Bodyswap & Volatile Dead Ascendant Build

The Poet's PenCarved Wand
Weapon 1
Quality: +20%
Item Level: 80
Sockets: B-B-G
12% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
12% increased Attack Speed
Trigger a Socketed Spell when you Attack
The Poet's PenCarved Wand
Weapon 2
Quality: +20%
Item Level: 49
Sockets: G-G-B
15% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
11% increased Attack Speed
Trigger a Socketed Spell when you Attack
Starkonja's HeadSilken Hood
Helmet
Quality: +20%
Item Level: 82
Sockets: G-G-G-G
Unearth Creates Corpses with +5 Level crafted
50% reduced Damage when on Low Life
+56 to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
115% increased Evasion Rating
+90 to maximum Life
150% increased Global Evasion Rating when on Low Life
Kaom's HeartGlorious Plate
Body Armour
Quality: +20%
Item Level: 82
Requires: Level 68
Has no Sockets
36% increased Fire Damage
+500 to maximum Life
Rune PalmVaal Gauntlets
Gloves
Quality: +20%
Item Level: 76
Sockets: B-B-R-R
Trigger Decree of Fury on Hit crafted
57% increased Armour
+76 to maximum Life
+21% to Fire Resistance
+43% to Cold Resistance
+23% to Lightning Resistance
+39 to Armour crafted
Foe StrideTwo-Toned Boots (Evasion/Energy Shield)
Boots
Quality: +19%
Item Level: 72
Sockets: G-G-B-R
+16% to Cold and Lightning Resistances
+17 to Intelligence
+74 to maximum Life
+38% to Lightning Resistance
25% increased Movement Speed
+27 to Dexterity crafted
Voll's DevotionAgate Amulet
Amulet
Item Level: 80
Corrupted
Requires: Level 40
0.2% of Fire Damage Leeched as Life
+30 to maximum Energy Shield
+39 to maximum Life
+18% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when a Power Charge expires or is consumed
Le Heup of AllIron Ring
Ring 1
Item Level: 72
Requires: Level 24
Adds 1 to 4 Physical Damage to Attacks
11% increased Damage
+23 to all Attributes
17% increased Rarity of Items found
+26% to all Elemental Resistances
Romira's BanquetDiamond Ring
Ring 2
Item Level: 74
Requires: Level 60
23% increased Global Critical Strike Chance
+333 to Accuracy Rating
+25% to Global Critical Strike Multiplier
+45 to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on non-Critical Strike
Lose all Power Charges on Critical Strike
Darkness EnthronedStygian Vise
Belt
Item Level: 74
Sockets: A A
Has 1 Abyssal Socket
Has 1 Abyssal Socket
50% increased Effect of Socketed Jewels
Avenger's Eternal Life Flask of Heat
Flask 1
Item Level: 65
Requires: Level 65
Recharges 3 Charges when you take a Critical Strike
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Experimenter's Silver Flask of Staunching
Flask 2
Item Level: 42
Requires: Level 22
Immunity to Bleeding during Flask effect
Removes Bleeding on use
39% increased Duration
The Wise OakBismuth Flask
Flask 3
Item Level: 68
Requires: Level 8
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Atziri's PromiseAmethyst Flask
Flask 4
Item Level: 72
Requires: Level 68
2% of Chaos Damage Leeched as Life during Flask effect
Gain 18% of Physical Damage as Extra Chaos Damage during effect
Gain 14% of Elemental Damage as Extra Chaos Damage during effect
Experimenter's Quicksilver Flask of Adrenaline
Flask 5
Item Level: 70
Requires: Level 16
23% increased Movement Speed during Flask effect
32% increased Duration
Inspired LearningCrimson Jewel
Jewel
Item Level: 50
Radius: Small
If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds
Inspired Learning
Hollow StareHypnotic Eye Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 2 to 30 Lightning Damage to Spells
Adds 12 to 16 Chaos Damage to Spells
+33 to maximum Life
Adds 15 to 18 Fire Damage to Spells while Dual Wielding
Hollow Stare
Hollow ArbiterHypnotic Eye Jewel
Jewel
Item Level: 75
Requires: Level 59
Adds 12 to 14 Chaos Damage to Spells
+44 to maximum Life
+10 to Strength and Intelligence
Hollow Arbiter
Watcher's EyePrismatic Jewel
Jewel
Item Level: 76
Limited to: 1
6% increased maximum Energy Shield
5% increased maximum Life
6% increased maximum Mana
9% chance to Dodge Attacks while affected by Grace
1.46% of Fire Damage Leeched as Life while affected by Anger
Watcher's Eye
Phoenix SolaceCrimson Jewel
Jewel
Item Level: 71
6% increased maximum life
+13% to Cold Resistance
12% increased Area Damage
+17% to Critical Strike Multiplier while Dual Wielding
Phoenix Solace

Character

Level
90 Ascendant
Attributes
213 Str / 256 Dex / 375 Int
Bandit
Kraityn

Defence

Life
6,748
Energy shield
136
Mana
1,275
Armour
2,596
Physical reduction
17%
Evasion
2,405
Evade
19%
Resistances
75% Fire / 75% Cold / 75% Lightning / -25% Chaos

Recovery

Life leech
2,194/s

Offence

Volatile Dead
69.3k DPS
Per hit
31.5k
Speed
2.20/s
Crit
91.2% × 3.04
Cost
54 mana

Calculated with

frenzy charges · None boss · crit chance lucky · enemy ignited · power charges · onslaught

Bodyswap 20BodyswapMovement, Spell, AoE, Fire, TravelLevel: 20Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 6% of your maximum Life, as base Fire DamageExplosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life+(0-0.2) metres to radius300% more Area of Effect if Consuming a corpseAdditional Effects From 1-20% Quality:Deals (0.3-6)% of your maximum Life, as base Fire Damage
Anger 20/20AngerAura, Spell, AoE, FireLevel: 20Quality: +20%Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBarrage 1BarrageAttack, Projectile, BowLevel: 1After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 6 ProjectilesFires Projectiles sequentiallyAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesHerald of Ice 20/20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radius
Blasphemy 4/20BlasphemySupport, Hex, AuraLevel: 4Quality: +20%Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.25% less Effect of Supported CursesSupported Curse Skills apply their Curses as AurasSupported Curse Skills also count as Aura SkillsUsing Supported Skills is InstantAdditional Effects From 1-20% Quality:(1-20)% increased Area of Effect of Supported Curse Skills
Faster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Detonate Dead 20Detonate DeadSpell, AoE, FireLevel: 20Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire DamageBase radius is (2.2-2.6) metresExplosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum LifeAdditional Effects From 1-20% Quality:(0.75-15)% chance to detonate an additional corpse
Flammability 20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased Duration
Volatile Dead 20/20Volatile DeadSpell, AoE, FireLevel: 20Quality: +20%Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 3 corpsesMaximum of 60 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedIncreased Critical Strikes 20/20Increased Critical StrikesCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike Chance · Concentrated Effect 20/20Concentrated EffectSupport, AoELevel: 20Quality: +20%Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Hypnotic Eye Jewel 20
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFaster Casting 20Faster CastingSupport, SpellLevel: 20Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed · Arcane Surge 20Arcane SurgeArcane, Support, Spell, DurationLevel: 20Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage · Increased Duration 20
Unearth 20/5UnearthSpell, Projectile, AoE, PhysicalLevel: 20Quality: +5%Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical DamageSpawned corpses are Level (10-70)Maximum of 10 corpses allowedProjectiles Pierce all TargetsAdditional Effects From 1-20% Quality:Corpses Spawned have (1-20)% increased Maximum LifeLesser Multiple Projectiles 17 · Greater Multiple Projectiles 3/20Greater Multiple ProjectilesSupport, ProjectileLevel: 3Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Immortal Call 2Immortal CallSpell, Duration, GuardLevel: 2Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger · Increased Duration 19
Frenzy 20FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeAssassin's Mark 20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitPower Charge On Critical 20Power Charge On CriticalCritical, SupportLevel: 20Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical Strike · Curse On Hit 20
Cremation 20CremationSpell, AoE, Fire, Duration, Projectile, OrbLevel: 20A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (49-434) to (74-651) Fire Damage+(0-0.3) metres to radiusExplosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum LifeBase duration is 8.00 secondsMaximum of 3 Geysers at a timeFires 4 ProjectilesFires Projectiles every secondAdditional Effects From 1-20% Quality:Fires Projectiles (0.75-15)% faster
Frenzy 20/20FrenzyAttack, Projectile, BowLevel: 20Quality: +20%Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Greater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Culling Strike 20/20Culling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateAssassin's Mark 5Assassin's MarkCritical, Spell, Curse, MarkLevel: 5Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger · Increased Duration 20
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedHerald of Ice 20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusAnger 20AngerAura, Spell, AoE, FireLevel: 20Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectItem Rarity 20Item RaritySupportLevel: 20Supports any skill that can kill enemies.(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported SkillsAdditional Effects From 1-20% Quality:(0.5-10)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills
Unearth 20/20UnearthSpell, Projectile, AoE, PhysicalLevel: 20Quality: +20%Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical DamageSpawned corpses are Level (10-70)Maximum of 10 corpses allowedProjectiles Pierce all TargetsAdditional Effects From 1-20% Quality:Corpses Spawned have (1-20)% increased Maximum LifeBodyswap 20/20BodyswapMovement, Spell, AoE, Fire, TravelLevel: 20Quality: +20%Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 6% of your maximum Life, as base Fire DamageExplosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life+(0-0.2) metres to radius300% more Area of Effect if Consuming a corpseAdditional Effects From 1-20% Quality:Deals (0.3-6)% of your maximum Life, as base Fire DamageGreater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Unearth 20/23UnearthSpell, Projectile, AoE, PhysicalLevel: 20Quality: +23%Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical DamageSpawned corpses are Level (10-70)Maximum of 10 corpses allowedProjectiles Pierce all TargetsAdditional Effects From 1-20% Quality:Corpses Spawned have (1-20)% increased Maximum LifeImmortal Call 19/20Immortal CallSpell, Duration, GuardLevel: 19Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateGreater Multiple Projectiles 19Greater Multiple ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Volatile Dead 20/21Volatile DeadSpell, AoE, FireLevel: 20Quality: +21%Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 3 corpsesMaximum of 60 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedConcentrated Effect 20/20Concentrated EffectSupport, AoELevel: 20Quality: +20%Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage · Increased Critical Strikes 20/20Increased Critical StrikesCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike Chance
Cremation 19/20CremationSpell, AoE, Fire, Duration, Projectile, OrbLevel: 19Quality: +20%A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (49-434) to (74-651) Fire Damage+(0-0.3) metres to radiusExplosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum LifeBase duration is 8.00 secondsMaximum of 3 Geysers at a timeFires 4 ProjectilesFires Projectiles every secondAdditional Effects From 1-20% Quality:Fires Projectiles (0.75-15)% fasterWarlord's Mark 19Warlord's MarkSpell, Curse, MarkLevel: 19Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitDetonate Dead 20/20Detonate DeadSpell, AoE, FireLevel: 20Quality: +20%Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire DamageBase radius is (2.2-2.6) metresExplosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum LifeAdditional Effects From 1-20% Quality:(0.75-15)% chance to detonate an additional corpse
EnchantmentOfFuryOnHit3 1