General's Cry Antiquarian Build

Ephemeral EdgeDusk Blade
Weapon 1
Quality: +20%
Item Level: 2
Sockets: B R-R
Requires: Level 32
Quality does not increase Physical Damage crafted
1% increased Attack Speed per 8% Quality crafted
40% increased Global Accuracy Rating
+10 to Intelligence
Adds 1 to 75 Lightning Damage
50% increased Global Critical Strike Chance
50% increased maximum Energy Shield
25% reduced maximum Life
Attacks with this Weapon have Added Maximum Lightning Damage equal to 15% of Player's Maximum Energy Shield
Eagle BadgeSupreme Spiked Shield
Weapon 2
Quality: +20%
Evasion: 1596
Energy Shield: 356
Item Level: 86
Sockets: R-G-G
Requires: Level 70
+5% chance to Suppress Spell Damage
+268 to Evasion Rating
145% increased Evasion and Energy Shield
+65 to maximum Energy Shield
Regenerate 6.2 Life per second
16% increased Stun and Block Recovery
19% chance to deal Double Damage while Focused
+10% chance to Suppress Spell Damage crafted
Havoc GlanceLich's Circlet
Helmet
Quality: +20%
Energy Shield: 531
Item Level: 85
Sockets: R-G-B-B
Requires: Level 84
6% of Physical Damage from Hits taken as Chaos Damage
22% reduced Mana Cost of Attacks
+49 to Intelligence
+56 to maximum Energy Shield
134% increased Energy Shield
+46% to Cold Resistance
17% increased Stun and Block Recovery
+20% to Fire and Lightning Resistances crafted
Honour SanctuaryTwilight Regalia
Body Armour
Quality: +20%
Energy Shield: 1149
Item Level: 86
Sockets: W-R-R-R-W-B
Requires: Level 84
10% of Physical Damage from Hits taken as Chaos Damage
Flasks gain 2 Charges every 3 seconds
+100 to maximum Energy Shield
143% increased Energy Shield
17% increased Stun and Block Recovery
Can have up to 3 Crafted Modifiers crafted
+9% chance to Suppress Spell Damage crafted
+24 to Dexterity and Intelligence crafted
Beast TouchPhantom Mitts
Gloves
Quality: +20%
Evasion: 677
Energy Shield: 165
Item Level: 85
Sockets: R-R-R-G
Requires: Level 84
+5% chance to Suppress Spell Damage
Gain 1 Rage on Attack Hit
+53 to Intelligence
+62 to Evasion Rating
94% increased Evasion and Energy Shield
+25 to maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
10% increased Attack Speed crafted
38% increased Damage while Leeching crafted
Carrion SolePhantom Boots
Boots
Quality: +20%
Evasion: 691
Energy Shield: 168
Item Level: 85
Sockets: R-G B-B
Requires: Level 84
20% chance to Avoid Elemental Ailments
4% increased Action Speed
+51 to Intelligence
+64 to Evasion Rating
92% increased Evasion and Energy Shield
+26 to maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
18% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
+18% to Fire and Cold Resistances crafted
Kraken HeartOnyx Amulet
Amulet
Item Level: 86
Requires: Level 65
Allocates Retaliation crafted
+19 to all Attributes
+61 to Intelligence
21% increased maximum Energy Shield
39% increased Elemental Damage with Attack Skills
Can have up to 3 Crafted Modifiers crafted
+1 to Minimum Endurance Charges crafted
40% increased Damage while Leeching crafted
Shavronne's RevelationMoonstone Ring
Ring 1
Item Level: 84
Requires: Level 30
+30 to maximum Energy Shield
+71 to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 7.2% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +300 to maximum Energy Shield
Foe NailTopaz Ring
Ring 2 · Crusader
Item Level: 85
Requires: Level 67
+30% to Lightning Resistance
+190 to Evasion Rating
+56 to maximum Energy Shield
18% increased maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
+24 to Dexterity and Intelligence crafted
+1 to Minimum Endurance Charges crafted
Plague CordStygian Vise
Belt · Crusader
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+60 to maximum Energy Shield
18% increased maximum Energy Shield
+28% to Fire Resistance
+29% to Chaos Resistance
49% increased Elemental Damage with Attack Skills
+25 to Dexterity and Intelligence crafted
Perpetual Quicksilver Flask of the Kakapo
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 66
Reused at the end of this Flask's effect crafted
50% increased Charge Recovery
55% reduced Effect of Curses on you during Effect
Perpetual Topaz Flask of Bog Moss
Flask 3
Quality: +20%
Item Level: 84
Requires: Level 66
Reused at the end of this Flask's effect crafted
48% increased Charge Recovery
53% chance to Avoid being Shocked during Effect
Perpetual Quicksilver Flask of the Kakapo
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 66
Reused at the end of this Flask's effect crafted
50% increased Charge Recovery
55% reduced Effect of Curses on you during Effect
Perpetual Ruby Flask of Craft
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 66
Reused at the end of this Flask's effect crafted
48% increased Charge Recovery
50% Chance to Avoid being Stunned during Effect crafted
Viper ScarCobalt Jewel
Jewel
Item Level: 84
5% increased Attack Speed
8% increased maximum Energy Shield
Gain 3 Energy Shield per Enemy Hit with Attacks
Damaging Ailments deal damage 4% faster
Viper Scar
Cataclysm CutCobalt Jewel
Jewel
Item Level: 85
+10 to Strength and Dexterity
15% increased Lightning Damage
3% increased Attack Speed
6% increased maximum Energy Shield
Cataclysm Cut
Armageddon CreedLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +5 to Dexterity
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Heavy Hitter
1 Added Passive Skill is Veteran Defender
Armageddon Creed
Blight LensCobalt Jewel
Jewel
Item Level: 84
5% increased Attack Speed
17% increased Critical Strike Chance with Fire Skills
7% increased maximum Energy Shield
+15% to Cold Resistance
Blight Lens
Viper OrnamentLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +5% to Lightning Resistance
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Veteran Defender
Viper Ornament
Honour WoundCobalt Jewel
Jewel
Item Level: 85
5% increased Cast Speed with Lightning Skills
7% increased maximum Energy Shield
+9% to all Elemental Resistances
+10% to Fire and Lightning Resistances
Honour Wound
Glyph BlissCobalt Jewel
Jewel
Item Level: 84
3% increased Attack Speed
5% increased Cast Speed while Dual Wielding
7% increased maximum Energy Shield
25% reduced Effect of Curses on you
Glyph Bliss
Soul SolaceCobalt Jewel
Jewel
Item Level: 84
4% increased Attack Speed while holding a Shield
8% increased maximum Energy Shield
4% increased Attack and Cast Speed
4% of Damage taken Recouped as Life
Soul Solace
Brutal RestraintTimeless Jewel
Jewel
Item Level: 84
Radius: Large
Denoted service of 4650 dekhara in the akhara of Balbala
Passives in radius are Conquered by the Maraketh
Historic
Brutal Restraint
The Light of MeaningPrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 6% increased Lightning Damage
The Light of Meaning
Foe BlissCobalt Jewel
Jewel
Item Level: 84
6% increased Attack Speed while holding a Shield
8% increased maximum Energy Shield
33% reduced Ignite Duration on you
Minions have +14% to all Elemental Resistances
Foe Bliss
Blight StarLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +3% to Lightning Resistance
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Heavy Hitter
1 Added Passive Skill is Veteran Defender
Blight Star

Character

Level
100 Antiquarian
Attributes
221 Str / 153 Dex / 473 Int
Movement speed
+20%
Charges
2/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Energy shield
19,432
Mana
940
Physical reduction
9%
Evasion
18,088
Block
58%
Spell suppression
100%
Evade
68%
Resistances
70% Fire / 73% Cold / 70% Lightning / -31% Chaos
Effective HP
188,577
Max hit
31.7k Physical / 80.5k Fire / 88.6k Cold / 80.5k Lightning

Recovery

Life regen
6/s
Mana regen
57/s
General's Cry 20/20General's CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsAutoexertion 20/20AutoexertionWarcry, Trigger, SpellLevel: 20Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedBlade Flurry 20/20Blade FlurryAttack, AoE, Channelling, MeleeLevel: 20Quality: +20%Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesVolatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage
Punishment 20/20PunishmentSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they HitDesecrate 1/20DesecrateSpell, AoE, Duration, ChaosLevel: 1Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast Speed
Detonate Mines 1Detonate MinesMine, SpellLevel: 1Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.First Mine Detonates InstantlyMines get 10% more Detonation Speed for each prior Mine in Detonation SequenceAdditional Effects From 1-20% Quality:Mines have (1-20)% increased Detonation SpeedAutomation 3AutomationTrigger, SpellLevel: 3While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is over
Shield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Momentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Immortal Call 3Immortal CallSpell, Duration, GuardLevel: 3Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1/20Cast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Arctic Armour 12Arctic ArmourSpell, Duration, ColdLevel: 12Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationArctic Armour 12Arctic ArmourSpell, Duration, ColdLevel: 12Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
More Duration 19/20More DurationSupport, DurationLevel: 19Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Arctic Armour 12Arctic ArmourSpell, Duration, ColdLevel: 12Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationArctic Armour 12Arctic ArmourSpell, Duration, ColdLevel: 12Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationArctic Armour 12Arctic ArmourSpell, Duration, ColdLevel: 12Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Flesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArctic Armour 20Arctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationDiscipline 21DisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3/20EnlightenExceptional, SupportLevel: 3Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Vaal Smite of Divine Judgement 20/16Multistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage · Awakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Volatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Damage on Full Life 20/20Damage on Full LifeAttack, SupportLevel: 20Quality: +20%Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full LifeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Awakened Lightning Penetration 5/20Awakened Lightning PenetrationLightning, SupportLevel: 5Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (35-39)% Lightning ResistanceSupported Skills have (0-10)% chance to inflict Lightning Exposure on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage