Slayer Build

Stats

Life
3,711
Mana
782
eHP
18,662
Resistances
76% Fire / 75% Cold / 75% Lightning / -48% Chaos

Unwavering StanceKeystoneCannot Evade enemy AttacksCannot be Stunned

Character

Level
84 Slayer
Attributes
370 Str / 123 Dex / 124 Int
Movement speed
+7%
Charges
3/3 Endurance / 0/3 Frenzy / 3/3 Power
Bandit
Alira
Pantheon
Solaris, Ryslatha

Defence

Armour
5,320
Physical reduction
50%
Block
33%
Spell block
8%
Max hit
8.5k Physical / 27.8k Fire / 26.8k Cold / 26.8k Lightning / 4.1k Chaos

Recovery

Life regen
150/s
Mana regen
14/s
Life leech
742/s

Skills

Cyclone 18/20
4.35/s · 92.2% / 368% crit
941k Hit DPS
Pulverise 18PulveriseAoE, Support, Melee, AttackLevel: 18Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectShockwave 18ShockwaveSupport, Melee, Attack, AoELevel: 18Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageMelee Physical Damage 18Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageBrutality 18BrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Flesh and Stone 18Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePrecision 9PrecisionAura, Critical, Spell, AoELevel: 9Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSteelskin 18SteelskinSpell, Duration, GuardLevel: 18Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage Taken 16Cast when Damage TakenSupport, Spell, TriggerLevel: 16Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Frostblink 2FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 2Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceLeap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeDesecrate 17DesecrateSpell, AoE, Duration, ChaosLevel: 17Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Sunder 17SunderAttack, AoE, Melee, SlamLevel: 17Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Shockwaves deal 40% less DamageWave Areas gain +0.2 metres to radius for each previous Area in WaveWave Damages 5 AreasWave cannot stop before Damaging 2 AreasWave causes Shockwaves from up to 5 Enemies in each AreaAdditional Effects From 1-20% Quality:Wave Areas gain (0.005-0.1) metres to radius for each previous Area in WaveAutoexertion 17AutoexertionWarcry, Trigger, SpellLevel: 17Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedGeneral's Cry 17General's CryWarcry, AoE, DurationLevel: 17Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsPulverise 17PulveriseAoE, Support, Melee, AttackLevel: 17Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Assassin's Mark 18/15Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Quality: +15%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Blood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePride 18PrideSpell, AoE, Aura, PhysicalLevel: 18Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Hit chance
98%
Cost
7 mana, 30 mana/s
Full DPS
1.7M

Equipment

Glyph GnarlEzomyte Staff
Weapon 1
Quality: +20%
Item Level: 79
Sockets: R-R-R-R B
Requires: Level 60
+25% Chance to Block Attack Damage while wielding a Staff
Adds 26 to 51 Physical Damage
29% increased Lightning Damage
23% increased Critical Strike Chance
+155 to maximum Mana
+230 to Accuracy Rating
99% increased Physical Damage crafted
Oblivion WardSiege Helmet
Helmet
Quality: +20%
Armour: 447
Item Level: 82
Sockets: R-R-R-G
Requires: Level 48
+45 to Strength
56% increased Armour
+95 to maximum Life
+35% to Fire Resistance
+41% to Cold Resistance
+1 to Level of Socketed Melee Gems crafted
+0.2 metres to Melee Strike Range crafted
Dire SkinGolden Plate
Body Armour · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 2360
Item Level: 80
Sockets: R-R-G-R-R
Requires: Level 56
19% increased Evasion Rating
Gain a Power Charge every 13 seconds
+462 to Armour
90% increased Armour
Regenerate 46.4 Life per second
26% increased Stun and Block Recovery
+69 to maximum Life crafted
Phoenix ClawDragonscale Gauntlets
Gloves
Quality: +20%
Armour: 281
Evasion: 281
Item Level: 74
Sockets: G-B-R-G
Requires: Level 67
76% increased Armour and Evasion
+72 to maximum Life
+39% to Fire Resistance
+35% to Lightning Resistance
43% increased Damage while Leeching crafted
Havoc RoadAncient Greaves
Boots
Quality: +20%
Armour: 322
Item Level: 70
Sockets: R-R-G-R
Requires: Level 46
+22 to Strength
69% increased Armour
+24% to Fire Resistance
30% increased Movement Speed
23% increased Stun and Block Recovery
+63 to maximum Life crafted
Cataclysm BraidTurquoise Amulet
Amulet
Item Level: 70
Requires: Level 54
+20 to Dexterity and Intelligence
Adds 3 to 33 Lightning Damage to Attacks
24% increased Global Critical Strike Chance
+32% to Global Critical Strike Multiplier
16% increased Evasion Rating
+9% to all Elemental Resistances
+54 to maximum Life crafted
Chimeric TurnTwo-Stone Ring
Ring 1
Item Level: 54
Requires: Level 40
+12% to Fire and Cold Resistances
Adds 6 to 13 Physical Damage to Attacks
Adds 2 to 34 Lightning Damage to Attacks
+64 to maximum Life
+21% to Lightning Resistance
+15% to Cold and Lightning Resistances crafted
Rift TwirlTopaz Ring
Ring 2
Item Level: 74
Requires: Level 57
+27% to Lightning Resistance
Adds 14 to 25 Fire Damage to Attacks
+98 to maximum Life
+27 to maximum Mana
17% increased Rarity of Items found
+38% to Cold Resistance
+12% to Cold and Chaos Resistances crafted
Loath LeashStudded Belt
Belt
Item Level: 67
Requires: Level 51
29% increased Stun Duration on Enemies
+133 to maximum Life
22% increased Stun and Block Recovery
16% increased Cooldown Recovery Rate
20% increased Elemental Damage with Attack Skills
+18% to Lightning Resistance crafted
Seething Divine Life Flask of Sealing
Flask 1
Item Level: 60
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Effervescent Divine Life Flask of Warding
Flask 2
Quality: +29%
Item Level: 79
Requires: Level 60
42% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Removes Curses on use
Sapphire Flask of the Sable
Flask 3
Item Level: 84
Requires: Level 48
57% reduced Effect of Chill on you during Effect
54% reduced Freeze Duration on you during Effect
Prudent Divine Life Flask of Allaying
Flask 4
Item Level: 60
Requires: Level 60
103% more Recovery if used while on Low Life
Grants Immunity to Bleeding for 14 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 14 seconds if used while affected by Corrupted Blood
Constant Eternal Life Flask of Quashing
Flask 5
Quality: +24%
Item Level: 84
Requires: Level 65
16% increased Charge Recovery
Grants Immunity to Ignite for 10 seconds if used while Ignited
Removes all Burning when used