Creeping Frost & Vortex Elementalist Build

Stats

Life
3,817
Energy Shield
2,894
Mana
1,062
eHP
53,239
Resistances
76% Fire / 76% Cold / 76% Lightning / 76% Chaos

Ghost DanceKeystoneCannot Recover Energy Shield to above Evasion RatingEvery 2 seconds, gain a Ghost Shroud, up to a maximum of 3When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion RatingBitter FrostKeystoneEnemies Chilled by your Hits have Cold Damage taken increased by Chill EffectEnemies in your Chilling Areas have Cold Damage taken increased by Chill EffectCannot deal non-Cold DamageWicked WardKeystoneEnergy Shield Recharge is not interrupted by Damage if Recharge began Recently40% less Energy Shield Recharge Rate

Character

Level
100 Elementalist
Attributes
90 Str / 158 Dex / 222 Int
Movement speed
+29%
Charges
2/3 Endurance / 2/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Ralakesh

Defence

Physical reduction
12%
Evasion
11,435
Block
52%
Spell suppression
100%
Evade
58%
Max hit
12.5k Physical / 42.5k Fire / 42.5k Cold / 42.5k Lightning / 25.0k Chaos

Recovery

Life regen
347/s
ES regen
208/s
Mana regen
125/s

Skills

Creeping Frost of Floes 21
3.30/s, 1.2% / 150% crit
3.5M Total DPS
Hit
126k
Damage over time
3.4M
Vortex 21/20VortexSpell, AoE, Cold, Duration, NovaLevel: 21Quality: +20%An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusControlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageSwift Affliction 20/20Swift AfflictionSupport, DurationLevel: 20Quality: +20%Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeElemental Focus 20/20Elemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageEfficacy 20/20EfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Vaal Cold Snap 21/30Vaal Cold SnapSpell, AoE, Duration, Vaal, ColdLevel: 21Quality: +30%Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (45-1872) to (68-2807) Cold DamageDeals (46.5-3626.1) Base Cold Damage per secondBase radius is 3.2 metresBase secondary radius is 2 metresBase tertiary radius is 3.6 metresBase duration is 4.00 secondsAlways Freezes enemiesGain a Frenzy Charge when an Enemy Dies while in this Skill's AreaEvery second, gain a Frenzy Charge if an Enemy is in this Skill's AreaModifiers to Spell Damage apply to this Skill's Damage Over Time effectModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillControlled Destruction 20/20Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacy 20/20EfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeHypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled
Elemental Weakness 20/20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesFrostbite 20/20FrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationArcanist Brand 20/20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyPunishment 20/30PunishmentSpell, AoE, Duration, Curse, HexLevel: 20Quality: +30%Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they Hit
Summon Flame Golem 20/30Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Quality: +30%Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Chaos Golem 20/20Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone Golem 20/30Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Quality: +30%Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Lightning Golem 20/20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Shield Charge 9/30Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 9Quality: +30%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/30Faster AttacksAttack, SupportLevel: 20Quality: +30%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Frostblink 20/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distancePurity of Elements 20/30Purity of ElementsAura, Spell, AoELevel: 20Quality: +30%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesFlesh and Stone 20/20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Quality: +20%Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Per hit
38.1k
Cost
72 mana, 238 mana/s
Full DPS
17.1M

Equipment

FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distancePurity of ElementsAura, Spell, AoELevel: 20Quality: +30%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Quality: +20%Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Foulborn TulbornOpal Wand
Weapon 1
Quality: +20%
Item Level: 83
Sockets: B-R-B
Requires: Level 62
Adds 26 to 45 Cold Damage to Spells and Attacks
Cold Exposure you inflict applies an extra -12% to Cold Resistance
+23 Mana gained on Killing a Frozen Enemy
+3 to Level of all Cold Spell Skill Gems mutated
Gain a Power Charge after Spending a total of 200 Mana mutated
Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 9Quality: +30%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster AttacksAttack, SupportLevel: 20Quality: +30%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Transfer-attuned Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 54
Sockets: B-B-B
Requires: Level 70
Sap Enemies when you Block their Damage
80% increased Spell Damage
67% increased Chance to Block custom
+10% chance to Suppress Spell Damage crafted
Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesFrostbiteSpell, AoE, Duration, Cold, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Cold ResistanceHits against Cursed Enemies have +25% chance to FreezeAdditional Effects From 1-20% Quality:Freezes on Cursed enemies have (1-20)% increased DurationArcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyPunishmentSpell, AoE, Duration, Curse, HexLevel: 20Quality: +30%Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they Hit
Eye of MaliceCallous Mask
Helmet
Quality: +20%
Evasion: 904
Energy Shield: 185
Sockets: G-G-G-G
Requires: Level 45
450% increased Evasion and Energy Shield
+30% to Fire Resistance
+30% to Cold Resistance
25% chance to inflict Cold Exposure on Hit
25% chance to inflict Fire Exposure on Hit
Nearby Enemies have 50% increased Fire and Cold Resistances
Creeping Frost of FloesSpell, Projectile, Duration, AoE, ColdLevel: 21Fire a single icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep rapidly across the ground towards nearby enemies until its duration expires.Deals (5-248) to (7-372) Cold DamageDeals (25.1-3035.2) Base Cold Damage per secondBase secondary radius is (2.2-2.6) metresChilling Area has (62-100)% increased Movement SpeedCan have up to 5 Chilling AreasBase duration is 5.00 secondsBase radius is 1.5 metresModifiers to Spell Damage apply to this Skill's Damage Over Time effectModifiers to number of Projectiles do not apply to this SkillAdditional Effects From 1-20% Quality:Chilling Area has (2-40)% increased Movement SpeedVortexSpell, AoE, Cold, Duration, NovaLevel: 21Quality: +20%An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (48-933) to (72-1399) Cold DamageDeals (135.2-3245.7) Base Cold Damage per secondBase duration is 3.00 secondsBase radius is 2.3 metresBase secondary radius is 2.3 metres25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusControlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageSwift AfflictionSupport, DurationLevel: 20Quality: +20%Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeElemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageEfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Necrotic Armour
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 2513
Energy Shield: 505
Sockets: G-G-G-G-G-G
Requires: Level 84
+1% to all maximum Resistances exarch
10% of Physical Damage from Hits taken as Lightning Damage eater
+19% chance to Suppress Spell Damage
152% increased Evasion and Energy Shield
17% increased Stun and Block Recovery
Vaal Cold SnapSpell, AoE, Duration, Vaal, ColdLevel: 21Quality: +30%Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (45-1872) to (68-2807) Cold DamageDeals (46.5-3626.1) Base Cold Damage per secondBase radius is 3.2 metresBase secondary radius is 2 metresBase tertiary radius is 3.6 metresBase duration is 4.00 secondsAlways Freezes enemiesGain a Frenzy Charge when an Enemy Dies while in this Skill's AreaEvery second, gain a Frenzy Charge if an Enemy is in this Skill's AreaModifiers to Spell Damage apply to this Skill's Damage Over Time effectModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillControlled DestructionSpell, Critical, SupportLevel: 20Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeHypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled
Vaal CaressBronzescale Gauntlets
Gloves
Quality: +20%
Armour: 171
Evasion: 171
Sockets: G-G-G-G
Corrupted
Requires: Level 27
+2 to Level of Socketed AoE Gems
+5 to Level of Socketed Vaal Gems
-5 to Level of Socketed Non-Vaal Gems
130% increased Armour and Evasion
+60 to maximum Life
+40% to Cold Resistance
You gain Onslaught for 20 seconds on using a Vaal Skill
Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Quality: +30%Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Chaos GolemChaos, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Quality: +30%Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Slink Boots
Boots, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 340
Sockets: G-G-G-G
Requires: Level 69
Drops Scorched Ground while moving, lasting 2 seconds exarch
+14% chance to Suppress Spell Damage
+55 to Dexterity
+129 to maximum Life
35% increased Movement Speed
30% increased Effect of Non-Damaging Ailments crafted
Citrine Amulet
Amulet
Catalyst: Intrinsic +20%
Requires: Level 60
Allocates Ash, Frost and Storm crafted
+24 to Strength and Dexterity
+129 to maximum Life
+1 to Level of all Cold Skill Gems
+1 to Minimum Endurance Charges crafted
AnathemaMoonstone Ring
Ring 1
Requires: Level 49
+20 to maximum Energy Shield
+35 to Intelligence
13% increased Cast Speed
(10-20)% chance to gain a Power Charge when you Cast a Curse Spell
Your Curse Limit is equal to your maximum Power Charges
Amethyst Ring
Ring 2
Requires: Level 35
+20% to Chaos Resistance
+114 to maximum Life
+1 to Minimum Endurance Charges custom
(3-4)% chance to gain an Endurance Charge on Kill custom
Stygian Vise
Belt
Sockets: A
Requires: Level 64
Has 1 Abyssal Socket
+51 to maximum Energy Shield
+144 to maximum Life
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Quicksilver Flask of the Cheetah
Flask 1
Quality: +20%
Requires: Level 68
14% increased Movement Speed during Effect
Ruby Flask
Flask 2
Quality: +20%
Requires: Level 18
Flagellant's Sapphire Flask of the Rainbow
Flask 3
Quality: +20%
Requires: Level 64
Gain 3 Charges when you are Hit by an Enemy
20% additional Elemental Resistances during Effect
Topaz Flask
Flask 4
Quality: +20%
Requires: Level 18
Bubbling Divine Life Flask of Assuaging
Flask 5
Quality: +20%
Requires: Level 64
36% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 16 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 16 seconds if used while affected by Corrupted Blood
Immutable ForceCrimson Jewel
Jewel
Limited to: 1
970% increased Stun and Block Recovery
Immutable Force
Cobalt Jewel
Jewel
+3% Chance to Block Attack Damage while holding a Shield
+8% to Cold Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Large Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Minions deal 10% increased Damage crafted
1 Added Passive Skill is Primordial Bond
1 Added Passive Skill is Rotten Claws
Large Cluster Jewel
Cobalt Jewel
Jewel
+3% Chance to Block Attack Damage while holding a Shield
+8% to Cold Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Large Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Minions deal 10% increased Damage crafted
1 Added Passive Skill is Primordial Bond
1 Added Passive Skill is Rotten Claws
Large Cluster Jewel
Primordial EminenceViridian Jewel
Jewel
Golems have 18% increased Attack and Cast Speed
30% increased Effect of Buffs granted by your Golems
Golems have +900 to Armour
Primordial
Primordial Eminence
Cobalt Jewel
Jewel
+3% Chance to Block Attack Damage while holding a Shield
+8% to Cold Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Medium Cluster Jewel
Jewel
Requires: Level 60
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Effect of Non-Damaging Ailments crafted
1 Added Passive Skill is Cold Conduction
1 Added Passive Skill is Inspired Oppression
Medium Cluster Jewel