Added Fire Damage 20/20Added Fire DamageFire, Physical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageIncreased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierEfficacy 20/20EfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeControlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamagePhysical to Lightning 20/23Physical to LightningLightning, Physical, SupportLevel: 20Quality: +23%Supports any skill that hits enemies.Supported Skills gain (10-29)% of Physical Damage as Extra Lightning DamageSupported Skills have 50% of Physical Damage Converted to Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Whirling Blades 20/22Whirling BladesAttack, Melee, Movement, TravelLevel: 20Quality: +22%Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedFortify 21/20FortifyAttack, Support, MeleeLevel: 21Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationFaster Attacks 20/21Faster AttacksAttack, SupportLevel: 20Quality: +21%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Orb of Storms 3Orb of StormsLightning, Spell, AoE, Chaining, OrbLevel: 3Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning DamageOrb disappears after (10-29) StrikesStrikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the OrbBeam Splits towards 3 additional targetsStrikes every 0.50 seconds while Channelling a Lightning Skill near the OrbBase radius is 2.8 metresBeams Split towards targets within a base radius of 3.5 metresAdditional Effects From 1-20% Quality:Beam Splits towards (0.1-2) additional targetsWarlord's Mark 21/20Warlord's MarkSpell, Curse, MarkLevel: 21Quality: +20%Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitCurse On Hit 20/20Cast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Phase Run 2Phase RunSpell, Duration, Movement, Physical, TravelLevel: 2Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement SpeedImmortal Call 4Immortal CallSpell, Duration, GuardLevel: 4Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 2Cast when Damage TakenSupport, Spell, TriggerLevel: 2Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerIncreased Duration 21/20
Summon Ice Golem 20/20Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 20Quality: +20%Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectAdded Cold Damage 20/20Added Cold DamageCold, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageFaster Casting 21/20Faster CastingSupport, SpellLevel: 21Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed
Hatred 20/20HatredAura, Spell, AoE, ColdLevel: 20Quality: +20%Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Spirit BurstLightpoacherPhysical to Lightning 20/21Physical to LightningLightning, Physical, SupportLevel: 20Quality: +21%Supports any skill that hits enemies.Supported Skills gain (10-29)% of Physical Damage as Extra Lightning DamageSupported Skills have 50% of Physical Damage Converted to Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageControlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage