Splitting Steel Trickster Build

Stats

Energy Shield
10,492
Mana
1,483
eHP
164,297
Resistances
75% Fire / 75% Cold / 76% Lightning / -60% Chaos

Precise TechniqueKeystone40% more Attack Damage if Accuracy Rating is higher than Maximum LifeNever deal Critical StrikesGhost ReaverKeystoneLeech Energy Shield instead of LifeMaximum total Energy Shield Recovery per second from Leech is doubledCannot Recharge Energy ShieldZealot's OathKeystoneLife Regeneration is applied to Energy Shield insteadGhost DanceKeystoneCannot Recover Energy Shield to above Evasion RatingEvery 2 seconds, gain a Ghost Shroud, up to a maximum of 3When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion RatingChaos InoculationKeystoneMaximum Life becomes 1, Immune to Chaos Damage

Character

Level
96 Trickster
Attributes
161 Str / 296 Dex / 841 Int
Movement speed
+238%
Charges
3/3 Endurance / 3/3 Frenzy / 0/4 Power
Bandit
Kill all

Defence

Physical reduction
12%
Evasion
44,910
Spell suppression
100%
Evade
83%
Max hit
84.1k Physical / 181k Fire / 88.3k Cold / 151k Lightning

Recovery

ES regen
1,445/s
Mana regen
31/s

Calculated with

rage 45, full energy shield, frenzy charges, stationary 3, nearby rare or unique enemies 1, enemy lightning exposure, full life, shock effect 15, active brands 3, endurance charges

Skills

Splitting Steel 21
4.56/s
5.3M Hit DPS
Awakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsDamage on Full Life 20/20Damage on Full LifeAttack, SupportLevel: 20Quality: +20%Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full LifeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageVolatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageEnergy Leech 20/20Energy LeechSupportLevel: 20Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy ShieldAwakened Lightning Penetration 5/20Awakened Lightning PenetrationLightning, SupportLevel: 5Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (35-39)% Lightning ResistanceSupported Skills have (0-10)% chance to inflict Lightning Exposure on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Immortal Call 20/20Immortal CallSpell, Duration, GuardLevel: 20Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateIncreased Duration 20/20Cast when Damage Taken 20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Haste 20Vaal HasteAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDiscipline 21DisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3/3EnlightenExceptional, SupportLevel: 3Quality: +3%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedAncestral Protector 20/20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike Range
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Punishment 20PunishmentSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they HitArcanist Brand 20/23Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +23%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyElemental Weakness 20Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesConductivity 20ConductivitySpell, AoE, Duration, Lightning, Curse, HexLevel: 20Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Lightning ResistanceHits against Cursed Enemies have +25% chance to ShockAdditional Effects From 1-20% Quality:Shocks on Cursed enemies have (1-20)% increased Duration
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Haste 20HasteAura, Spell, AoELevel: 20Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Sniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On Hit 20/20Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Arctic Armour 20Arctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Cost
10 mana, 46 mana/s
Full DPS
26.6M

Equipment

Immortal CallSpell, Duration, GuardLevel: 20Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Ephemeral EdgeDusk Blade
Weapon 1
Item Level: 85
Sockets: R-R-R
Corrupted
Requires: Level 32
Resolute Technique
+10 to Intelligence
Adds 1 to 75 Lightning Damage
50% increased Global Critical Strike Chance
50% increased maximum Energy Shield
25% reduced maximum Life
Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy Shield
Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedAncestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Atziri's ReflectionGolden Buckler
Weapon 2
Quality: +26%
Evasion: 1225
Energy Shield: 241
Item Level: 85
Sockets: R-R B
Requires: Level 54
6% increased Movement Speed
+46 to Intelligence
188% increased Evasion Rating
+191 to maximum Energy Shield
+26% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
19% increased Effect of your Curses
Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsVitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Dusk CrestHubris Circlet
Helmet
Quality: +30%
Energy Shield: 338
Item Level: 87
Sockets: G-G R G
Requires: Level 69
7% of Physical Damage from Hits taken as Chaos Damage
22% reduced Mana Cost of Attacks
+57 to maximum Energy Shield
97% increased Energy Shield
24% increased Energy Shield Recharge Rate
+19% to Cold Resistance
10% increased Mana Reservation Efficiency of Skills
8% of Physical Damage from Hits taken as Fire Damage crafted
Splitting SteelAttack, Projectile, AoE, PhysicalLevel: 21Fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Projectiles from this skill cannot return. Requires a Sword or Axe.Base radius is (0.8-1.2) metresProjectiles Split towards (2-5) targets40% chance to Impale Enemies on HitModifiers to number of Projectiles instead apply to the number of targets Projectile Splits towardsProjectiles can Split without hitting a targetAdditional Effects From 1-20% Quality:(2-40)% increased Impale EffectAwakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsDamage on Full LifeAttack, SupportLevel: 20Quality: +20%Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full LifeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageVolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageEnergy LeechSupportLevel: 20Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy ShieldAwakened Lightning PenetrationLightning, SupportLevel: 5Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (35-39)% Lightning ResistanceSupported Skills have (0-10)% chance to inflict Lightning Exposure on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Soul ShelterSadist Garb
Body Armour
Quality: +30%
Evasion: 2220
Energy Shield: 517
Item Level: 85
Sockets: R-R-R-B-G-B
Requires: Level 68
8% increased Explicit Defence Modifier magnitudes crafted
While a Unique Enemy is in your Presence, 1% less Damage Taken per 190 Intelligence
While a Unique Enemy is in your Presence, +2% to all maximum Resistances
+55 to Intelligence fractured
+18% chance to Suppress Spell Damage
+335 to Evasion Rating
142% increased Evasion and Energy Shield
+85 to maximum Energy Shield
17% increased Stun and Block Recovery
6% increased Attributes crafted
GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal HasteAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlightenExceptional, SupportLevel: 3Quality: +3%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperienceDisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Rapture NailsSorcerer Gloves
Gloves
Quality: +30%
Energy Shield: 230
Item Level: 85
Sockets: G-G-B-B
Requires: Level 69
3% increased Damage per 100 Intelligence
Gain 1 Rage on Hit with Attacks, no more than once every 1.1 seconds
+47 to maximum Energy Shield fractured
+50 to Intelligence
18% increased Attack Speed
100% increased Energy Shield
+46% to Fire Resistance
42% increased Damage while Leeching crafted
PunishmentSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they HitArcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +23%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyElemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesConductivitySpell, AoE, Duration, Lightning, Curse, HexLevel: 20Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Lightning ResistanceHits against Cursed Enemies have +25% chance to ShockAdditional Effects From 1-20% Quality:Shocks on Cursed enemies have (1-20)% increased Duration
Brood TreadSorcerer Boots
Boots
Quality: +30%
Energy Shield: 214
Item Level: 84
Sockets: R-B-B-B
Requires: Level 67
23% chance to Avoid Elemental Ailments
7% increased Movement Speed
+46 to maximum Energy Shield fractured
+52 to Intelligence
+31% to Cold Resistance
30% increased Movement Speed
35% chance to Avoid Elemental Ailments
13% chance to gain Onslaught for 4 seconds on Kill
74% increased Energy Shield crafted
Voice of the StormLapis Amulet
Amulet
Item Level: 78
Requires: Level 69
Allocates Charisma crafted
+36 to Intelligence
+16 to all Attributes
50% increased Lightning Damage
11% increased maximum Mana
Lightning Damage with Non-Critical Strikes is Lucky
NimisTopaz Ring
Ring 1
Item Level: 87
Requires: Level 48
+29% to Lightning Resistance
+49 to Dexterity
35% increased Projectile Damage
Projectiles Return to you
Projectiles are fired in random directions
AnathemaMoonstone Ring
Ring 2
Item Level: 85
Requires: Level 49
+25 to maximum Energy Shield
+48 to Intelligence
14% increased Cast Speed
17% chance to gain a Power Charge when you Cast a Curse Spell
Your Curse Limit is equal to your maximum Power Charges
MagebloodHeavy Belt
Belt
Item Level: 84
Requires: Level 44
+42 to Strength
+60 to Dexterity
+25% to Fire Resistance
+15% to Cold Resistance
Magic Utility Flasks cannot be Used
Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you
Magic Utility Flask Effects cannot be removed
Oriath's EndBismuth Flask
Flask 1
Quality: +20%
Item Level: 87
Requires: Level 56
Used when Charges reach full crafted
33% increased Charge Recovery
Enemies you Kill during Effect have a 27% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element
Dabbler's Quicksilver Flask of the Dove
Flask 2
Item Level: 85
Requires: Level 65
70% increased effect crafted
Gains no Charges during Effect crafted
32% reduced Duration
25% increased effect
17% increased Attack Speed during Effect
Abecedarian's Silver Flask of the Order
Flask 3
Item Level: 84
Requires: Level 48
70% increased effect crafted
Gains no Charges during Effect crafted
36% reduced Duration
25% increased effect
Regenerate 3% of Life per second during Effect crafted
Dabbler's Topaz Flask of the Rainbow
Flask 4
Item Level: 84
Requires: Level 64
70% increased effect crafted
Gains no Charges during Effect crafted
29% reduced Duration
25% increased effect
40% additional Elemental Resistances during Effect
Dabbler's Ruby Flask of the Order
Flask 5
Item Level: 84
Requires: Level 48
70% increased effect crafted
Gains no Charges during Effect crafted
29% reduced Duration
25% increased effect
25% reduced Mana Cost of Skills during Effect crafted
Ancestral VisionViridian Jewel
Jewel
Item Level: 80
Limited to: 1
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
+6 to Dexterity
Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value
Ancestral Vision
Split PersonalityCrimson Jewel
Jewel
Item Level: 84
Limited to: 2
Corrupted
This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
+5 to Intelligence
+5 to maximum Energy Shield
Split Personality
Deadeye's Lupine Charm of the Raider
Jewel
Item Level: 79
+13% chance to Suppress Spell Damage
20% increased Effect of your Marks
Deadeye's Lupine Charm of the Raider
Glyph CutLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Axe Attacks deal 12% increased Damage with Hits and Ailments crafted
Added Small Passive Skills grant: Sword Attacks deal 12% increased Damage with Hits and Ailments
Added Small Passive Skills also grant: +3 to All Attributes
1 Added Passive Skill is Calamitous
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Smite the Weak
Glyph Cut
Chimeric SolaceLarge Cluster Jewel
Jewel
Item Level: 81
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +2 to Strength
1 Added Passive Skill is Advance Guard
1 Added Passive Skill is Calamitous
1 Added Passive Skill is Heavy Hitter
Chimeric Solace
Watcher's EyePrismatic Jewel
Jewel
Item Level: 87
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
Regenerate 2.43% of Energy Shield per Second while affected by Discipline
10% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
+14% chance to Suppress Spell Damage while affected by Grace
Watcher's Eye
That Which Was TakenCrimson Jewel
Jewel
Item Level: 86
Limited to: 1
Requires: Level 48
Regenerate 2.8% of Energy Shield per second
24% chance to gain an Endurance Charge when you are Hit
16% chance to gain Phasing for 4 seconds on Kill
Projectiles gain Damage as they travel farther, dealing up
to 55% increased Damage with Hits to targets
That Which Was Taken
Slayer's Ursine Charm of the Slayer
Jewel
Item Level: 79
Culling Strike
Cannot be Stunned while Leeching
Slayer's Ursine Charm of the Slayer
Thread of HopeCrimson Jewel
Jewel
Item Level: 87
Radius: Variable
Only affects Passives in Large Ring
Passives in Radius can be Allocated without being connected to your tree
-13% to all Elemental Resistances
Thread of Hope
Raider's Lupine Charm of the Slayer
Jewel
Item Level: 74
6% chance to gain a Frenzy Charge on Hit
You are Unaffected by Bleeding while Leeching
Raider's Lupine Charm of the Slayer
Split PersonalityCrimson Jewel
Jewel
Item Level: 84
Limited to: 2
Corrupted
This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
+5 to Strength
+5 to maximum Energy Shield
Split Personality
Forbidden FlameCrimson Jewel
Jewel
Item Level: 86
Limited to: 1
Corrupted
Requires Class Shadow
Implicits: 0
Allocates Opportunistic if you have the matching modifier on Forbidden Flesh
Forbidden Flame
Forbidden FleshCobalt Jewel
Jewel
Item Level: 85
Limited to: 1
Corrupted
Requires Class Shadow
Implicits: 0
Allocates Opportunistic if you have the matching modifier on Forbidden Flame
Forbidden Flesh