Slayer Build

Stats

Life
1,894
Energy Shield
24
Mana
493
eHP
3,956
Resistances
66% Fire / 75% Cold / 70% Lightning / -30% Chaos

Precise TechniqueKeystone40% more Attack Damage if Accuracy Rating is higher than Maximum LifeNever deal Critical Strikes

Character

Level
63 Slayer
Attributes
168 Str / 116 Dex / 75 Int
Movement speed
+15%
Charges
1/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
1,057
Physical reduction
13%
Max hit
2.4k Physical / 6.0k Fire / 7.9k Cold / 6.7k Lightning / 1.6k Chaos

Recovery

Life regen
69/s
Mana regen
9/s
Life leech
151/s

Skills

Leap Slam 15
1.67/s
9.9k Total DPS
Hit
8.5k
Bleed
1.3k
Ignite
150
Frostblink 4FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 4Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFaster Attacks 16Faster AttacksAttack, SupportLevel: 16Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLifetap 15LifetapSupport, DurationLevel: 15Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Decoy Totem 16Decoy TotemTotem, Spell, AoELevel: 16Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 secondsTotems Summoned by this Skill cannot EvadeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1-20)% more Totem Life
Earthshatter 15/9EarthshatterAttack, AoE, Melee, Slam, DurationLevel: 15Quality: +9%Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Shattering Spikes deal 30% less damageCreates 5 fissuresMaximum 15 SpikesBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:Creates (0.05-1) fissures(0.15-3) Maximum SpikesGeneral's Cry 15General's CryWarcry, AoE, DurationLevel: 15Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsAutoexertion 15/11AutoexertionWarcry, Trigger, SpellLevel: 15Quality: +11%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedMelee Physical Damage 15Melee Physical DamageMelee, Physical, Support, AttackLevel: 15Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Herald of Ash 15Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 15Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageBlood and Sand 4Blood and SandSpell, StanceLevel: 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFlesh and Stone 15Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 15Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Cyclone 15CycloneAttack, AoE, Melee, Movement, ChannellingLevel: 15Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(30-20)% less Movement Speed15% increased Area of Effect per 0.1 metre additional Melee Strike RangeAdditional Effects From 1-20% Quality:(0.25-5)% increased Area of Effect per 0.1 metre additional Melee Strike RangeShockwave 15ShockwaveSupport, Melee, Attack, AoELevel: 15Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamagePulverise 15PulveriseAoE, Support, Melee, AttackLevel: 15Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectFortify 14FortifyAttack, Support, MeleeLevel: 14Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Precision 6PrecisionAura, Critical, Spell, AoELevel: 6Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 10Blood RageSpell, Duration, PhysicalLevel: 10Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedVulnerability 13VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 13Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Desecrate 2DesecrateSpell, AoE, Duration, ChaosLevel: 2Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast Speed
Hit chance
88%
Cost
29 life

Equipment

Hate BurstSpiny Maul
Weapon 1
Quality: +18%
Item Level: 55
Sockets: R-R-R
Requires: Level 48
30% increased Stun Duration on Enemies
Adds 12 to 214 Lightning Damage
14% increased Attack Speed
Grants 4 Life per Enemy Hit
11% increased Stun Duration on Enemies
54% increased Physical Damage crafted
Brawler's Visored Sallet
Helmet
Armour: 103
Evasion: 103
Item Level: 28
Sockets: G-G-R G
Requires: Level 23
31% increased Armour and Evasion
Carrion ShroudWar Plate
Body Armour
Armour: 274
Item Level: 25
Sockets: R-R-R-R
Requires: Level 21
20% increased Armour
+60 to maximum Life
Regenerate 14.6 Life per second
+19% to Fire Resistance
+7% to Cold Resistance
Loath CaressBronzescale Gauntlets
Gloves
Armour: 59
Evasion: 59
Item Level: 27
Sockets: G-R-R-R
Requires: Level 27
+65 to maximum Life
+6% to Cold Resistance
+8% to Lightning Resistance
Gain 9 Life per Enemy Killed
Gloom UrgeMesh Boots
Boots
Armour: 51
Energy Shield: 11
Item Level: 29
Sockets: R-G-B-R
Requires: Level 28
+9 to maximum Life
Regenerate 5.2 Life per second
+15% to Fire Resistance
+18% to Cold Resistance
15% increased Movement Speed
Eagle GorgetLapis Amulet
Amulet
Item Level: 26
Requires: Level 18
+28 to Intelligence
+3 to all Attributes
Adds 1 to 15 Lightning Damage to Attacks
+27 to maximum Mana
+10% to Lightning Resistance
Gain 14 Life per Enemy Killed
Maelstrom KnotTwo-Stone Ring
Ring 1
Item Level: 55
Requires: Level 36
+13% to Fire and Cold Resistances
+12 to Strength
Adds 6 to 9 Physical Damage to Attacks
Adds 12 to 21 Cold Damage to Attacks
+10 to maximum Energy Shield
+29% to Lightning Resistance
Gain 2 Life per Enemy Hit with Attacks
Agony CoilTwo-Stone Ring
Ring 2
Item Level: 37
Requires: Level 28
+15% to Fire and Cold Resistances
14% increased Fire Damage
Adds 2 to 33 Lightning Damage to Attacks
+9 to maximum Life
+17 to maximum Mana
+19% to Cold Resistance crafted
Heavy Belt of Craft
Belt
Item Level: 29
Requires: Level 12
+30 to Strength
+19% to Lightning Resistance crafted
Divine Life Flask
Flask 1
Item Level: 62
Requires: Level 60
Opaque Divine Life Flask
Flask 2
Item Level: 66
Requires: Level 60
52% increased Amount Recovered
33% reduced Recovery rate
Grand Mana Flask
Flask 3
Item Level: 19
Requires: Level 18
Granite Flask of Bloodshed
Flask 4
Item Level: 40
Requires: Level 27
0.4% of Attack Damage Leeched as Life during Effect
Quicksilver Flask
Flask 5
Item Level: 4
Requires: Level 4