Lacerate Champion Build

ParadoxicaVaal Rapier
Weapon 1
Quality: +20%
Item Level: 82
Sockets: R-R-R
Requires: Level 66
+25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy crafted
93% increased Physical Damage crafted
16% increased Attack Speed crafted
16% chance to Impale Enemies on Hit with Attacks crafted
The SaviourLegion Sword
Weapon 2
Quality: +20%
Item Level: 86
Sockets: G-R-R
Requires: Level 62
40% increased Global Accuracy Rating
Triggers Level 20 Reflection when Equipped
41% increased Physical Damage
Adds 21 to 40 Physical Damage
12% increased Attack Speed
12% increased Critical Strike Chance
Starkonja's HeadSilken Hood
Helmet
Quality: +28%
Item Level: 81
Sockets: W-G-W-W
Requires: Level 60
Berserk has 30% increased Buff Effect crafted
+68 to Dexterity
50% reduced Damage when on Low Life
10% increased Attack Speed
25% increased Global Critical Strike Chance
124% increased Evasion Rating
+97 to maximum Life
150% increased Global Evasion Rating when on Low Life
Grim HideAstral Plate
Body Armour
Quality: +30%
Item Level: 100
Sockets: W-G-W-W-R-R
Requires: Level 62
+12% to all Elemental Resistances
Item sells for much more to vendors
+39 to Strength
+20% to Cold Resistance
12% of Physical Damage from Hits taken as Lightning Damage
Attacks have +1.5% to Critical Strike Chance
Enemies you Kill Explode, dealing 3% of their Life as Physical Damage
+80 to maximum Life crafted
Hands of the High TemplarCrusader Gloves
Gloves
Quality: +20%
Item Level: 83
Sockets: W-W-W W
Corrupted
Requires: Level 66
Trigger Edict of Winter when Hit crafted
+2 to Level of Socketed Duration Gems
+2 to Level of Socketed Aura Gems
+2 to Level of Socketed Warcry Gems
Curse Enemies with Level 10 Enfeeble on Hit
Attacks have +0.8% to Critical Strike Chance
Can be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
167% increased Armour and Energy Shield
12% increased maximum Life
+25% to Fire and Lightning Resistances
Anarchy SlippersSorcerer Boots
Boots
Item Level: 84
Sockets: R-G-R-G
Requires: Level 67
10% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently crafted
32% increased Energy Shield
+88 to maximum Life
+44% to Cold Resistance
13% increased Stun and Block Recovery
7% chance to gain Elusive on Critical Strike
You have Tailwind if you have dealt a Critical Strike Recently
+19% to Fire and Cold Resistances crafted
Aul's UprisingOnyx Amulet
Amulet
Item Level: 85
Requires: Level 55
Allocates Fatal Blade crafted
+16 to all Attributes
+27 to Strength
19% increased Armour
+78 to maximum Life
Nearby Enemies have 10% reduced Stun and Block Recovery
Pride Reserves no Mana
Circle of GuiltIron Ring
Ring 1
Item Level: 82
Requires: Level 52
Regenerate 0.3% of Life per second per Endurance Charge
+18 to all Attributes
Adds 9 to 13 Physical Damage
+389 to Armour
Herald of Purity has 98% increased Buff Effect
51% increased Physical Damage while affected by Herald of Purity
Circle of GuiltIron Ring
Ring 2
Item Level: 82
Requires: Level 52
+14 to all Attributes
10% increased maximum Mana
+22 to all Attributes
Adds 10 to 14 Physical Damage
+368 to Armour
Herald of Purity has 98% increased Buff Effect
47% increased Physical Damage while affected by Herald of Purity
Death LocketStygian Vise
Belt
Item Level: 81
Sockets: A
Has 1 Abyssal Socket
+66 to maximum Life
+54% to Fire Resistance
+54% to Lightning Resistance
+24% to Cold and Lightning Resistances crafted
Chemist's Quicksilver Flask of Adrenaline
Flask 1
Quality: +20%
Item Level: 78
Requires: Level 11
24% reduced Charges used
28% increased Movement Speed during Flask effect
Chemist's Diamond Flask of Warding
Flask 2
Quality: +20%
Item Level: 65
Requires: Level 27
21% reduced Charges used
Immune to Curses during Flask effect
Removes Curses on use
Chemist's Silver Flask of Heat
Flask 3
Quality: +20%
Item Level: 42
Requires: Level 22
24% reduced Charges used
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Bottled FaithSulphur Flask
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 35
Creates Consecrated Ground on Use
38% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
+1.88% to Critical Strike Chance against Enemies on Consecrated Ground during Effect
Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies
Lion's RoarGranite Flask
Flask 5
Item Level: 72
Requires: Level 27
Adds Knockback to Melee Attacks during Flask effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
25% more Melee Physical Damage during effect
Entropy HopeViridian Jewel
Jewel
Item Level: 83
+16 to Strength
4% increased Attack Speed
5% increased maximum Life
+17% to Critical Strike Multiplier while Dual Wielding
Entropy Hope
Glyph SparkMedium Cluster Jewel
Jewel
Item Level: 82
Adds 4 Passive Skills crafted
Added Small Passive Skills grant: 15% increased Warcry Buff Effect crafted
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is a Jewel Socket
Glyph Spark
Foe RuinMedium Cluster Jewel
Jewel
Item Level: 77
Adds 4 Passive Skills crafted
Added Small Passive Skills grant: 15% increased Warcry Buff Effect crafted
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is a Jewel Socket
Foe Ruin
Damnation SliverSmall Cluster Jewel
Jewel
Item Level: 81
Requires: Level 54
Adds 3 Passive Skills crafted
Added Small Passive Skills grant: 4% increased maximum Life crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
Added Small Passive Skills also grant: +3% to Elemental Resistance
1 Added Passive Skill is Fettle
Damnation Sliver
Transcendent FleshCrimson Jewel
Jewel
Item Level: 79
Radius: Medium
-1 Strength per 1 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
Transcendent Flesh
Honour ShineLarge Cluster Jewel
Jewel
Item Level: 84
Requires: Level 60
Adds 8 Passive Skills crafted
Added Small Passive Skills grant: 10% increased Attack Damage crafted
1 Added Passive Skill is Deep Cuts
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Vicious Skewering
2 Added Passive Skills are Jewel Sockets
Honour Shine
Gale GlimmerViridian Jewel
Jewel
Item Level: 81
Corrupted
5% increased Attack Speed
6% increased Attack Speed with Swords
6% increased maximum Life
+14% to Cold Resistance
Gale Glimmer
Foe RuinMedium Cluster Jewel
Jewel
Item Level: 77
Adds 4 Passive Skills crafted
Added Small Passive Skills grant: 15% increased Warcry Buff Effect crafted
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is a Jewel Socket
Foe Ruin
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
6% increased maximum Energy Shield
4% increased maximum Life
5% increased maximum Mana
+5% chance to Evade Attack Hits while affected by Grace
+49% to Critical Strike Multiplier while affected by Precision
Watcher's Eye
Sol SliverMedium Cluster Jewel
Jewel
Item Level: 79
Adds 4 Passive Skills crafted
Added Small Passive Skills grant: 15% increased Warcry Buff Effect crafted
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is a Jewel Socket
Sol Sliver
Vivid WoundViridian Jewel
Jewel
Item Level: 73
+11% to Global Critical Strike Multiplier
7% increased maximum Life
0.4% of Physical Attack Damage Leeched as Mana
10% increased Projectile Damage
Vivid Wound
Cataclysm BeakViridian Jewel
Jewel
Item Level: 83
3% increased Attack Speed
7% increased Attack Speed with Swords
7% increased maximum Life
Cataclysm Beak
Oblivion JoyLarge Cluster Jewel
Jewel
Item Level: 81
Requires: Level 60
Adds 8 Passive Skills crafted
Added Small Passive Skills grant: 12% increased Attack Damage while Dual Wielding crafted
1 Added Passive Skill is Deep Cuts
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Quick and Deadly
2 Added Passive Skills are Jewel Sockets
Oblivion Joy
Bramble StarMedium Cluster Jewel
Jewel
Item Level: 81
Requires: Level 54
Adds 4 Passive Skills crafted
Added Small Passive Skills grant: 15% increased Warcry Buff Effect crafted
Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is a Jewel Socket
Bramble Star
Phoenix CreedCrimson Jewel
Jewel
Item Level: 82
3% increased Attack Speed
7% increased maximum Life
+17% to Critical Strike Multiplier while Dual Wielding
Phoenix Creed
Ghoul BlissMedium Cluster Jewel
Jewel
Item Level: 77
Adds 5 Passive Skills crafted
Added Small Passive Skills grant: 15% increased Warcry Buff Effect crafted
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is a Jewel Socket
Ghoul Bliss
Eagle BlissLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 60
Adds 8 Passive Skills crafted
Added Small Passive Skills grant: 12% increased Damage with Two Handed Weapons crafted
1 Added Passive Skill is Brutal Infamy
1 Added Passive Skill is Deep Cuts
1 Added Passive Skill is Martial Prowess
2 Added Passive Skills are Jewel Sockets
Eagle Bliss
Behemoth HopeSmall Cluster Jewel
Jewel
Item Level: 75
Requires: Level 58
Adds 3 Passive Skills crafted
Added Small Passive Skills grant: 4% increased maximum Life crafted
Added Small Passive Skills also grant: +4 to All Attributes
Added Small Passive Skills also grant: +5% to Chaos Resistance
1 Added Passive Skill is Fettle
Behemoth Hope

Character

Level
95 Champion
Attributes
373 Str / 249 Dex / 132 Int
Movement speed
+249%
Charges
3/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
5,148
Energy shield
177
Mana
770
Armour
23,905
Physical reduction
81%
Resistances
76% Fire / 75% Cold / 75% Lightning / -44% Chaos

Recovery

Life leech
1,009/s

Offence

Lacerate
6.3M DPS
With ailments
18.5M
Speed
4.67/s
Crit
76.3% × 4.50
Cost
39 mana

Calculated with

elusive · Shaper boss · on consecrated ground · enemy taunted · taunted enemy recently · rage 50 · impales on enemy 10 · endurance charges · enemy on consecrated ground · enemy maimed

Lacerate 21/20LacerateAttack, AoE, Melee, PhysicalLevel: 21Quality: +20%Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.+(0-0.9) metres to radius(50-88)% more Damage with Bleeding while in Blood Stance25% chance to cause Bleeding while in Blood Stance50% increased angle while in Sand StanceAdditional Effects From 1-20% Quality:(1-20)% increased Attack Speed if you've changed Stance RecentlyFortify 21/20FortifyAttack, Support, MeleeLevel: 21Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Awakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Impale 21/20ImpaleAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Awakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Multistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Precision 7PrecisionAura, Critical, Spell, AoELevel: 7Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMaim 20/20MaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Dread Banner 21/20Dread BannerAoE, Spell, Duration, AuraLevel: 21Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedBlood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnhance 4EnhanceExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Dash 19DashSpell, Movement, Travel, BlinkLevel: 19Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePride 21/20PrideSpell, AoE, Aura, PhysicalLevel: 21Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBerserk 21/20BerserkSpellLevel: 21Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSecond Wind 20/20Second WindSupportLevel: 20Quality: +20%Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Vaal Molten Shell 12/23Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 12Quality: +23%Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 4Cast when Damage TakenSupport, Spell, TriggerLevel: 4Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger · Increased Duration 20/20
Rallying Cry 21Rallying CryWarcry, AoE, DurationLevel: 21Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateEnduring Cry 21Enduring CryWarcry, AoE, DurationLevel: 21Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateSecond Wind 20/20Second WindSupportLevel: 20Quality: +20%Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Herald of Purity 21Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 21Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Cast when Damage Taken 4Cast when Damage TakenSupport, Spell, TriggerLevel: 4Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger · Increased Duration 20/20
Maim 20/20MaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim