Seismic Trap Saboteur Build

Stats

Life
5,111
Energy Shield
23
Mana
690
eHP
91,721
Resistances
79% Fire / 78% Cold / 78% Lightning / 66% Chaos

MagebaneKeystoneDexterity provides no inherent bonus to Evasion Rating+1% Chance to Suppress Spell Damage per 15 Dexterity

Character

Level
94 Saboteur
Attributes
197 Str / 252 Dex / 185 Int
Movement speed
+26%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King

Defence

Armour
17,074
Physical reduction
59%
Evasion
15,996
Evade
71%
Max hit
33.4k Physical / 52.6k Fire / 50.7k Cold / 50.7k Lightning / 40.1k Chaos

Recovery

Life regen
83/s
Mana regen
17/s

Calculated with

frenzy charges · enemy chilled · Pinnacle boss · enemy bleeding · enemy ignited

Skills

Seismic Trap 21
2.24/s · 6.0% / 150% crit
35.2k DPS
Trap and Mine Damage 20Trap and Mine DamageSupport, Trap, MineLevel: 20Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageUnbound Ailments 20Unbound AilmentsSupportLevel: 20Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsAdvanced Traps 20Advanced TrapsTrap, SupportLevel: 20Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedGrace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWithering Step 20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the Area
Molten Shell 10Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 10Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Defiance Banner 20Defiance BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Herald of Agony 17Herald of AgonySpell, Herald, Minion, Chaos, PhysicalLevel: 17Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you haveAgony Crawler deals (5-9)% increased Physical Damage per Virulence you haveAgony Crawler has (2-4)% increased Attack Speed per Virulence you haveBuff grants 20% chance to Poison on HitBuff grants 10% more Damage with PoisonMaximum 1 Summoned Agony Crawler40 Maximum VirulenceGrants Virulence when you Poison an EnemyMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(0.25-5) to Maximum Virulence
Shield Charge 16Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 16Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 16Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 16Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Exsanguinate 20ExsanguinateSpell, Chaining, Physical, DurationLevel: 20Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsTrap 16TrapSupport, TrapLevel: 16Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Skills have (0-19)% increased Trap Throwing SpeedSupported Skills deal (20-6)% less Trap DamageTrap lasts 4 secondsSupported Attack Skills cannot be used with Melee WeaponsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageCluster Traps 20Cluster TrapsTrap, SupportLevel: 20Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of EffectChain 20ChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range
Despair 1DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 1Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Per hit
15.7k
Cost
130 life

Equipment

ObliterationDemon's Horn
Weapon 1
Quality: +20%
Item Level: 83
Sockets: B-R-R
Requires: Level 56
35% increased Spell Damage
Gain 40% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Sorrow DutyCardinal Round Shield
Weapon 2
Armour: 289
Evasion: 289
Item Level: 81
Sockets: R-R R
Requires: Level 66
+16% chance to Suppress Spell Damage
24% increased Armour and Evasion
+97 to maximum Life
28% chance to Avoid Elemental Ailments
Foe VisorPig-Faced Bascinet
Helmet
Armour: 316
Evasion: 221
Item Level: 72
Sockets: B-G-R-G
Requires: Level 63
37% increased Armour and Evasion
+98 to maximum Life
+33% to Fire Resistance
+7% to Lightning Resistance
15% increased Stun and Block Recovery
+14% to Lightning and Chaos Resistances crafted
Gale SanctuaryGeneral's Brigandine
Body Armour
Armour: 742
Evasion: 803
Item Level: 82
Sockets: G-G-B-G-G-R
Corrupted
Requires: Level 66
+49 to Dexterity
+37 to Evasion Rating
66% increased Armour and Evasion
+129 to maximum Life
+13% to Cold Resistance
24% increased Stun and Block Recovery
Hypnotic PawDragonscale Gauntlets
Gloves
Armour: 184
Evasion: 208
Item Level: 82
Sockets: R-R-G-B
Requires: Level 67
+12% chance to Suppress Spell Damage
+18 to Evasion Rating
38% increased Armour and Evasion
+22 to maximum Life
Gain 11 Life per Enemy Killed
14% increased Stun and Block Recovery
+57 to maximum Life crafted
Maelstrom PaceDragonscale Boots
Boots
Armour: 236
Evasion: 236
Item Level: 82
Sockets: G-G-G-R
Requires: Level 65
87% increased Armour and Evasion
+76 to maximum Life
+37% to Fire Resistance
+43% to Cold Resistance
24% increased Stun and Block Recovery
19% increased Movement Speed crafted
Cannot be Chilled crafted
Oblivion ClaspLapis Amulet
Amulet
Item Level: 56
Requires: Level 38
Allocates Toxic Strikes crafted
+25 to Intelligence
+59 to maximum Life fractured
5% increased Spell Damage
17% increased Fire Damage
+14% to all Elemental Resistances
+22% to Lightning Resistance crafted
Rapture TwirlAmethyst Ring
Ring 1
Item Level: 72
Requires: Level 64
+22% to Chaos Resistance
+67 to Evasion Rating
+60 to maximum Life
Regenerate 5.3 Mana per second
+15% to all Elemental Resistances
+22% to Chaos Resistance
+20% to Lightning and Chaos Resistances
Non-Channelling Skills have -7 to Total Mana Cost crafted
Apocalypse TwirlTwo-Stone Ring
Ring 2 · Hunter
Item Level: 83
Requires: Level 60
+15% to Fire and Cold Resistances
+47 to Intelligence
+39 to Evasion Rating
+13 to maximum Energy Shield
+76 to maximum Life
+44% to Cold Resistance
Curse Enemies with Despair on Hit, with 20% increased Effect
Gale BuckleHeavy Belt
Belt
Item Level: 75
Requires: Level 64
+33 to Strength
+5 to Armour
+1 to maximum Energy Shield
+92 to maximum Life
+41% to Fire Resistance
+33% to Cold Resistance
+14% to Lightning and Chaos Resistances crafted
Ebullient Divine Life Flask of Plenty
Flask 1
Item Level: 61
Requires: Level 60
50% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Recover an additional 22% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life
Transgressor's Silver Flask of the Skink
Flask 2
Item Level: 72
Requires: Level 40
Gain 1 Charge when you are Hit by an Enemy
41% less Duration
Immunity to Bleeding and Corrupted Blood during Flask Effect
Allocated Granite Flask of the Curlew
Flask 3
Item Level: 75
Requires: Level 54
57% increased Charge Recovery
25% reduced effect
52% reduced Effect of Curses on you during Flask Effect
Plentiful Quartz Flask of the Lynx
Flask 4
Item Level: 74
Requires: Level 52
+23 to Maximum Charges
9% increased Movement Speed during Flask effect
Brewer's Quicksilver Flask of the Curlew
Flask 5
Item Level: 85
Requires: Level 52
24% reduced Charges per use
52% reduced Effect of Curses on you during Flask Effect
Coated ShrapnelCrimson Jewel
Jewel
Item Level: 26
Radius: Small
Traps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal 3 to 4 added Physical Damage
Coated Shrapnel
Viper SparkCrimson Jewel
Jewel
Item Level: 79
15% increased Cold Damage
7% increased maximum Life
+11% to Fire and Lightning Resistances
Viper Spark
Coated ShrapnelCrimson Jewel
Jewel
Item Level: 36
Radius: Small
Traps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal 3 to 5 added Physical Damage
Coated Shrapnel