Wave of Conviction of Trarthus 20/20Wave of Conviction of TrarthusSpell, AoE, Duration, Physical, Fire, NovaLevel: 20Quality: +20%An expanding wave of energy surges outwards from you, damaging enemies in a ring-shaped area over a duration. The ring then returns, damaging enemies again on the way back. Only one Wave of Conviction can be active at a timeDeals (28-1181) to (42-1772) Physical DamageBase duration is (0.40-0.50) seconds50% of Physical Damage Converted to Fire DamageAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesDetonate Dead of Scavenging 20/20Detonate Dead of ScavengingSpell, AoE, FireLevel: 20Quality: +20%Targets a corpse, causing it to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. Cannot target corpses that have been created by skills.Base radius is (2.8-3.2) metresExplosion deals base Fire Damage equal to (20-29.5)% of the corpse's Maximum Life70% less Damage with AilmentsAdditional Effects From 1-20% Quality:Explosion deals base Fire Damage equal to (0.25-5)% of the corpse's Maximum LifeCast when Stunned 20/20Cast when StunnedSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(50-69)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning HitAdditional Effects From 1-20% Quality:(1-20)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning HitCruelty 20/20CrueltySupport, DurationLevel: 20Quality: +20%Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Frostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceTempest Shield 21Tempest ShieldSpell, Lightning, ChainingLevel: 21Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesShield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement Speed
Enfeeble 20/20EnfeebleSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationFlammability 20/20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationCast when Stunned 20/20Cast when StunnedSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(50-69)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning HitAdditional Effects From 1-20% Quality:(1-20)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning Hit
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPetrified Blood 21/20Petrified BloodSpellLevel: 21Quality: +20%Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsEternal Blessing 20Eternal BlessingSupport, Aura, BlessingLevel: 20Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Raise Zombie of Falling 20/20Raise Zombie of FallingSpell, MinionLevel: 20Quality: +20%Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area. The zombie cannot survive the impact.Does not require a corpseAdditional Effects From 1-20% Quality:Minions have (0.75-15)% chance to deal Double DamageCold Snap 21/20Cold SnapSpell, AoE, Cold, DurationLevel: 21Quality: +20%Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillFirestorm of Pelting 20/20Firestorm of PeltingSpell, AoE, Duration, FireLevel: 20Quality: +20%Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (35-551) to (53-826) Fire DamageOne impact every 0.15 secondsMaximum 10 Firestorms at a timeBase duration is 2.00 secondsBase radius is 1.2 metresAdditional Effects From 1-20% Quality:Maximum (0.1-2) Firestorms at a timeCast when Stunned 20/20Cast when StunnedSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(50-69)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning HitAdditional Effects From 1-20% Quality:(1-20)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning Hit
Purifying Flame of Revelations 20/20Purifying Flame of RevelationsFire, Spell, AoE, Duration, PhysicalLevel: 20Quality: +20%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (5-927) to (8-1390) Physical Damage+(0.5-1.1) metres to radius of Consecrated Ground50% of Physical Damage Converted to Fire DamageShockwave deals 150% more DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:Shockwave deals (1.5-30)% more DamageFlame Wall 21/20Flame WallSpell, AoE, Duration, FireLevel: 21Quality: +20%Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeCremation of the Volcano 20/20Cremation of the VolcanoSpell, AoE, Fire, Duration, Projectile, OrbLevel: 20Quality: +20%Creates a volcanic geyser at a location, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration.Deals (34-303) to (52-454) Fire DamageBase duration is 2.00 secondsMaximum of 8 Geysers at a timeFires 4 ProjectilesFires Projectiles every secondAdditional Effects From 1-20% Quality:Maximum of (0.1-2) Geysers at a timeFlame Surge of Combusting 20/20Flame Surge of CombustingSpell, AoE, Fire, DurationLevel: 20Quality: +20%Strikes enemies in front of you with a surge of flame. If this ignites an enemy a large area of burning ground will be created under them. Your damage modifiers don't apply to this burning ground.Deals (45-1644) to (67-2466) Fire Damage+(0-9) to Area of Effect lengthBase duration is 4.00 secondsIgniting Enemies creates Burning Ground, no more than once per secondBurning Ground deals 50% of Fire Damage per second of inflicted Ignite25% chance to Ignite enemiesAdditional Effects From 1-20% Quality:Burning ground deals (0.75-15)% of Fire Damage per second of inflicted IgniteShock Nova 20/20Shock NovaSpell, AoE, Lightning, NovaLevel: 20Quality: +20%Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (15-242) to (137-2176) Lightning DamageRing always Shocks+10% to Maximum Effect of ShockAdditional Effects From 1-20% Quality:(0.5-10)% to Maximum Effect of ShockCast when Stunned 20/20Cast when StunnedSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(50-69)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning HitAdditional Effects From 1-20% Quality:(1-20)% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning Hit
Unhinge 20