Ascendant Build

Stats

Life
4,910
Energy Shield
610
Mana
740
eHP
19,380
Resistances
79% Fire / 78% Cold / 78% Lightning / -23% Chaos

Iron WillKeystoneStrength's Damage bonus applies to all Spell Damage as wellUnwavering StanceKeystoneCannot Evade enemy AttacksCannot be StunnedMagebaneKeystoneDexterity provides no inherent bonus to Evasion Rating+1% Chance to Suppress Spell Damage per 15 Dexterity

Character

Level
83 Ascendant
Attributes
390 Str / 150 Dex / 127 Int
Movement speed
+44%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
13,548
Physical reduction
54%
Spell suppression
44%
Max hit
7.5k Physical / 23.0k Fire / 22.1k Cold / 22.1k Lightning / 4.0k Chaos

Recovery

Life regen
220/s
Mana regen
17/s

Calculated with

pinnacle boss · pride effect max · frenzy charges

Skills

Exsanguinate of Transmission 19/8
1.96/s · 6.0% / 150% crit
165k Total DPS
Hit
3.5k
Damage over time
161k
Brutality 18BrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageUnleash 18UnleashSpell, SupportLevel: 18Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 SealsSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Skills deal (45-26)% less Damage when ReoccurringAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacy 19EfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Reap 19ReapSpell, Physical, AoE, DurationLevel: 19A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical DamageDeals (147.2-2422.5) Base Physical Damage per secondDeals 15% more Damage per Blood ChargeCosts 20% more Life per Blood ChargeBase duration is 1.00 secondBase radius is 2.5 metresModifiers to Spell Damage apply to this Skill's Damage Over Time effectGain a Blood Charge if this Skill Hits Enemies and none of them DieLose a Blood Charge when an Enemy Dies while affected by this Skill's DebuffAdditional Effects From 1-20% Quality:Deals (0.25-5)% more Damage per Blood ChargeControlled Destruction 19Controlled DestructionSpell, Critical, SupportLevel: 19Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacy 19EfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeCruelty 19CrueltySupport, DurationLevel: 19Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Blood Rage 18Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Vulnerability 19VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 19Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Herald of Purity 19Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 19Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Flame Dash 15Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
War Banner 19War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 19You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Pride 19PrideSpell, AoE, Aura, PhysicalLevel: 19Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Frostblink 15FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 15Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Shield Charge 19Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 19Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Corrupting Fever 19Corrupting FeverSpell, Duration, PhysicalLevel: 19Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (8.1-411) Base Physical Damage per secondBuff Duration is refreshed after you spend a total of (26-205) LifeBase Debuff Duration is 1.50 secondsBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationSwift Affliction 19Swift AfflictionSupport, DurationLevel: 19Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBrutality 17BrutalityPhysical, SupportLevel: 17Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageEfficacy 19EfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Per hit
1.3k
Cost
106 life
Full DPS
524k

Equipment

FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 15Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceShield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 19Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Skull EdgeCalling Wand
Weapon 1
Item Level: 20
Sockets: B G-R
Requires: Level 20
Minions deal 15% increased Damage
11% increased Spell Damage
+15% to Physical Damage over Time Multiplier
Adds 1 to 4 Lightning Damage to Spells
18% increased Critical Strike Chance
+22 to maximum Mana
47% increased Spell Damage crafted
War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 19You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsPrideSpell, AoE, Aura, PhysicalLevel: 19Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Sol BulwarkChampion Kite Shield
Weapon 2
Quality: +20%
Armour: 638
Energy Shield: 131
Item Level: 74
Sockets: R R-R
Requires: Level 62
+304 to Armour
+62 to maximum Energy Shield
+30 to maximum Life
Regenerate 9.9 Life per second
+30% to Lightning Resistance
+70 to maximum Life crafted
Corrupting FeverSpell, Duration, PhysicalLevel: 19Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (8.1-411) Base Physical Damage per secondBuff Duration is refreshed after you spend a total of (26-205) LifeBase Debuff Duration is 1.50 secondsBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationSwift AfflictionSupport, DurationLevel: 19Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBrutalityPhysical, SupportLevel: 17Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageEfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Storm GlanceMagistrate Crown
Helmet
Armour: 275
Energy Shield: 56
Item Level: 72
Sockets: G-R-B-R
Requires: Level 58
48% increased Armour and Energy Shield
+57 to maximum Life
+31% to Fire Resistance
25% increased Stun and Block Recovery
ReapSpell, Physical, AoE, DurationLevel: 19A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical DamageDeals (147.2-2422.5) Base Physical Damage per secondDeals 15% more Damage per Blood ChargeCosts 20% more Life per Blood ChargeBase duration is 1.00 secondBase radius is 2.5 metresModifiers to Spell Damage apply to this Skill's Damage Over Time effectGain a Blood Charge if this Skill Hits Enemies and none of them DieLose a Blood Charge when an Enemy Dies while affected by this Skill's DebuffAdditional Effects From 1-20% Quality:Deals (0.25-5)% more Damage per Blood ChargeControlled DestructionSpell, Critical, SupportLevel: 19Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeCrueltySupport, DurationLevel: 19Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Demon ShelterElegant Ringmail
Body Armour
Quality: +20%
Armour: 499
Energy Shield: 122
Item Level: 75
Sockets: R-B-B-R
Requires: Level 64
7% increased Armour and Energy Shield
+89 to maximum Life
+68 to maximum Mana
+24% to Lightning Resistance
7% increased Stun and Block Recovery
+13% to Lightning and Chaos Resistances crafted
Exsanguinate of TransmissionSpell, Chaining, Physical, DurationLevel: 19Quality: +8%Releases a tendril of blood from your character, which will target an enemy in front of you, then chain to other enemies. The tendril deals physical damage and inflicts a physical damage over time debuff to enemies, which can stack up to 3 times.Deals (4-268) to (5-401) Physical DamageDeals (30-2134.9) Base Physical Damage per secondChains +(6-10) TimesBase duration is 2.00 secondsFires tendrils at up to 1 TargetModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsBrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageUnleashSpell, SupportLevel: 18Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 SealsSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Skills deal (45-26)% less Damage when ReoccurringAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageEfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Null and VoidLegion Gloves
Gloves
Armour: 281
Energy Shield: 59
Item Level: 61
Sockets: R-R-B-B
Requires: Level 57
+24 to Strength
155% increased Armour and Energy Shield
+65 to maximum Life
32% increased Mana Regeneration Rate
Removes Elemental Ailments on Rampage
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
Rampage
Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedVulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 19Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingHerald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 19Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Pandemonium SparkCrusader Boots
Boots
Armour: 230
Energy Shield: 47
Item Level: 74
Sockets: G R R B
Requires: Level 64
73% increased Armour and Energy Shield
+32 to maximum Life
+32% to Fire Resistance
+41% to Cold Resistance
14% increased Stun and Block Recovery
22% increased Movement Speed crafted
Blood ClaspAmber Amulet
Amulet
Item Level: 65
Requires: Level 48
+21 to Strength
+30 to Dexterity
+246 to Accuracy Rating
+83 to maximum Life
+16% to Cold and Chaos Resistances
Rage BandTwo-Stone Ring
Ring 1
Item Level: 38
Requires: Level 28
+14% to Fire and Cold Resistances
+27 to Intelligence
Adds 7 to 13 Cold Damage to Attacks
+69 to maximum Life
Regenerate 23.1 Life per second
+21% to Fire Resistance
Morbid GripTwo-Stone Ring
Ring 2
Item Level: 62
Requires: Level 48
+13% to Fire and Lightning Resistances
Adds 4 to 9 Physical Damage to Attacks
+55 to maximum Mana
+35% to Fire Resistance
+27% to Cold Resistance
+16% to Lightning Resistance crafted
Havoc TrapRustic Sash
Belt
Item Level: 77
Requires: Level 51
22% increased Global Physical Damage
+95 to maximum Life
+10% to Fire Resistance
+10% to Lightning Resistance
21% increased Stun Duration on Enemies
Reflects 2 Physical Damage to Melee Attackers
Frightened Divine Life Flask of Allaying
Flask 1
Item Level: 66
Requires: Level 60
24% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 12 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 12 seconds if used while affected by Corrupted Blood
Simmering Divine Life Flask
Flask 2
Item Level: 60
Requires: Level 60
54% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Plentiful Divine Life Flask of Earthing
Flask 3
Quality: +19%
Item Level: 65
Requires: Level 60
+20 to Maximum Charges
Grants Immunity to Shock for 7 seconds if used while Shocked
Seething Divine Life Flask of Warding
Flask 4
Item Level: 61
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Removes Curses on use
Quicksilver Flask
Flask 5
Item Level: 71
Requires: Level 4