Herald of Thunder Elementalist Build

Stats

Life
2,878
Energy Shield
634
Mana
1,055
eHP
5,611
Resistances
75% Fire / 75% Cold / 75% Lightning / -22% Chaos

Elemental OverloadKeystoneSkills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and AilmentsYour Critical Strikes do not deal extra DamageAilments never count as being from Critical Strikes

Character

Level
75 Elementalist
Attributes
169 Str / 149 Dex / 352 Int
Movement speed
+64%
Charges
0/4 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Block
18%
Max hit
5.2k Physical / 20.5k Fire / 20.5k Cold / 20.5k Lightning / 2.5k Chaos

Recovery

Life regen
267/s
Mana regen
22/s

Skills

Herald of Thunder 15
84.7k Hit DPS
Added Lightning Damage 15Added Lightning DamageLightning, SupportLevel: 15Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageLightning Penetration 15Lightning PenetrationLightning, SupportLevel: 15Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageCruelty 15CrueltySupport, DurationLevel: 15Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsElemental Focus 15Elemental FocusSupportLevel: 15Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Crackling Lance 4Crackling LanceSpell, AoE, LightningLevel: 4Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (30-526) to (89-1578) Lightning Damage+0.3 metres to Beam Width Per Intensity33% less branching angle per Intensity35% more Damage with Hits and Ailments per IntensityThis Spell loses 1 Intensity every 0.5 seconds while moving, or immediately if you teleportThis Spell gains Intensity when you Cast it, to a maximum of 3Additional Effects From 1-20% Quality:(0.5-10)% more Damage with Hits and Ailments per IntensityConductivity 15ConductivitySpell, AoE, Duration, Lightning, Curse, HexLevel: 15Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Lightning ResistanceHits against Cursed Enemies have +25% chance to ShockAdditional Effects From 1-20% Quality:Shocks on Cursed enemies have (1-20)% increased DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerHextouch 12HextouchSupport, Hex, TriggerLevel: 12Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on Hit
Summon Chaos Golem 14Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 14Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Flame Golem 14Summon Flame GolemFire, Minion, Spell, GolemLevel: 14Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone Golem 14Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 14Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectFlame Dash 16Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 16Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Crackling Lance 1Crackling LanceSpell, AoE, LightningLevel: 1Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (30-526) to (89-1578) Lightning Damage+0.3 metres to Beam Width Per Intensity33% less branching angle per Intensity35% more Damage with Hits and Ailments per IntensityThis Spell loses 1 Intensity every 0.5 seconds while moving, or immediately if you teleportThis Spell gains Intensity when you Cast it, to a maximum of 3Additional Effects From 1-20% Quality:(0.5-10)% more Damage with Hits and Ailments per IntensityCold Snap 1Cold SnapSpell, AoE, Cold, DurationLevel: 1Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillImmortal Call 6Immortal CallSpell, Duration, GuardLevel: 6Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 4Cast when Damage TakenSupport, Spell, TriggerLevel: 4Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Phase Run 15Phase RunSpell, Duration, Movement, Physical, TravelLevel: 15Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement SpeedAutomation 15AutomationTrigger, SpellLevel: 15While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overMore Duration 15More DurationSupport, DurationLevel: 15Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationEfficacy 15EfficacySupport, DurationLevel: 15Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Vitality 15VitalityAura, Spell, AoELevel: 15Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Per hit
11.1k

Equipment

Storm BranchPhase RunSpell, Duration, Movement, Physical, TravelLevel: 15Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement SpeedAutomationTrigger, SpellLevel: 15While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overMore DurationSupport, DurationLevel: 15Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationEfficacySupport, DurationLevel: 15Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeVitalityAura, Spell, AoELevel: 15Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Storm BranchLong Staff
Weapon 1
Item Level: 60
Sockets: G-G-B-B R B
Requires: Level 18
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
45% increased Lightning Damage
+30 to Intelligence
15% increased Cast Speed
Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerCrackling LanceSpell, AoE, LightningLevel: 4Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (30-526) to (89-1578) Lightning Damage+0.3 metres to Beam Width Per Intensity33% less branching angle per Intensity35% more Damage with Hits and Ailments per IntensityThis Spell loses 1 Intensity every 0.5 seconds while moving, or immediately if you teleportThis Spell gains Intensity when you Cast it, to a maximum of 3Additional Effects From 1-20% Quality:(0.5-10)% more Damage with Hits and Ailments per IntensityHextouchSupport, Hex, TriggerLevel: 12Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on HitConductivitySpell, AoE, Duration, Lightning, Curse, HexLevel: 15Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Lightning ResistanceHits against Cursed Enemies have +25% chance to ShockAdditional Effects From 1-20% Quality:Shocks on Cursed enemies have (1-20)% increased Duration
Doom CrownLunaris Circlet
Helmet
Energy Shield: 48
Item Level: 60
Sockets: R-B-B-B
Requires: Level 39
+70 to maximum Life
+30% to Fire Resistance
+30% to Lightning Resistance
Herald of ThunderSpell, AoE, Duration, Lightning, HeraldLevel: 15Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Buff grants (2-19) to (7-76) Added Spell Lightning DamageBuff grants (2-19) to (7-76) Added Attack Lightning DamageDeals (1-23) to (31-1108) Lightning DamageBase duration is 6.00 secondsStorm Hits an Enemy every 0.25 SecondsCannot inflict ShockCreates a storm when you Kill a Shocked EnemyAdditional Effects From 1-20% Quality:Storms Hit Enemies with (1-20)% increased FrequencyAdded Lightning DamageLightning, SupportLevel: 15Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageLightning PenetrationLightning, SupportLevel: 15Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageCrueltySupport, DurationLevel: 15Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsElemental FocusSupportLevel: 15Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Gloom ShroudConjurer's Vestment
Body Armour
Energy Shield: 165
Item Level: 60
Sockets: B-B-B-B-B-B
Requires: Level 45
+80 to maximum Life
+60 to maximum Energy Shield
+35% to Fire Resistance
+30% to Cold Resistance
Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 14Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Flame GolemFire, Minion, Spell, GolemLevel: 14Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone GolemMinion, Spell, Golem, PhysicalLevel: 14Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 16Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Storm's GiftAssassin's Mitts
Gloves
Evasion: 461
Energy Shield: 94
Sockets: R-R-B-B
Requires: Level 58
+8% to all Elemental Resistances
25% increased Damage over Time
275% increased Evasion and Energy Shield
+25% to Lightning Resistance
Enemies you kill are Shocked
Shocks you inflict spread to other Enemies within 1.5 metres
Cast when Damage TakenSupport, Spell, TriggerLevel: 4Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerCrackling LanceSpell, AoE, LightningLevel: 1Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (30-526) to (89-1578) Lightning Damage+0.3 metres to Beam Width Per Intensity33% less branching angle per Intensity35% more Damage with Hits and Ailments per IntensityThis Spell loses 1 Intensity every 0.5 seconds while moving, or immediately if you teleportThis Spell gains Intensity when you Cast it, to a maximum of 3Additional Effects From 1-20% Quality:(0.5-10)% more Damage with Hits and Ailments per IntensityCold SnapSpell, AoE, Cold, DurationLevel: 1Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillImmortal CallSpell, Duration, GuardLevel: 6Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery Rate
Gale StrideScholar Boots
Boots
Energy Shield: 25
Item Level: 60
Sockets: R-R-B-B
Requires: Level 32
+60 to maximum Life
25% increased Movement Speed
+30 to Dexterity
+30% to Cold Resistance
+25% to Lightning Resistance
Rune BeadsJade Amulet
Amulet
Item Level: 60
Requires: Level 5
+25 to Dexterity
+30 to Dexterity
+50 to maximum Life
+30% to Cold Resistance
+25% to Fire Resistance
20% increased Elemental Damage
Storm SecretTopaz Ring
Ring 1
Requires: Level 56
+20% to Lightning Resistance
+25 to Intelligence
25% increased Lightning Damage
12% chance to Shock
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with 40% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
Storm SecretTopaz Ring
Ring 2
Requires: Level 56
+20% to Lightning Resistance
+25 to Intelligence
25% increased Lightning Damage
12% chance to Shock
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with 40% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
Vise CordLeather Belt
Belt
Item Level: 60
Requires: Level 8
+30 to maximum Life
+35 to Strength
+60 to maximum Life
+30% to Cold Resistance
+25% to Fire Resistance
Seething Divine Life Flask of Staunching
Flask 1
Requires: Level 60
Quicksilver Flask of Adrenaline
Flask 2
Requires: Level 4