Lightning Arrow Deadeye Build

Stats

Life
2,735
Mana
980
eHP
21,142
Resistances
75% Fire / 76% Cold / 75% Lightning / -43% Chaos

Character

Level
97 Deadeye
Attributes
166 Str / 336 Dex / 149 Int
Movement speed
+367%
Charges
0/3 Endurance / 4/4 Frenzy / 0/4 Power
Bandit
Kill all

Defence

Armour
4,421
Physical reduction
58%
Evasion
9,057
Evade
51%
Max hit
7.0k Physical / 26.0k Fire / 21.2k Cold / 20.3k Lightning / 3.6k Chaos

Recovery

Mana regen
26/s
Life leech
579/s

Calculated with

tailwind, resource gain mode average, standard boss, rage 50, resonance count 50, gale force 10, frenzy charges, enemy scorched, brittle effect 3, enemy sapped

Skills

Lightning Arrow 20/20
7.91/s, 100.0% / 345% crit
2.1M Hit DPS
Trinity 20/20TrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageFork 20/20ForkSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Supported Skills deal 9% more Projectile DamageProjectiles from Supported Skills ForkAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageChain 20/20ChainSupport, Chaining, ProjectileLevel: 20Quality: +20%Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostGreater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Herald of Ash 6Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 6Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageVitality 21VitalityAura, Spell, AoELevel: 21Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAnger 21AngerAura, Spell, AoE, FireLevel: 21Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrecision 15PrecisionAura, Critical, Spell, AoELevel: 15Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Sniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsFlame Dash 6Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 6Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMark On Hit 20/20Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetap 9LifetapSupport, DurationLevel: 9Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Artillery Ballista 20/20Artillery BallistaAttack, Totem, AoE, Fire, Projectile, BowLevel: 20Quality: +20%Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.+(2-3) to maximum number of Summoned Ballista TotemsTotem lasts 8 secondsFires 6 Arrows100% of Physical Damage Converted to Fire DamageSummons a Ballista Totem which uses this SkillAdditional Effects From 1-20% Quality:Fires (0.05-1) ArrowsMultiple Totems 20/20Multiple TotemsTotem, SupportLevel: 20Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedIncreased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierAwakened Increased Area of Effect 5/20Awakened Increased Area of EffectSupport, AoELevel: 5Quality: +20%Supports any skill with an area of effect.Supported Skills have (50-54)% increased Area of EffectSupported Skills deal (10-14)% more Area DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostFocused Ballista 20Focused BallistaProjectile, Support, TotemLevel: 20Supports skills that summon ballista totems. Cannot modify the skills of minions.Supported Skills have (25-35)% more Attack SpeedSupported Skills deal (0-9)% more DamageSupported Skills have (40-68)% increased Totem Placement speedBallista Totems from Supported Skills only Attack when you fire an Attack ProjectileAdditional Effects From 1-20% Quality:(0.5-10)% increased Totem Damage
Berserk 20/20BerserkSpellLevel: 20Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMolten Shell 20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationVaal Haste 20Vaal HasteAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Cost
25 mana, 198 mana/s

Equipment

Artillery BallistaAttack, Totem, AoE, Fire, Projectile, BowLevel: 20Quality: +20%Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.+(2-3) to maximum number of Summoned Ballista TotemsTotem lasts 8 secondsFires 6 Arrows100% of Physical Damage Converted to Fire DamageSummons a Ballista Totem which uses this SkillAdditional Effects From 1-20% Quality:Fires (0.05-1) ArrowsMultiple TotemsTotem, SupportLevel: 20Quality: +20%Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedIncreased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierAwakened Increased Area of EffectSupport, AoELevel: 5Quality: +20%Supports any skill with an area of effect.Supported Skills have (50-54)% increased Area of EffectSupported Skills deal (10-14)% more Area DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageInspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostFocused BallistaProjectile, Support, TotemLevel: 20Supports skills that summon ballista totems. Cannot modify the skills of minions.Supported Skills have (25-35)% more Attack SpeedSupported Skills deal (0-9)% more DamageSupported Skills have (40-68)% increased Totem Placement speedBallista Totems from Supported Skills only Attack when you fire an Attack ProjectileAdditional Effects From 1-20% Quality:(0.5-10)% increased Totem Damage
Storm BarrageSpine Bow
Weapon 1
Quality: +20%
Item Level: 85
Sockets: R-B-B-R-G-G
Requires: Level 64
Adds 218 to 335 Fire Damage fractured
Adds 99 to 178 Cold Damage
Adds 34 to 541 Lightning Damage
15% increased Attack Speed
Gain 14 Life per Enemy Killed
+20 to Strength and Intelligence crafted
25% increased Critical Strike Chance crafted
Death HailFeathered Arrow Quiver
Weapon 2
Item Level: 87
Requires: Level 68
30% increased Projectile Speed
44% increased Damage with Bow Skills fractured
+22% to Critical Strike Multiplier with Bows
+82 to maximum Life
0.37% of Physical Attack Damage Leeched as Life
Bow Attacks fire an additional Arrow
+19% to Fire and Lightning Resistances crafted
Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 6Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageVitalityAura, Spell, AoELevel: 21Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAngerAura, Spell, AoE, FireLevel: 21Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrecisionAura, Critical, Spell, AoELevel: 15Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Havoc PeakNightmare Bascinet
Helmet
Quality: +20%
Armour: 197
Evasion: 283
Item Level: 80
Sockets: R-R-R-G
Requires: Level 67
Lightning Arrow hits 2 additional Enemies crafted
7% increased Mana Reservation Efficiency of Skills
19% reduced Mana Cost of Attacks
+48 to Strength
+87 to maximum Life
Regenerate 113.3 Life per second
11% increased Rarity of Items found
+42% to Cold Resistance
8% of Physical Damage from Hits taken as Fire Damage crafted
Lightning ArrowAttack, AoE, Projectile, Lightning, BowLevel: 20Quality: +20%Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.Shocks Enemies as though dealing (100-290)% more Damage50% of Physical Damage Converted to Lightning DamageHits up to 3 additional enemies near the targetAdditional Effects From 1-20% Quality:Hits up to (0.1-2) additional enemies near the targetTrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageForkSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Supported Skills deal 9% more Projectile DamageProjectiles from Supported Skills ForkAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageChainSupport, Chaining, ProjectileLevel: 20Quality: +20%Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeInspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostGreater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Hyrri's IreZodiac Leather
Body Armour
Quality: +20%
Evasion: 2352
Item Level: 85
Sockets: B-W-W-R-W-G
Requires: Level 65
+30% chance to Suppress Spell Damage
+45 to Dexterity
150% increased Evasion Rating
25% increased Chill Duration on Enemies
138 to 193 Added Cold Damage with Bow Attacks
Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 6Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateLifetapSupport, DurationLevel: 9Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Kaom's SpiritTitan Gauntlets
Gloves
Armour: 242
Item Level: 85
Sockets: G-G-B-R
Corrupted
Requires: Level 69
+1 to Level of Socketed Gems
+62 to maximum Life
+26% to Fire Resistance
0.3% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration
BerserkSpellLevel: 20Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMolten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationVaal HasteAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Ambush TrailSlink Boots
Boots
Quality: +20%
Evasion: 539
Item Level: 85
Sockets: R-R-G-G
Requires: Level 69
8% increased Life Regeneration rate
4% increased Action Speed
+9% chance to Suppress Spell Damage fractured
+46 to Intelligence
93% increased Evasion Rating
+47% to Lightning Resistance
30% increased Movement Speed
+70 to maximum Life crafted
Solstice VigilOnyx Amulet
Amulet, Shaper
Item Level: 87
Requires: Level 64
Allocates Vengeant Cascade crafted
+19 to all Attributes
40% increased Damage
+52 to maximum Life
Regenerate 9.2 Mana per second
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
Temporal Chains has no Reservation if Cast as an Aura
The TamingPrismatic Ring
Ring 1
Item Level: 83
Requires: Level 30
Your Meteor Towers create Burning Ground for 3 seconds on Hit crafted
+12% to all Elemental Resistances
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+34% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
Death RushAmethyst Ring
Ring 2
Item Level: 85
Requires: Level 30
+17% to Chaos Resistance
Recover 4% of Life on Kill
Gain Adrenaline for 3 seconds on kill
Bisco's LeashHeavy Belt
Belt
Item Level: 85
Requires: Level 30
+42 to Strength
5% increased Quantity of Items found
+40% to Cold Resistance
1% increased Rarity of Items found per 15 Rampage Kills
Rampage
Bountiful Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 62
Requires: Level 60
+27 to Maximum Charges
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Doctor's Granite Flask of the Order
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 48
Used when Charges reach full crafted
25% chance to gain a Flask Charge when you deal a Critical Strike
Regenerate 3% of Life per second during Effect crafted
Flagellant's Quicksilver Flask of the Cheetah
Flask 3
Quality: +20%
Item Level: 85
Requires: Level 68
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
13% increased Movement Speed during Effect
Continuous Diamond Flask of the Dove
Flask 4
Quality: +20%
Item Level: 83
Requires: Level 65
Used when Charges reach full crafted
24% increased Charge Recovery
15% increased Attack Speed during Effect
Dying SunRuby Flask
Flask 5
Quality: +20%
Item Level: 86
Requires: Level 68
Used when Charges reach full crafted
148% increased Charges per use
41% less Duration
13% increased Area of Effect during Effect
Skills fire 2 additional Projectiles during Effect
Inspired LearningCrimson Jewel
Jewel
Item Level: 80
Radius: Small
Corrupted
5% increased Effect of Non-Damaging Ailments
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
Inspired Learning
Gale StarViridian Jewel
Jewel
Item Level: 83
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
15% increased Lightning Damage
8% increased Attack Speed with Bows
+9% to Global Critical Strike Multiplier
+12% to Cold Resistance
Gale Star
Entropy GlistenMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Eye of the Storm
1 Added Passive Skill is Pressure Points
Entropy Glisten
Carrion OrnamentLarge Cluster Jewel
Jewel
Item Level: 85
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Damage with Bows crafted
Added Small Passive Skills grant: 12% increased Damage Over Time with Bow Skills
Added Small Passive Skills also grant: +3% to all Elemental Resistances
1 Added Passive Skill is Arcing Shot
1 Added Passive Skill is Broadside
1 Added Passive Skill is Martial Prowess
Carrion Ornament
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
4% increased maximum Energy Shield
5% increased maximum Life
6% increased maximum Mana
+48% to Critical Strike Multiplier while affected by Anger
0.86% of Damage leeched as Life while affected by Vitality
Watcher's Eye
The InterrogationSmall Cluster Jewel
Jewel
Item Level: 79
Adds Secrets of Suffering
The Interrogation
Inspired LearningCrimson Jewel
Jewel
Item Level: 82
Radius: Small
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
Inspired Learning
Gale StarViridian Jewel
Jewel
Item Level: 83
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
15% increased Lightning Damage
8% increased Attack Speed with Bows
+9% to Global Critical Strike Multiplier
+12% to Cold Resistance
Gale Star
Ghoul GlistenCrimson Jewel
Jewel
Item Level: 73
7% increased maximum Life
+13% to Fire Resistance
4% increased Attack and Cast Speed
Ghoul Glisten