Exsanguinate of Transmission 19/8
1.96/s · 6.0% / 150% crit
165k
Total DPS
- Hit
- 3.5k
- Damage over time
- 161k
Brutality 18BrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageUnleash 18UnleashSpell, SupportLevel: 18Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 SealsSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Skills deal (45-26)% less Damage when ReoccurringAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacy 19EfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Reap 19ReapSpell, Physical, AoE, DurationLevel: 19A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical DamageDeals (147.2-2422.5) Base Physical Damage per secondDeals 15% more Damage per Blood ChargeCosts 20% more Life per Blood ChargeBase duration is 1.00 secondBase radius is 2.5 metresModifiers to Spell Damage apply to this Skill's Damage Over Time effectGain a Blood Charge if this Skill Hits Enemies and none of them DieLose a Blood Charge when an Enemy Dies while affected by this Skill's DebuffAdditional Effects From 1-20% Quality:Deals (0.25-5)% more Damage per Blood ChargeControlled Destruction 19Controlled DestructionSpell, Critical, SupportLevel: 19Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacy 19EfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeCruelty 19CrueltySupport, DurationLevel: 19Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Blood Rage 18Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Vulnerability 19VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 19Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Herald of Purity 19Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 19Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Flame Dash 15Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
War Banner 19War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 19You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Pride 19PrideSpell, AoE, Aura, PhysicalLevel: 19Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Frostblink 15FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 15Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Shield Charge 19Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 19Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Corrupting Fever 19Corrupting FeverSpell, Duration, PhysicalLevel: 19Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (8.1-411) Base Physical Damage per secondBuff Duration is refreshed after you spend a total of (26-205) LifeBase Debuff Duration is 1.50 secondsBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationSwift Affliction 19Swift AfflictionSupport, DurationLevel: 19Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBrutality 17BrutalityPhysical, SupportLevel: 17Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageEfficacy 19EfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time