level: 83
Limited to: 1
Corrupted
Requires Class Duelist
Implicits: 0
Requires Class Duelist
Allocates Inspirational if you have the matching modifier on Forbidden Flesh
Forbidden Flame
The Light of MeaningPrismatic Jewel
Jewel
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 6% increased Lightning Damage
The Light of Meaning
Forbidden FleshCobalt Jewel
Jewel
Item Level: 83
Limited to: 1
Corrupted
Requires Class Duelist
Implicits: 0
Requires Class Duelist
Allocates Inspirational if you have the matching modifier on Forbidden Flame
Forbidden Flesh
Lethal PrideTimeless Jewel
Jewel
Item Level: 84
Limited to: 1
Radius: Large
Commanded leadership over 10008 warriors under Rakiata
Passives in radius are Conquered by the Karui
Historic
Lethal Pride
Large Cluster Jewel
Jewel
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
Large Cluster Jewel