Inquisitor Build

Demon CharmImbued Wand
Weapon 1
Item Level: 63
Sockets: B-B-R
Requires: Level 59
36% increased Spell Damage
Adds 8 to 16 Physical Damage
39% increased Fire Damage
+7% to Cold Resistance
Adds 28 to 43 Fire Damage to Spells crafted
Rift WatchAlder Spiked Shield
Weapon 2
Item Level: 61
Sockets: B G-G
Requires: Level 58
2% chance to Dodge Attack Hits
18% reduced Attribute Requirements
+8 to maximum Energy Shield
+88 to maximum Life
+8% to all Elemental Resistances
+27% to Fire Resistance crafted
Behemoth StarLunaris Circlet
Helmet
Quality: +6%
Item Level: 40
Sockets: B-B-B-B
Requires: Level 39
+10 to maximum Energy Shield
+21 to maximum Life
+19 to maximum Mana
13% increased Rarity of Items found
+23% to Cold Resistance
+27% to Lightning Resistance
Mind ShroudOiled Coat
Body Armour
Item Level: 25
Sockets: G-B-B-B
Requires: Level 22
+9 to Dexterity
+10% to Cold Resistance
Reflects 9 Physical Damage to Melee Attackers
Regenerate 0.6% of Energy Shield per second
Oblivion FistCarnal Mitts
Gloves
Item Level: 63
Sockets: G B R
Requires: Level 50
+29 to Dexterity
+76 to maximum Life
9% increased Rarity of Items found
+3 Mana gained on Kill
+21% to Cold Resistance crafted
Tempest SpurLegion Boots
Boots
Item Level: 64
Sockets: B R G-R
Requires: Level 58
Adds 33 to 50 Cold Damage if you've been Hit Recently crafted
+51 to maximum Life
+16 to maximum Mana
+40% to Lightning Resistance
30% increased Movement Speed
+13% to Fire and Cold Resistances crafted
Dread GorgetJade Amulet
Amulet
Item Level: 63
Requires: Level 33
+23 to Dexterity
+22 to maximum Energy Shield
11% increased maximum Energy Shield
+10% to all Elemental Resistances
+20% to Lightning Resistance
Chimeric CircleMoonstone Ring
Ring 1
Item Level: 52
Requires: Level 40
+16 to maximum Energy Shield
+30 to Dexterity
22% increased Cold Damage
+75 to maximum Life
+14% to Fire Resistance
Maelstrom CoilTwo-Stone Ring
Ring 2
Item Level: 47
Requires: Level 33
+13% to Cold and Lightning Resistances
+12 to Dexterity
10% increased Lightning Damage
+47 to maximum Mana
+12% to Lightning Resistance
15% increased Elemental Damage with Attack Skills
Chimeric SnareLeather Belt
Belt
Item Level: 45
Requires: Level 35
+38 to maximum Life
+57 to maximum Life
Regenerate 14.6 Life per second
+28% to Fire Resistance
+21% to Cold Resistance
Cautious Hallowed Life Flask of Staunching
Flask 1
Item Level: 46
Requires: Level 42
100% increased Recovery when on Low Life
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Flagellant's Granite Flask of Adrenaline
Flask 2
Item Level: 50
Requires: Level 27
Gain 1 Charge when you are Hit by an Enemy
20% increased Movement Speed during Flask effect
Flagellant's Silver Flask of Fending
Flask 3
Item Level: 41
Requires: Level 22
Gain 1 Charge when you are Hit by an Enemy
Adds Knockback to Melee Attacks during Flask effect
Ample Quicksilver Flask of Heat
Flask 4
Item Level: 4
Requires: Level 3
+15 to Maximum Charges
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Quartz Flask of Dousing
Flask 5
Item Level: 64
Requires: Level 27
Immunity to Ignite during Flask effect
Removes Burning on use

Character

Level
65 Inquisitor
Attributes
203 Str / 157 Dex / 263 Int
Movement speed
+53%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
3,314
Energy shield
466
Mana
1,183
Physical reduction
3%
Evade
11%
Resistances
72% Fire / 75% Cold / 75% Lightning / -40% Chaos
Desecrate 15DesecrateSpell, AoE, Duration, ChaosLevel: 15Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast Speed
Wave of Conviction 15Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 15An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental Resistances
Herald of Ash 15Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 15Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill Damage
Frost Shield 8Frost ShieldCritical, Spell, AoE, Duration, ColdLevel: 8Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold Ailments
Vitality 15VitalityAura, Spell, AoELevel: 15Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Smoke Mine 15Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 15Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement SpeedFlesh and Stone 13Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 13Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Flammability 15FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 15Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased Duration
Flame Dash 15Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArcane Surge 2Arcane SurgeArcane, Support, Spell, DurationLevel: 2Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Cremation 15CremationSpell, AoE, Fire, Duration, Projectile, OrbLevel: 15A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (49-434) to (74-651) Fire Damage+(0-0.3) metres to radiusExplosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum LifeBase duration is 8.00 secondsMaximum of 3 Geysers at a timeFires 4 ProjectilesFires Projectiles every secondAdditional Effects From 1-20% Quality:Fires Projectiles (0.75-15)% fasterPinpoint 12PinpointSupport, Projectile, SpellLevel: 12Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills deal (19-10)% less Projectile DamageSupported Skills fire 3 additional ProjectilesSupported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills fire 1 fewer Projectile per IntensityProjectiles from Supported Skills deal 20% more Damage with Hits per IntensitySupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportSupported Skills always fire at least 1 ProjectileAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Elemental Focus 15Elemental FocusSupportLevel: 15Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Controlled Destruction 15Controlled DestructionSpell, Critical, SupportLevel: 15Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Armageddon Brand 15Armageddon BrandSpell, AoE, Fire, Duration, BrandLevel: 15Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire DamageDeals (10-29)% more Damage with Hits against Branded EnemyBase radius is 2.2 metresActivates every 1.5 seconds while AttachedCan be Detached for a total Duration of 6.00 secondsCan be Attached for a total Duration of 5.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:Deals (0.5-10)% more Damage with Hits against Branded EnemyCombustion 16CombustionFire, SupportLevel: 16Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Ignite Proliferation 12Ignite ProliferationFire, Support, AoELevel: 12Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within (1.4-2) metresSupported Skills deal (15-24)% more Damage with IgniteAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Immolate 12ImmolateFire, SupportLevel: 12Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage