Vaal Impurity of Fire 20Vaal Impurity of FireAura, Spell, AoE, Duration, Vaal, FireLevel: 20Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.+(1.4-2) metres to radius(0-76)% increased effect of AuraYou and nearby allies gain 5% additional maximum Fire ResistanceBase duration is 3.00 secondsYou and nearby allies are Immune to IgniteNearby Enemies' Fire Resistance is Ignored by HitsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Impurity of Lightning 20Vaal Impurity of LightningAura, Spell, AoE, Duration, Vaal, LightningLevel: 20Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance.+(1.4-2) metres to radius(0-76)% increased effect of AuraYou and nearby allies gain 5% additional maximum Lightning ResistanceBase duration is 3.00 secondsYou and nearby allies are Immune to ShockNearby Enemies' Lightning Resistance is Ignored by HitsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Discipline 20/19Vaal DisciplineAura, Spell, AoE, Duration, VaalLevel: 20Quality: +19%Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Base duration is 3.00 secondsYour and nearby allies' Energy Shield Recharges are not delayed by DamageModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHatred 20HatredAura, Spell, AoE, ColdLevel: 20Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Desecrate 19/20DesecrateSpell, AoE, Duration, ChaosLevel: 19Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedEnlighten 2/20EnlightenExceptional, SupportLevel: 2Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperienceEnlighten 1/20EnlightenExceptional, SupportLevel: 1Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Dominating Blow 21Dominating BlowAttack, Minion, Duration, Melee, StrikeLevel: 21Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 3.00 secondsMaximum 9 Summoned Normal Sentinels of DominanceMaximum 3 Summoned Magic Sentinels of DominanceMaximum 1 Summoned Rare Sentinel of DominanceBase secondary duration is 30.00 seconds25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Rare or Unique MonsterAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateMultistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageRuthless 20/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageMelee Splash 20/20Melee SplashSupport, Melee, Attack, Strike, AoELevel: 20Quality: +20%Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal 40% less Splash Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectElemental Proliferation 20/20Elemental ProliferationCold, Fire, Lightning, Support, AoELevel: 20Quality: +20%Supports any skill that hits enemies, or could otherwise apply elemental ailments.Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres(0-19)% increased Duration of Elemental Ailments on EnemiesSupported Skills have 20% chance to Freeze, Shock and IgniteAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Elemental Ailments on EnemiesMinion Damage 21/20Minion DamageSupport, MinionLevel: 21Quality: +20%Supports skills which create Minions.Minions from Supported Skills deal (25-39)% more DamageMinions from Supported Skills have 25% less Maximum LifeAdditional Effects From 1-20% Quality:Minions from Supported Skills deal (0.5-10)% increased Damage
Vaal Impurity of Ice 20Vaal Impurity of IceAura, Spell, AoE, Duration, Vaal, ColdLevel: 20Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.+(1.4-2) metres to radius(0-76)% increased effect of AuraYou and nearby allies gain 5% additional maximum Cold ResistanceBase duration is 3.00 secondsYou and nearby allies are Immune to FreezeNearby Enemies' Cold Resistance is Ignored by HitsYou and nearby allies are Immune to ChillModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Purity 21Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 21Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateBlood Magic 21/20
Desecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast Speed
Anger 21AngerAura, Spell, AoE, FireLevel: 21Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWrath 21WrathAura, Spell, AoE, LightningLevel: 21Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGrace 21GraceAura, Spell, AoELevel: 21Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Vaal Haste 20Vaal HasteAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedRaise Spectre 21Raise SpectreSpell, MinionLevel: 21Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental ResistancesSummon Holy Relic 21/20Summon Holy RelicMinion, SpellLevel: 21Quality: +20%Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.(0-76)% more Minion Movement SpeedHoly Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to AlliesHoly Relic's Nova Skill grants (9-985) Life regenerated per second to MinionsMaximum 1 Summoned Holy RelicMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(2-40)% increased Buff EffectMinion Life 21/20Minion LifeSupport, MinionLevel: 21Quality: +20%Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum Life
Ancestral Protector 20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeFlesh Offering 20/15Flesh OfferingMinion, Spell, DurationLevel: 20Quality: +15%Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions (20-30)% increased Attack SpeedGrants Minions (20-29)% increased Movement SpeedGrants Minions (20-30)% increased Cast SpeedBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate