Fire Trap 18/4
5.66/s · 75.4% / 384% crit
929k
Total DPS
- Hit
- 839k
- Ignite
- 54.8k
- Damage over time
- 34.3k
Charged Traps 18Charged TrapsCritical, Support, TrapLevel: 18Supports skills which throw traps.Supported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an EnemySupported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an EnemySupported Skills have 10% increased Trap Throwing Speed per Frenzy ChargeSupported Skills have +15% to Critical Strike Multiplier per Power Charge when used by TrapsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageTrap and Mine Damage 18Trap and Mine DamageSupport, Trap, MineLevel: 18Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageIncreased Critical Strikes 18Increased Critical StrikesCritical, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceSwift Assembly 19Swift AssemblySupport, Trap, MineLevel: 19Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or MineSupported Skills have (6-12)% chance to throw up to 2 additional Traps or MinesSupported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedSupported Skills have (0.25-5)% increased Trap Throwing Speed
Flammability 18FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 18Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased Duration
Flame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Assassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitWave of Conviction 11Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 11An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesAnger 18AngerAura, Spell, AoE, FireLevel: 18Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Flamethrower Trap 18Flamethrower TrapTrap, Spell, Duration, AoE, FireLevel: 18Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Deals (6-243) to (9-366) Fire DamageTrap lasts 4 secondsBase duration is 3.50 seconds25% more Damage with Hits and Ailments against Burning EnemiesHas 4 FlamesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateFrostblink 17FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 17Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceCombustion 18CombustionFire, SupportLevel: 18Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Leap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Grace 17GraceAura, Spell, AoELevel: 17Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Bear Trap 18Bear TrapTrap, Spell, Duration, PhysicalLevel: 18Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds
Summon Skitterbots 18Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 18Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed