Boneshatter Juggernaut Build

Chimeric EtcherSundering Axe
Weapon 1 · Elder
Quality: +20%
Item Level: 85
Sockets: R-R-R-R-R-R
Requires: Level 60
8% increased Explicit Physical Modifier magnitudes crafted
+20% to Damage over Time Multiplier for Bleeding
257% increased Physical Damage
Adds 32 to 77 Physical Damage
25% increased Attack Speed
+145 to Accuracy Rating
Removes Bleeding when you use a Warcry
+37% to Physical Damage over Time Multiplier crafted
Maelstrom ShelterKnight Helm
Helmet · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 606
Evasion: 727
Item Level: 86
Sockets: B-G-R-R
Requires: Level 73
41% reduced Effect of Shock on you
+1% to maximum Lightning Resistance
+141 to maximum Life fractured
+14% chance to Suppress Spell Damage
+58 to Evasion Rating
+31 to maximum Life
+41% to Fire Resistance
+45% to Cold Resistance
74% increased Armour and Evasion crafted
Fractured Item
Hypnotic WrapConquest Lamellar
Body Armour · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 2741
Evasion: 2796
Item Level: 86
Sockets: R-R-R-R-R-R
Requires: Level 84
While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Fire Damage
+2% to all maximum Resistances
+21% chance to Suppress Spell Damage fractured
+328 to Armour
+351 to Evasion Rating
100% increased Armour and Evasion
+162 to maximum Life
7% additional Physical Damage Reduction
+15% to Fire and Chaos Resistances crafted
Fractured Item
Chimeric PawChimerascale Gauntlets
Gloves · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 284
Evasion: 240
Item Level: 87
Sockets: B-R-G-R
Requires: Level 78
+6% chance to Suppress Spell Damage
While a Unique Enemy is in your Presence, +17% to Physical Damage over Time Multiplier
+129 to maximum Life fractured
+14% chance to Suppress Spell Damage
+37 to Armour
+25 to maximum Life
+35% to Cold Resistance
+30% to Chaos Resistance
43% increased Damage while Leeching crafted
Fractured Item
Vengeance TrailWyvernscale Boots
Boots · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 328
Evasion: 328
Item Level: 85
Sockets: R-R-R-G
Requires: Level 84
7% increased Life Regeneration rate
4% increased Action Speed
+126 to maximum Life fractured
+14% chance to Suppress Spell Damage
+28% to Cold Resistance
+41% to Lightning Resistance
28% increased Movement Speed
100% chance to Avoid being Chilled
20% increased Armour and Evasion crafted
+14 to maximum Life crafted
Fractured Item
Dire ScarabTurquoise Amulet
Amulet
Item Level: 86
Requires: Level 65
Allocates Inveterate crafted
+28 to Dexterity and Intelligence
+126 to maximum Life fractured
+66 to Strength
+45% to Cold Resistance
+28% to Chaos Resistance
+1 to Level of all Physical Skill Gems
Non-Channelling Skills have -7 to Total Mana Cost crafted
Fractured Item
Death KnuckleTopaz Ring
Ring 1
Item Level: 85
Requires: Level 67
+30% to Lightning Resistance
+134 to maximum Life fractured
+35 to Dexterity
+69 to maximum Mana
+47% to Fire Resistance
+34% to Chaos Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Fractured Item
Dread BandTopaz Ring
Ring 2
Item Level: 86
Requires: Level 67
+30% to Lightning Resistance
+136 to maximum Life fractured
Adds 1 to 2 Physical Damage to Attacks
+48% to Fire Resistance
+45% to Lightning Resistance
+30% to Chaos Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Fractured Item
Dusk LashCord Belt
Belt · Hunter
Item Level: 86
Split
Requires: Level 67
Allocates Entrench crafted
Can be Anointed
+51 to Strength
14% reduced Enemy Stun Threshold
+41 to maximum Energy Shield
+145 to maximum Life
12% increased maximum Life
+48% to Fire Resistance
Bubbling Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 80
Requires: Level 63
37% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 8 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 8 seconds if used while affected by Corrupted Blood
Horticultural Blood Sap Tincture of Dissolution
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 68
28% chance to cause Bleeding with Melee Weapons
129% increased Damage with Bleeding from Melee Weapons
20% increased effect
+47% to Damage over Time Multiplier with Melee Weapon Attacks
The Writhing JarHallowed Hybrid Flask
Flask 3
Quality: +20%
Item Level: 79
Requires: Level 60
17% reduced Charges per use
65% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
Flagellant's Granite Flask of the Armadillo
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 67
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
60% increased Armour during Effect
Flagellant's Ruby Flask of Craft
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
Regenerate 3% of Life per second during Effect crafted
Dusk ScarLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: +2 to Dexterity
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Master the Fundamentals
Dusk Scar
Eagle GlimmerSmall Cluster Jewel
Jewel
Item Level: 83
Requires: Level 62
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 4% increased maximum Life crafted
Added Small Passive Skills also grant: +33 to Armour
Added Small Passive Skills also grant: +6% to Chaos Resistance
Added Small Passive Skills also grant: +3% to all Elemental Resistances
1 Added Passive Skill is Fettle
Eagle Glimmer
Carrion WoundSmall Cluster Jewel
Jewel
Item Level: 85
Requires: Level 67
Adds 3 Passive Skills crafted
Added Small Passive Skills grant: 6% increased Mana Reservation Efficiency of Skills crafted
Added Small Passive Skills also grant: +5 to All Attributes
Added Small Passive Skills also grant: +13 to Dexterity
Added Small Passive Skills also grant: +5 to Maximum Energy Shield
Added Small Passive Skills have 35% increased Effect
Carrion Wound
Kraken CreedMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 60
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
Added Small Passive Skills also grant: +3 to All Attributes
Added Small Passive Skills also grant: +4% to Fire Resistance
1 Added Passive Skill is Lead By Example
1 Added Passive Skill is Mob Mentality
Kraken Creed

Character

Level
100 Juggernaut
Attributes
212 Str / 114 Dex / 55 Int
Movement speed
+30%
Charges
0/7 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
6,037
Energy shield
43
Mana
730
Armour
22,611
Physical reduction
77%
Spell suppression
100%
Resistances
85% Fire / 82% Cold / 84% Lightning / 77% Chaos
Effective HP
64,371
Max hit
19.9k Physical / 70.5k Fire / 60.5k Cold / 66.8k Lightning / 54.8k Chaos

Recovery

Life regen
1,005/s
Mana regen
13/s
Life leech
1,282/s

Offence

Boneshatter of Complex Trauma
723k DPS
With ailments
1.8M
Speed
1.93/s
Cost
14 mana, 27 mana/s
Boneshatter of Complex Trauma 20/20Boneshatter of Complex TraumaAttack, Melee, Strike, AoE, Duration, PhysicalLevel: 20Quality: +20%Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Physical DamageGain 1 Trauma the first time this Attack Hits an EnemyTake (18-582) Physical Damage per Trauma when you gain TraumaTrauma lasts 6.0 seconds(8-15)% more Damage per Trauma, up to 200%Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%Lose all Trauma on reaching 10 TraumaAdditional Effects From 1-20% Quality:(0.25-5)% more Damage per Trauma, up to 200%Volatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Ruthless 21/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Cruelty 20/20CrueltySupport, DurationLevel: 20Quality: +20%Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills · Melee Physical Damage 21/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 21Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Overexertion 20/20OverexertionWarcry, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if Exerted
Leap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Momentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Frostblink 8/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 8Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateLeap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Vaal Molten Shell 16/20Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 16Quality: +20%Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationEnduring Cry 20/20Enduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateArctic Armour 20Arctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 14/20Cast when Damage TakenSupport, Spell, TriggerLevel: 14Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Vulnerability 20/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedBattlemage's Cry 20/20Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Infernal Cry 20/20Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateWar Banner 20/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsAncestral Cry 20/20Ancestral CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateAutoexertion 20/20AutoexertionWarcry, Trigger, SpellLevel: 20Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedRallying Cry 20/20Rallying CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateMaim 19MaimAttack, Physical, SupportLevel: 19Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim