Molten Strike Antiquarian Build

Ephemeral EdgeDusk Blade
Weapon 1
Quality: +20%
Item Level: 2
Sockets: G R-R
Requires: Level 32
Quality does not increase Physical Damage crafted
1% increased Attack Speed per 8% Quality crafted
40% increased Global Accuracy Rating
+10 to Intelligence
Adds 1 to 75 Lightning Damage
50% increased Global Critical Strike Chance
50% increased maximum Energy Shield
25% reduced maximum Life
Attacks with this Weapon have Added Maximum Lightning Damage equal to 15% of Player's Maximum Energy Shield
Onslaught GuardSupreme Spiked Shield
Weapon 2 · Shaper
Quality: +20%
Evasion: 1482
Energy Shield: 381
Item Level: 88
Sockets: R-G-G
Requires: Level 70
+5% chance to Suppress Spell Damage
+224 to Evasion Rating
146% increased Evasion and Energy Shield
+72 to maximum Energy Shield
17% increased Stun and Block Recovery
Recover 5% of Energy Shield when you Block
Gain an Endurance, Frenzy or Power charge when you Block
+10% chance to Suppress Spell Damage crafted
Havoc GlanceLich's Circlet
Helmet
Quality: +20%
Energy Shield: 531
Item Level: 85
Sockets: R-G-B-B
Requires: Level 84
6% of Physical Damage from Hits taken as Chaos Damage
22% reduced Mana Cost of Attacks
+49 to Intelligence
+56 to maximum Energy Shield
134% increased Energy Shield
+46% to Cold Resistance
17% increased Stun and Block Recovery
+6% chance to Suppress Spell Damage crafted
Honour SanctuaryTwilight Regalia
Body Armour
Quality: +20%
Energy Shield: 1167
Item Level: 86
Sockets: W-R-R-R-W-B
Requires: Level 84
11% of Physical Damage from Hits taken as Chaos Damage
Flasks gain 2 Charges every 3 seconds
+98 to maximum Energy Shield
148% increased Energy Shield
16% increased Stun and Block Recovery
Can have up to 3 Crafted Modifiers crafted
+9% chance to Suppress Spell Damage crafted
+24 to Dexterity and Intelligence crafted
Beast TouchPhantom Mitts
Gloves
Quality: +20%
Evasion: 677
Energy Shield: 165
Item Level: 85
Sockets: R-R-R-B
Requires: Level 84
+5% chance to Suppress Spell Damage
While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hit
+53 to Intelligence
+62 to Evasion Rating
94% increased Evasion and Energy Shield
+25 to maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
10% increased Attack Speed crafted
38% increased Damage while Leeching crafted
Carrion SolePhantom Boots
Boots
Quality: +20%
Evasion: 691
Energy Shield: 168
Item Level: 85
Sockets: R-G-B-B
Requires: Level 84
20% chance to Avoid Elemental Ailments
4% increased Action Speed
+51 to Intelligence
+64 to Evasion Rating
92% increased Evasion and Energy Shield
+26 to maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
18% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
+18% to Fire and Cold Resistances crafted
Kraken HeartOnyx Amulet
Amulet
Item Level: 86
Requires: Level 65
Allocates Retaliation crafted
+19 to all Attributes
+61 to Intelligence
21% increased maximum Energy Shield
39% increased Elemental Damage with Attack Skills
Can have up to 3 Crafted Modifiers crafted
+1 to Minimum Endurance Charges crafted
40% increased Damage while Leeching crafted
Shavronne's RevelationMoonstone Ring
Ring 1
Item Level: 84
Requires: Level 30
+30 to maximum Energy Shield
+71 to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 7.2% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +300 to maximum Energy Shield
Foe NailTopaz Ring
Ring 2 · Crusader
Item Level: 85
Requires: Level 67
+30% to Lightning Resistance
+190 to Evasion Rating
+56 to maximum Energy Shield
18% increased maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
+24 to Dexterity and Intelligence crafted
+1 to Minimum Endurance Charges crafted
Plague CordStygian Vise
Belt · Crusader
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+60 to maximum Energy Shield
18% increased maximum Energy Shield
+28% to Fire Resistance
+29% to Chaos Resistance
49% increased Elemental Damage with Attack Skills
+25 to Strength and Intelligence crafted
The Writhing JarHallowed Hybrid Flask
Flask 2
Quality: +20%
Item Level: 83
Requires: Level 60
+98 to Maximum Charges. -1 to this value when used crafted
15% reduced Charges per use
72% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
Perpetual Topaz Flask of Bog Moss
Flask 3
Quality: +20%
Item Level: 84
Requires: Level 66
Reused at the end of this Flask's effect crafted
48% increased Charge Recovery
53% chance to Avoid being Shocked during Effect
Chemist's Sapphire Flask of the Cheetah
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 68
Reused at the end of this Flask's effect crafted
27% reduced Charges per use
12% increased Movement Speed during Effect
Perpetual Ruby Flask of Craft
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 66
Reused at the end of this Flask's effect crafted
48% increased Charge Recovery
50% Chance to Avoid being Stunned during Effect crafted
Hypnotic GlimmerCobalt Jewel
Jewel
Item Level: 84
11% increased Damage over Time
7% increased maximum Energy Shield
+2% to maximum Fire Resistance
Minions have 12% increased maximum Life
Hypnotic Glimmer
Spirit ChantCobalt Jewel
Jewel
Item Level: 83
+5% to Lightning Resistance
+3% Chance to Block Attack Damage while wielding a Staff
7% increased maximum Energy Shield
+2% to maximum Fire Resistance
10% increased Projectile Damage
Spirit Chant
Armageddon CreedLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +5 to Dexterity
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Heavy Hitter
1 Added Passive Skill is Veteran Defender
Armageddon Creed
Brutal RestraintTimeless Jewel
Jewel
Item Level: 84
Radius: Large
Denoted service of 4650 dekhara in the akhara of Balbala
Passives in radius are Conquered by the Maraketh
Historic
Brutal Restraint
Viper OrnamentLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +5% to Lightning Resistance
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Veteran Defender
Viper Ornament
Soul SolaceCobalt Jewel
Jewel
Item Level: 84
4% increased Attack Speed while holding a Shield
8% increased maximum Energy Shield
4% increased Attack and Cast Speed
4% of Damage taken Recouped as Life
Soul Solace
Blight StarLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +3% to Lightning Resistance
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Heavy Hitter
1 Added Passive Skill is Veteran Defender
Blight Star
Carrion ShineCobalt Jewel
Jewel
Item Level: 85
5% increased Global Physical Damage
+4% to Lightning Resistance
6% increased Attack Speed while holding a Shield
7% increased maximum Energy Shield
+2% to maximum Fire Resistance
11% increased Stun Duration on Enemies
Carrion Shine
The Light of MeaningPrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 6% increased Lightning Damage
The Light of Meaning
Cataclysm HopeCobalt Jewel
Jewel
Item Level: 85
3% increased Melee Damage
5% increased Cast Speed with Cold Skills
+9% to Global Critical Strike Multiplier
8% increased maximum Energy Shield
+2% to maximum Fire Resistance
Cataclysm Hope
Behemoth SpireCobalt Jewel
Jewel
Item Level: 85
1% increased Trap Throwing Speed
5% increased Cast Speed while wielding a Staff
8% increased maximum Energy Shield
+2% to maximum Fire Resistance
+12% to Cold and Lightning Resistances
Behemoth Spire

Character

Level
100 Antiquarian
Attributes
161 Str / 113 Dex / 436 Int
Movement speed
+22%
Charges
2/4 Endurance / 0/4 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Energy shield
19,430
Mana
920
Physical reduction
9%
Evasion
19,283
Block
65%
Spell block
65%
Spell suppression
100%
Evade
72%
Resistances
51% Fire / 75% Cold / 64% Lightning / -31% Chaos
Effective HP
5,129,990
Max hit
54.0k Physical / 84.8k Fire / 158k Cold / 113k Lightning

Recovery

Mana regen
56/s

Offence

Molten Strike
498k DPS
Speed
2.10/s
Cost
39 mana, 82 mana/s
Molten Strike 21/20Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 21Quality: +20%Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and AilmentsGreater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Volatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Awakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Returning Projectiles 20Returning ProjectilesSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed · Awakened Elemental Focus 5/20Awakened Elemental FocusSupportLevel: 5Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (35-39)% more Elemental Damage+(0-1) to Level of Supported Elemental Skill GemsSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Frost Shield 20/20Frost ShieldCritical, Spell, AoE, Duration, ColdLevel: 20Quality: +20%Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold AilmentsFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateInspiration 19/20InspirationCritical, SupportLevel: 19Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost · Culling Strike 1Culling StrikeSupportLevel: 1Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Shield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Momentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed · Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed · Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Sniper's Mark 13/20Sniper's MarkSpell, Curse, MarkLevel: 13Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile Hits
Immortal Call 20/20Immortal CallSpell, Duration, GuardLevel: 20Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateMore Duration 20/20More DurationSupport, DurationLevel: 20Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed · Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed · Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed · Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Returning Projectiles 19Returning ProjectilesSupport, ProjectileLevel: 19Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Flesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArctic Armour 21Arctic ArmourSpell, Duration, ColdLevel: 21Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationDiscipline 21DisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3/20EnlightenExceptional, SupportLevel: 3Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Vigilant Strike 20/20Vigilant StrikeAttack, Melee, StrikeLevel: 20Quality: +20%Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Melee Hits Fortify for 8 secondsAdditional Effects From 1-20% Quality:(0.2-4)% more Attack Damage per Endurance ChargeVolatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Fortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Energy Leech 20/20Energy LeechSupportLevel: 20Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield