Power Siphon 20/20Power SiphonCritical, Attack, ProjectileLevel: 20Quality: +20%Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Fires a Projectile at up to (4-7) targetsModifiers to number of Projectiles instead apply to number of targets fired at20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy+20% to Critical Strike Multiplier per Power Charge10% more Critical Strike Chance per Power Charge150% Arcane MightCulling StrikeAdditional Effects From 1-20% Quality:(0.5-10)% to Critical Strike Multiplier per Power ChargeLocus Mine 20/20Locus MineBow, Attack, Support, Projectile, MineLevel: 20Quality: +20%Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.Supported Skills deal (30-11)% less DamageSupported Skills throw up to 2 additional MinesMine lasts 5 secondsMines from Supported Skills can't be Detonated while within 3 metres of youSupported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Skills fire 30% less ProjectilesSupported Skills throw Mines in an ArcMines using Supported Skills always target your locationSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostSupported Skills always fire at least 1 ProjectileAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Mine Throwing Speed · Charged Mines 20/20Charged MinesCritical, Support, MineLevel: 20Quality: +20%Supports skills which throw mines.(20-30)% chance to gain a Frenzy Charge when a Mine from SupportedSkills is Detonated targeting an Enemy(20-30)% chance to gain a Power Charge when a Mine from SupportedSkills is Detonated targeting an EnemySupported Skills have 8% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have 20% increased Critical Strike Chance perPower Charge when used by MinesAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine Damage · Added Lightning Damage 20/20Added Lightning DamageLightning, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage · Volatility 20/23VolatilityAttack, SupportLevel: 20Quality: +23%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Returning Projectiles 20/20Returning ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Wrath 20/20WrathAura, Spell, AoE, LightningLevel: 20Quality: +20%Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Discipline 20/20Vaal DisciplineAura, Spell, AoE, Duration, VaalLevel: 20Quality: +20%Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Base duration is 3.00 secondsYour and nearby allies' Energy Shield Recharges are not delayed by DamageModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Grace 20/20Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 20Quality: +20%Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3/20EnlightenExceptional, SupportLevel: 3Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Detonate Mines 1/20Detonate MinesMine, SpellLevel: 1Quality: +20%Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.First Mine Detonates InstantlyMines get 10% more Detonation Speed for each prior Mine in Detonation SequenceAdditional Effects From 1-20% Quality:Mines have (1-20)% increased Detonation SpeedAutomation 20/20AutomationTrigger, SpellLevel: 20Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overSniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsEnhance 3/20EnhanceExceptional, SupportLevel: 3Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFlame Wall 20/20Flame WallSpell, AoE, Duration, FireLevel: 20Quality: +20%Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a time
Shield Charge 13/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 13Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Momentum 20/20MomentumAttack, Support, DurationLevel: 20Quality: +20%Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Precision 16/20PrecisionAura, Critical, Spell, AoELevel: 16Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectClarity 7/20ClarityAura, Spell, AoELevel: 7Quality: +20%Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20/20ArroganceAura, SupportLevel: 20Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect