Freezing Pulse Elementalist Build

Stats

Life
4,780
Energy Shield
1,185
Mana
1,435
Resistances
-25% Fire / -10% Cold / -25% Lightning / -60% Chaos

Character

Level
93 Elementalist
Attributes
199 Str / 169 Dex / 335 Int
Movement speed
+21%
Charges
0/3 Endurance / 0/3 Frenzy / 4/4 Power
Bandit
Kill all
Pantheon
Lunaris, Ryslatha

Calculated with

leeching, target branded enemy, active brands 1, pinnacle boss, summon lightning golem enable wrath, intensify intensity 2, power charges, frost shield stages 0, brands attached to enemy 1, enemy chilled

Skills

Freezing Pulse 20/20
4.75/s, 62.4% / 483% crit
1.0M Hit DPS
Spell Echo 20/20Spell EchoSpell, SupportLevel: 20Quality: +20%Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.Supported Skills have (40-54)% more Cast SpeedSupported Skills Repeat an additional timeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamagePinpoint 20/20PinpointSupport, Projectile, SpellLevel: 20Quality: +20%Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills deal (19-10)% less Projectile DamageSupported Skills fire 3 additional ProjectilesSupported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills fire 1 fewer Projectile per IntensityProjectiles from Supported Skills deal 20% more Damage with Hits per IntensitySupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportSupported Skills always fire at least 1 ProjectileAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageControlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageHypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are ChilledInspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Frost Bomb 20/20Frost BombSpell, AoE, Duration, Cold, OrbLevel: 20Quality: +20%Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateArcanist Brand 20/20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencySniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsPower Charge On Critical 20/20Power Charge On CriticalCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical Strike
Summon Lightning Golem 20/20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Ice Golem 20/20Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 20Quality: +20%Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone Golem 20/20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Quality: +20%Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Flame Golem 20/20Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSecond Wind 20/20Second WindSupportLevel: 20Quality: +20%Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery RateArcane Surge 5Arcane SurgeArcane, Support, Spell, DurationLevel: 5Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Herald of Ice 20/20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusHatred 20/20HatredAura, Spell, AoE, ColdLevel: 20Quality: +20%Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Steelskin 20/20SteelskinSpell, Duration, GuardLevel: 20Quality: +20%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateIncreased Duration 20/20
Vaal Righteous Fire 20/20Vaal Righteous FireSpell, AoE, Fire, Vaal, DurationLevel: 20Quality: +20%Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Sacrifices 60% of your total Energy Shield and LifeDeals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per secondGrants (10-19)% more Spell DamageBase duration is 4.00 secondsBase radius is 3 metresModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metres
Per hit
220k
Cost
49 mana

Equipment

Act 2 WandcraftQuartz Wand
Weapon 1
Quality: +20%
Sockets: B-B-B
Requires: Level 27
20% increased Spell Damage
Adds 19 to 38 Cold Damage
Act 2 WandcraftQuartz Wand
Weapon 2
Quality: +20%
Sockets: B-B-B
Requires: Level 27
20% increased Spell Damage
Adds 19 to 38 Cold Damage
1-5 ChaosHubris Circlet
Helmet
Quality: +20%
Sockets: B-B-B-B
Requires: Level 69
+70 to maximum Life
*Resistances*
1-5 ChaosVaal Regalia
Body Armour
Quality: +20%
Sockets: B-B-B-B-B-B
Requires: Level 68
+35 to maximum Energy Shield
+90 to maximum Life
1-5 ChaosFingerless Silk Gloves
Gloves
Quality: +20%
Sockets: B-B-B-B
Requires: Level 70
14% increased Spell Damage
+32 to Dexterity
+70 to maximum Life
1-5 ChaosSorcerer Boots
Boots
Quality: +20%
Sockets: B-B-B-B
Requires: Level 67
+70 to maximum Life
20% increased Movement Speed
1-5 ChaosOnyx Amulet
Amulet
Requires: Level 52
Allocates Divine Judgement crafted
+13 to all Attributes
+40 to Dexterity
+70 to maximum Life
1-5 ChaosDiamond Ring
Ring 1
Requires: Level 52
25% increased Global Critical Strike Chance
+40 to Dexterity
+60 to maximum Life
1-5 ChaosOpal Ring
Ring 2
Requires: Level 80
20% increased Elemental Damage
+30 to Strength
+61 to maximum Life
1-5 ChaosLeather Belt
Belt
Requires: Level 35
+33 to maximum Life
+32 to Strength
+75 to maximum Life
Catalysed Eternal Life Flask of Staunching
Flask 1
Quality: +20%
Requires: Level 65
50% increased Recovery rate
Immunity to Bleeding and Corrupted Blood during Flask effect
Removes Bleeding and Corrupted Blood on use
Experimenter's Quicksilver Flask of Heat
Flask 2
Quality: +20%
Requires: Level 16
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
35% increased Duration
Experimenter's Diamond Flask of Warding
Flask 3
Quality: +20%
Requires: Level 27
Immune to Curses during Flask effect
Removes Curses on use
35% increased Duration
Experimenter's Silver Flask of Warding
Flask 4
Quality: +20%
Requires: Level 22
Immune to Curses during Flask effect
Removes Curses on use
35% increased Duration
Atziri's PromiseAmethyst Flask
Flask 5
Quality: +20%
Requires: Level 68
2% of Chaos Damage Leeched as Life during Flask effect
Gain 15% of Physical Damage as Extra Chaos Damage during effect
Gain 13% of Elemental Damage as Extra Chaos Damage during effect
First SnowCobalt Jewel
Jewel
Limited to: 2
Radius: Medium
9% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
First Snow
Crimson Jewel
Jewel
16% increased Critical Strike Chance with Cold Skills
+14% to Critical Strike Multiplier with Elemental Skills
6% increased maximum Life
Crimson Jewel
Crimson Jewel
Jewel
16% increased Critical Strike Chance with Cold Skills
+14% to Critical Strike Multiplier with Elemental Skills
6% increased maximum Life
Crimson Jewel