Boneshatter Juggernaut Build

Despot Axe
Weapon 1
Quality: +30%
Sockets: R-R-R-R-R-R
Requires: Level 66
42% increased Physical Damage
Adds 36 to 69 Physical Damage
+91 to Accuracy Rating
130% increased Physical Damage custom
23% chance to Impale Enemies on Hit with Attacks custom
Can have up to 3 Crafted Modifiers crafted
20% increased Attack Speed crafted
28% chance to deal Double Damage while Focused crafted
Nightmare Bascinet
Helmet · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 224
Evasion: 322
Sockets: G-G-G-G
Requires: Level 68
10% of Physical Damage taken Recouped as Life exarch
6% of Physical Damage from Hits taken as Fire Damage eater
+14% chance to Suppress Spell Damage
+42 to Dexterity
+567 to Accuracy Rating
+86 to maximum Life
8% of Physical Damage from Hits taken as Fire Damage crafted
Glorious Plate
Body Armour · Searing Exarch · Eater of Worlds
Quality: +30%
Armour: 3108
Sockets: R-R-R-R-R-R
Requires: Level 68
10% increased effect of Non-Curse Auras from your Skills exarch
Determination has 23% increased Aura Effect eater
+477 to Armour
97% increased Armour
+40% to Lightning Resistance
6% additional Physical Damage Reduction
6% of Physical Damage from Hits taken as Fire Damage crafted
6% of Physical Damage from Hits taken as Lightning Damage crafted
Dragonscale Gauntlets
Gloves · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 205
Evasion: 167
Sockets: G-G-G-G
Requires: Level 68
+6% chance to Suppress Spell Damage eater
Non-Vaal Strike Skills target 1 additional nearby Enemy exarch
+14% chance to Suppress Spell Damage
+32 to Armour
+23 to maximum Life
+40% to Fire Resistance
+40% to Lightning Resistance
+70 to maximum Life crafted
Dragonscale Boots
Boots · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 167
Evasion: 167
Sockets: G-G-G-G
Requires: Level 68
4% increased Action Speed exarch
22% chance to Avoid Elemental Ailments eater
+14% chance to Suppress Spell Damage
+75 to maximum Life
+40% to Cold Resistance
25% increased Movement Speed
58% chance to Avoid being Shocked custom
Turquoise Amulet
Amulet
Requires: Level 52
Allocates Inveterate crafted
+24 to Dexterity and Intelligence
27% increased Armour
+74 to maximum Life
+40% to Cold Resistance
+28% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Amethyst Ring
Ring 1
Requires: Level 52
+23% to Chaos Resistance
15% increased Global Accuracy Rating
+35% to Fire Resistance
+29% to Chaos Resistance
10% increased Light Radius
+55 to maximum Life crafted
Amethyst Ring
Ring 2
Requires: Level 52
+23% to Chaos Resistance
+55 to maximum Life
+11% to all Elemental Resistances
+29% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Leather Belt
Belt
Requires: Level 56
+40 to maximum Life
+400 to Armour
+86 to maximum Life
+36% to Fire Resistance
+36% to Cold Resistance
+35% to Lightning Resistance
17% increased Damage crafted
Seething Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Flagellant's Quartz Flask of the Curlew
Flask 2
Quality: +20%
Requires: Level 64
Gain 3 Charges when you are Hit by an Enemy
52% reduced Effect of Curses on you during Effect
Flagellant's Granite Flask of the Tortoise
Flask 3
Quality: +20%
Requires: Level 64
30% increased effect crafted
Gains no Charges during Effect crafted
Gain 3 Charges when you are Hit by an Enemy
50% increased Armour during Effect
Fulgurite Tincture
Flask 4
All Damage can Shock
Flagellant's Jade Flask of Wreaking
Flask 5
Quality: +20%
Requires: Level 64
30% increased effect crafted
Gains no Charges during Effect crafted
Gain 3 Charges when you are Hit by an Enemy
29% chance to Freeze, Shock and Ignite during Effect
Viridian Jewel
Jewel
5% increased Attack Speed
0.35% of Physical Attack Damage Leeched as Mana
Viridian Jewel

Character

Level
95 Juggernaut
Attributes
252 Str / 180 Dex / 68 Int
Movement speed
+81%
Charges
3/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
Lunaris, Ralakesh

Defence

Life
4,779
Mana
638
Armour
112,925
Physical reduction
90%
Evasion
4,194
Spell suppression
100%
Evade
30%
Resistances
81% Fire / 80% Cold / 80% Lightning / 72% Chaos
Effective HP
248,084
Max hit
47.5k Physical / 82.6k Fire / 79.0k Cold / 79.0k Lightning / 59.1k Chaos

Recovery

Life regen
468/s
Mana regen
11/s
Life leech
956/s

Offence

Boneshatter of Complex Trauma
3.4M DPS
With ailments
5.4M
Speed
5.14/s
Cost
5 mana, 26 mana/s

Calculated with

killed recently · frenzy charges · melee distance 1 · pride effect max · endurance charges · fortification · focused · at close range · Pinnacle boss · shock effect 30

Boneshatter of Complex Trauma 20/20Boneshatter of Complex TraumaAttack, Melee, Strike, AoE, Duration, PhysicalLevel: 20Quality: +20%Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Physical DamageGain 1 Trauma the first time this Attack Hits an EnemyTake (18-582) Physical Damage per Trauma when you gain TraumaTrauma lasts 6.0 seconds(8-15)% more Damage per Trauma, up to 200%Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%Lose all Trauma on reaching 10 TraumaAdditional Effects From 1-20% Quality:(0.25-5)% more Damage per Trauma, up to 200%Brutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Ruthless 20/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Melee Physical Damage 20/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Close Combat 20/20Close CombatSupport, Melee, Attack, DurationLevel: 20Quality: +20%Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximitySupported Skills grant Combat Rush on HitCombat Rush lasts 2 seconds or until you use a Travel SkillCombat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close CombatSupported Skills can only be used with Axes or SwordsAdditional Effects From 1-20% Quality:(0.5-10)% increased Damage with Hits to Close Range Enemies · Impale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect
Molten Shell 10Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 10Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationAncestral Cry 20/20Ancestral CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateVulnerability 5/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 5Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger · Lifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Determination 20/20DeterminationAura, Spell, AoE, PhysicalLevel: 20Quality: +20%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
War Banner 20/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsPride 20/20PrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Precision 10/20PrecisionAura, Critical, Spell, AoELevel: 10Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20/20ArroganceAura, SupportLevel: 20Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Leap Slam 20/20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFrostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Vaal Ancestral Warchief 20Vaal Ancestral WarchiefAttack, Totem, Melee, AoE, Vaal, SlamLevel: 20Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 6 seconds50% increased Totem Placement speed32% more Melee Damage while Totem is Active+1 to maximum number of Summoned TotemsSummons a Totem which uses this SkillModifiers to Totem Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Totem DamageMaim 20/20MaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Ancestral Protector 20/20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeMultiple Totems 20/20Multiple TotemsTotem, SupportLevel: 20Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed