Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsWithering Touch 20Withering TouchChaos, Physical, Attack, Support, DurationLevel: 20Supports attack skills.Supported Skills gain (10-29)% of Physical Damage as Extra Chaos DamageWithered lasts 2 secondsSupported Skills have 25% chance to inflict Withered on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Ballista Totem 1Ballista TotemBow, Projectile, Support, TotemLevel: 1Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed · Focused Ballista 20Focused BallistaProjectile, Support, TotemLevel: 20Supports skills that summon ballista totems. Cannot modify the skills of minions.Supported Skills have (25-35)% more Attack SpeedSupported Skills deal (0-9)% more DamageSupported Skills have (40-68)% increased Totem Placement speedBallista Totems from Supported Skills only Attack when you fire an Attack ProjectileAdditional Effects From 1-20% Quality:(0.5-10)% increased Totem Damage
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Smoke Mine 20Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 20Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement Speed
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Withering Step 20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the Area
Empower 2/20EmpowerExceptional, SupportLevel: 2Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) seconds
Empower 2/20EmpowerExceptional, SupportLevel: 2Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Concentrated Effect 20Concentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Toxic Rain 20/20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Quality: +20%Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsEmpower 2/20EmpowerExceptional, SupportLevel: 2Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience · Efficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Mirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Vicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Void Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Despair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseFlame Dash 13Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 13Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate