Tornado Shot 21/20Tornado ShotAttack, Projectile, BowLevel: 21Quality: +20%Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Fires 3 secondary ProjectilesAdditional Effects From 1-20% Quality:(2-40)% increased Projectile SpeedIncreased Critical Damage 21/20Increased Critical DamageCritical, SupportLevel: 21Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike Multiplier · Awakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Inspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost · Trinity 21/20TrinitySupportLevel: 21Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Awakened Vicious Projectiles 5/20Awakened Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 5Quality: +20%Supports projectile attack skills.Supported Skills deal (50-59)% more Physical Projectile Attack DamageSupported Skills deal (50-59)% more Physical Damage over TimeSupported Skills deal (50-59)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Frenzy 20/20FrenzyAttack, Projectile, BowLevel: 20Quality: +20%Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeSniper's Mark 21/20Sniper's MarkSpell, Curse, MarkLevel: 21Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsManaforged Arrows 20/20Manaforged ArrowsBow, Support, TriggerLevel: 20Quality: +20%Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery Rate · Power Charge On Critical 20/20Power Charge On CriticalCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeSupported Skills deal 4% more Damage per Power ChargeAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical Strike · Cast On Critical Strike 20/20Cast On Critical StrikeCritical, Support, Spell, TriggerLevel: 20Quality: +20%Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an EnemyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Attack Critical Strike Chance · Lifetap 21/20LifetapSupport, DurationLevel: 21Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Animate Guardian 20/20Animate GuardianSpell, MinionLevel: 20Quality: +20%Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Can use Items requiring up to Level (33-100)Minions have (0-38)% more Maximum LifeMinion deals (0-38)% more DamageAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedHaste 20/20HasteAura, Spell, AoELevel: 20Quality: +20%Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGuardian's Blessing 20/20Guardian's BlessingSupport, Aura, Blessing, MinionLevel: 20Quality: +20%Must support both a skill that creates minions which can be damaged, and an aura skill that creates permanent auras around you. Cannot support triggered skills, banner skills or stance skills.Supported Skills have 27% increased Aura effectSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Aura Skills have no ReservationSupported Skills cannot apply Auras on you unless you have Minions from a Supported SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect · Meat Shield 20/20Meat ShieldSupport, MinionLevel: 20Quality: +20%Supports skills which create Minions.Minions from Supported Skills take (15-24)% less DamageMinions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near youSupported Skills have (10-29)% increased Minion Movement SpeedMinions from Supported Skills have 20% chance to Taunt on HitMinions from Supported Skills are DefensiveAdditional Effects From 1-20% Quality:Minions from Supported Skills take (0.25-5)% less Damage
Determination 21/20DeterminationAura, Spell, AoE, PhysicalLevel: 21Quality: +20%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHatred 20/20HatredAura, Spell, AoE, ColdLevel: 20Quality: +20%Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnlighten 4/20EnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Precision 21/20PrecisionAura, Critical, Spell, AoELevel: 21Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVitality 10/20VitalityAura, Spell, AoELevel: 10Quality: +20%Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20/20ArroganceAura, SupportLevel: 20Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Blood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed