Shock Nova Elementalist Build

Stats

Life
6,814
Energy Shield
691
Mana
932
eHP
29,433
Resistances
-43% Fire / -29% Cold / -14% Lightning / -52% Chaos

Elemental OverloadKeystoneSkills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and AilmentsYour Critical Strikes do not deal extra DamageAilments never count as being from Critical StrikesEldritch BatteryKeystoneSpend Energy Shield before Mana for Skill Mana CostsEnergy Shield protects Mana instead of Life50% less Energy Shield Recharge Rate

Character

Level
96 Elementalist
Attributes
158 Str / 138 Dex / 302 Int
Movement speed
+42%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King, Ryslatha

Defence

Armour
10,134
Physical reduction
46%
Evasion
15,925
Evade
66%
Max hit
12.6k Physical / 4.6k Fire / 5.1k Cold / 5.7k Lightning / 4.5k Chaos

Recovery

Life leech
1,227/s

Calculated with

leeching, leeching energy shield, pinnacle boss, consumed corpse recently, nearby corpse 1, enemy on scorched ground, shock effect 55, wave of conviction exposure type lightning, enemy unnerved, convergence

Skills

Shock Nova 21/20
4.96/s, 7.2% / 100% crit
4.7M Hit DPS
Concentrated Effect 20/20Concentrated EffectSupport, AoELevel: 20Quality: +20%Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageAdded Lightning Damage 20/20Added Lightning DamageLightning, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageLightning Penetration 20/20Lightning PenetrationLightning, SupportLevel: 20Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageElemental Focus 20/20Elemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageHypothermia 20/20HypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled
Grace 20/20GraceAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20/20DeterminationAura, Spell, AoE, PhysicalLevel: 20Quality: +20%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDefiance Banner 1/20Defiance BannerAoE, Spell, Duration, AuraLevel: 1Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsTempest Shield 20/20Tempest ShieldSpell, Lightning, ChainingLevel: 20Quality: +20%Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemies
Orb of Storms 20/20Orb of StormsLightning, Spell, AoE, Chaining, OrbLevel: 20Quality: +20%Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning DamageOrb disappears after (10-29) StrikesStrikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the OrbBeam Splits towards 3 additional targetsStrikes every 0.50 seconds while Channelling a Lightning Skill near the OrbBase radius is 2.8 metresBeams Split towards targets within a base radius of 3.5 metresAdditional Effects From 1-20% Quality:Beam Splits towards (0.1-2) additional targetsOnslaught 20/20
Wrath 20/20WrathAura, Spell, AoE, LightningLevel: 20Quality: +20%Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Molten Shell 20/20Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 20Quality: +20%Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationDivine Blessing 20/20Divine BlessingSupport, Aura, Duration, BlessingLevel: 20Quality: +20%Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectInspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Wave of Conviction 20/20Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 20Quality: +20%An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesConductivity 20/20ConductivitySpell, AoE, Duration, Lightning, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Lightning ResistanceHits against Cursed Enemies have +25% chance to ShockAdditional Effects From 1-20% Quality:Shocks on Cursed enemies have (1-20)% increased DurationHextouch 20/20HextouchSupport, Hex, TriggerLevel: 20Quality: +20%Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on Hit
Shield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Per hit
946k
Cost
72 mana

Equipment

Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 20Quality: +20%An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesHextouchSupport, Hex, TriggerLevel: 20Quality: +20%Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on HitConductivitySpell, AoE, Duration, Lightning, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Lightning ResistanceHits against Cursed Enemies have +25% chance to ShockAdditional Effects From 1-20% Quality:Shocks on Cursed enemies have (1-20)% increased Duration
+1 Lightning WandProfane Wand
Weapon 1
Quality: +20%
Sockets: B-B-B
Requires: Level 70
14% increased Cast Speed
82% increased Spell Damage
27% increased Cast Speed
+1 to Level of all Lightning Spell Skill Gems
^6Stat Priority: +1 Lightning > Cast Speed = Spell Damage
Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Suppression ShieldSupreme Spiked Shield
Weapon 2
Quality: +20%
Evasion: 334
Energy Shield: 68
Sockets: G-G-G
Requires: Level 70
+5% chance to Suppress Spell Damage
+20% chance to Suppress Spell Damage
+109 to maximum Life
+1% to all maximum Resistances
^6Stat Priority: Life > Suppression > Max Res
GraceAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDeterminationAura, Spell, AoE, PhysicalLevel: 20Quality: +20%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDefiance BannerAoE, Spell, Duration, AuraLevel: 1Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsTempest ShieldSpell, Lightning, ChainingLevel: 20Quality: +20%Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemies
Recharge Rate HelmDeicide Mask
Helmet
Quality: +20%
Evasion: 263
Energy Shield: 65
Sockets: B-B-B-B
Requires: Level 67
Adds 3 to 43 Lightning Damage to Spells
While a Unique Enemy is in your Presence, 33% increased Effect of Non-Damaging Ailments
+10% chance to Suppress Spell Damage
+99 to maximum Life
13% increased Energy Shield Recharge Rate crafted
Shock NovaSpell, AoE, Lightning, NovaLevel: 21Quality: +20%Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (15-242) to (137-2176) Lightning DamageRing always Shocks+10% to Maximum Effect of ShockAdditional Effects From 1-20% Quality:(0.5-10)% to Maximum Effect of ShockConcentrated EffectSupport, AoELevel: 20Quality: +20%Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area DamageAdded Lightning DamageLightning, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageLightning PenetrationLightning, SupportLevel: 20Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning DamageElemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageHypothermiaCold, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled
Life + SuppressionSadist Garb
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 876
Energy Shield: 204
Sockets: B-B-B-B-B-B
Requires: Level 68
14% increased effect of Non-Curse Auras from your Skills
Wrath has 29% increased Aura Effect
+20% chance to Suppress Spell Damage
+239 to Evasion Rating
+63 to maximum Energy Shield
+129 to maximum Life
9% of physical damage taken as fire damage ^2(new gravicious veiled mod)
^6Stat Priority: Life > Suppression > Grav Veiled Mod > Evasion / ES
Orb of StormsLightning, Spell, AoE, Chaining, OrbLevel: 20Quality: +20%Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning DamageOrb disappears after (10-29) StrikesStrikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the OrbBeam Splits towards 3 additional targetsStrikes every 0.50 seconds while Channelling a Lightning Skill near the OrbBase radius is 2.8 metresBeams Split towards targets within a base radius of 3.5 metresAdditional Effects From 1-20% Quality:Beam Splits towards (0.1-2) additional targets
Life + SuppressionDragonscale Gauntlets
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 167
Evasion: 167
Sockets: G-G-G-G
Requires: Level 67
20% chance to Unnerve Enemies for 4 seconds on Hit
+7% chance to Suppress Spell Damage
+12% chance to Suppress Spell Damage
+85 to maximum Life
Regenerate 60 Life per second
^6Stat Priority: Life > Suppression
WrathAura, Spell, AoE, LightningLevel: 20Quality: +20%Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine BlessingSupport, Aura, Duration, BlessingLevel: 20Quality: +20%Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectInspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostVaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 20Quality: +20%Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Life + SuppressionTwo-Toned Boots (Armour/Evasion)
Boots
Quality: +20%
Armour: 174
Evasion: 174
Sockets: G-G-G-G
Requires: Level 70
Drops Scorched Ground while moving, lasting 4 seconds
22% increased Cooldown Recovery Rate of Travel Skills
+13% chance to Suppress Spell Damage
+89 to maximum Life
30% increased Effect of Non-Damaging Ailments crafted
28% increased Movement Speed custom
15% chance to gain Onslaught for 4 seconds on Kill custom
^6Stat Priority: Life > Movement Speed > Suppression > Ailment Effect Craft
+1 Lightning AmuletCitrine Amulet
Amulet
Requires: Level 60
Allocates Ash, Frost and Storm crafted
+24 to Strength and Dexterity
16% increased Cast Speed
+89 to maximum Life
+1 to Level of all Lightning Skill Gems
30% increased Effect of Non-Damaging Ailments crafted
^6Stat Priority: Life > +1 Lightning Skills > Ailment Effect
Life RingVermillion Ring
Ring 1
Catalyst: Fertile +20%
Requires: Level 80
7% increased maximum Life
12% increased Cast Speed
+94 to maximum Life
Non-Channelling Skills have -6 to Total Mana Cost crafted
Berek's GripTwo-Stone Ring
Ring 2
Requires: Level 20
+14% to Cold and Lightning Resistances
28% increased Cold Damage
Adds 1 to 60 Lightning Damage to Spells and Attacks
+40 to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
Life BeltLeather Belt
Belt, Elder
Catalyst: Fertile +20%
Requires: Level 60
+40 to maximum Life
+118 to maximum Life
12% increased maximum Life
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Seething Divine Life Flask of Allaying
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 12 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 12 seconds if used while affected by Corrupted Blood
Delinquent's Granite Flask of the Tortoise
Flask 2
Quality: +20%
Requires: Level 27
Gain 3 Charges when you are Hit by an Enemy
50% increased Armour during Flask effect
Sinner's Jade Flask of the Antelope
Flask 3
Quality: +20%
Requires: Level 36
Gain 5 Charges when you are Hit by an Enemy
50% increased Evasion Rating during Flask effect
Delinquent's Quartz Flask of the Curlew
Flask 4
Quality: +20%
Requires: Level 36
Gain 3 Charges when you are Hit by an Enemy
50% reduced Effect of Curses on you during Flask Effect
Delinquent's Quicksilver Flask of the Lynx
Flask 5
Quality: +20%
Requires: Level 52
Gain 3 Charges when you are Hit by an Enemy
10% increased Movement Speed during Flask effect
Life + Damage JewelCobalt Jewel
Jewel
16% increased Lightning Damage
4% increased Cast Speed
6% increased maximum Life
Life + Damage Jewel
Life + Damage JewelCobalt Jewel
Jewel
16% increased Lightning Damage
4% increased Cast Speed
6% increased maximum Life
Life + Damage Jewel