Fireball
1.83/s, 5.0% / 150% crit
858
Total DPS
Lifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsSwift Affliction 20Swift AfflictionSupport, DurationLevel: 20Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeEfficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageConcentrated Effect 20Concentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageLess Duration 20Less DurationSupport, DurationLevel: 20Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect Duration
Leap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full Life
Automation 20AutomationTrigger, SpellLevel: 20While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overWithering Step 20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the AreaPhase Run 15Phase RunSpell, Duration, Movement, Physical, TravelLevel: 15Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement SpeedVaal Molten Shell 20Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 20Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationLifetap 1LifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Despair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseEnfeeble 20EnfeebleSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationArrogance 20ArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectBlasphemy 20BlasphemySupport, Hex, AuraLevel: 20Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.25% less Effect of Supported CursesSupported Curse Skills apply their Curses as AurasSupported Curse Skills also count as Aura SkillsUsing Supported Skills is InstantAdditional Effects From 1-20% Quality:(1-20)% increased Area of Effect of Supported Curse Skills
Malevolence 20/20MalevolenceAura, Spell, AoELevel: 20Quality: +20%Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEternal Blessing 20/20Eternal BlessingSupport, Aura, BlessingLevel: 20Quality: +20%Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
On Kill Monster Explosion 1
Storm Burst 20/20Storm BurstAoE, Spell, Lightning, Channelling, Duration, PhysicalLevel: 20Quality: +20%Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in a small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Deals (6-192) to (8-288) Physical Damage+(0-0.4) metres to radiusExploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration50% of Physical Damage Converted to Lightning DamageOrbs jump every 0.4 secondsBase duration is 1.20 secondsAdditional Effects From 1-20% Quality:Base duration is (0.02-0.4) secondsEfficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeMore Duration 20/20More DurationSupport, DurationLevel: 20Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect DurationVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Bone Offering 20/30Bone OfferingMinion, Spell, DurationLevel: 20Quality: +30%Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingDesecrate 20DesecrateSpell, AoE, Duration, ChaosLevel: 20Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast Speed