Slayer Build

Stats

Life
4,079
Mana
690
eHP
17,881
Resistances
78% Fire / 77% Cold / 77% Lightning / -32% Chaos

Unwavering StanceKeystoneCannot Evade enemy AttacksCannot be Stunned

Character

Level
81 Slayer
Attributes
312 Str / 103 Dex / 137 Int
Movement speed
+17%
Charges
4/4 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
Solaris, Ralakesh

Defence

Armour
3,000
Physical reduction
37%
Block
33%
Spell block
8%
Max hit
7.5k Physical / 30.0k Fire / 28.8k Cold / 28.8k Lightning / 4.3k Chaos

Recovery

Life regen
362/s
Mana regen
19/s
Life leech
826/s

Skills

Cyclone 18/4
5.38/s · 46.8% / 317% crit
385k Hit DPS
Pulverise 18PulveriseAoE, Support, Melee, AttackLevel: 18Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectBrutality 18BrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageShockwave 18ShockwaveSupport, Melee, Attack, AoELevel: 18Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageMelee Physical Damage 16Melee Physical DamageMelee, Physical, Support, AttackLevel: 16Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Leap Slam 3Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 3Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeMomentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsRage 18RageSupport, Melee, AttackLevel: 18Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageFaster Attacks 18/5Faster AttacksAttack, SupportLevel: 18Quality: +5%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Assassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Flame Dash 15Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 15Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFrostblink 11FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 11Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Blood Rage 9Blood RageSpell, Duration, PhysicalLevel: 9Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Precision 9PrecisionAura, Critical, Spell, AoELevel: 9Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Pride 18PrideSpell, AoE, Aura, PhysicalLevel: 18Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 18Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBlood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Hit chance
93%
Cost
7 mana, 38 mana/s
Full DPS
649k

Equipment

Bramble PostJudgement Staff
Weapon 1
Quality: +20%
Item Level: 72
Sockets: B-B B-B
Requires: Level 68
+25% Chance to Block Attack Damage while wielding a Staff
143% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
Gain 56 Life per Enemy Killed
16% increased Stun Duration on Enemies
Adds 21 to 36 Physical Damage crafted
Rune SalvationFluted Bascinet
Helmet
Armour: 167
Evasion: 167
Item Level: 66
Sockets: G-R-R-G
Requires: Level 58
Regenerate 17.2 Life per second
22% increased Rarity of Items found
+29% to Fire Resistance
+41% to Cold Resistance
+54 to maximum Life crafted
Bramble CloakMajestic Plate
Body Armour
Quality: +20%
Armour: 1332
Item Level: 77
Sockets: G-R-R-R-R R
Requires: Level 53
Flasks applied to you have 6% increased Effect
+249 to Armour
35% increased Armour
+29 to maximum Life
+28% to Chaos Resistance
15% increased Stun and Block Recovery
+25% to Lightning Resistance crafted
Demon NailsHydrascale Gauntlets
Gloves
Armour: 117
Evasion: 117
Item Level: 79
Sockets: G G R
Requires: Level 59
Adds 6 to 11 Cold Damage to Attacks
+86 to maximum Life
Regenerate 77.5 Life per second
+42% to Cold Resistance
Gain 2 Life per Enemy Hit with Attacks
Phoenix UrgeAncient Greaves
Boots
Armour: 170
Item Level: 74
Sockets: R-G-R-R
Requires: Level 46
+33 to Strength
+116 to maximum Life
Regenerate 24.9 Life per second
14% increased Rarity of Items found
+41% to Cold Resistance
12% increased Movement Speed crafted
Glyph MedallionLapis Amulet
Amulet
Item Level: 80
Requires: Level 60
+23 to Intelligence
Adds 2 to 5 Physical Damage to Attacks
24% increased Fire Damage
Regenerate 9.8 Life per second
+67 to maximum Mana
+15% to all Elemental Resistances
+40 to maximum Life crafted
Fate GripCoral Ring
Ring 1
Item Level: 79
Requires: Level 44
+22 to maximum Life
+72 to Evasion Rating
+102 to maximum Life
59% increased Mana Regeneration Rate
+26% to Fire Resistance
+20 to Intelligence crafted
Death NailTwo-Stone Ring
Ring 2
Item Level: 73
Requires: Level 39
+14% to Fire and Cold Resistances
+25 to maximum Life
+35 to maximum Mana
16% increased Rarity of Items found
+32% to Lightning Resistance
+20 to Intelligence crafted
Corpse LeashLeather Belt
Belt
Item Level: 74
Requires: Level 57
+40 to maximum Life
+26 to Strength
+140 to maximum Life
+44% to Lightning Resistance
20% increased Flask Life Recovery rate
+23% to Fire Resistance crafted
Kieserite Divine Life Flask of Damping
Flask 1
Item Level: 61
Requires: Level 60
24% increased Charges per use
36% increased Amount Recovered
Grants Immunity to Ignite for 8 seconds if used while Ignited
Removes all Burning when used
Masochist's Divine Life Flask of Entropy
Flask 2
Item Level: 63
Requires: Level 60
Gain 2 Charges when you are Hit by an Enemy
Grants Immunity to Chill for 13 seconds if used while Chilled
Grants Immunity to Freeze for 13 seconds if used while Frozen
Investigator's Silver Flask of the Tortoise
Flask 3
Item Level: 62
Requires: Level 27
19% increased Duration
48% increased Armour during Effect
Specialist's Quicksilver Flask of the Crystal
Flask 4
Item Level: 74
Requires: Level 49
26% chance to gain a Flask Charge when you deal a Critical Strike
12% additional Elemental Resistances during Effect
Granite Flask of Imposing
Flask 5
Item Level: 40
Requires: Level 27
26% chance to Freeze, Shock and Ignite during Effect