Discharge Elementalist Build

Rune KnellVoid Sceptre
Weapon 1
Item Level: 73
Sockets: B-B-B
Requires: Level 68
40% increased Elemental Damage
+11% to Damage over Time Multiplier
13% increased Attack Speed
+1 to Level of all Fire Spell Skill Gems
+454 to Accuracy Rating
+18% to Fire Damage over Time Multiplier crafted
Redblade BannerPainted Tower Shield
Weapon 2
Quality: +26%
Item Level: 62
Sockets: R-R-R
Requires: Level 35
+30 to maximum Life
84% increased Armour
+60 to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
Loath HornZealot Helmet
Helmet · Elder
Quality: +20%
Item Level: 82
Sockets: B-G-B-B
Requires: Level 44
Socketed Gems are Supported by Level 16 Burning Damage
Socketed Gems are Supported by Level 20 Less Duration
+42% to Fire Resistance
+30% to Chaos Resistance
24% increased Burning Damage
+70 to maximum Life crafted
Victory HideCrusader Plate
Body Armour
Item Level: 83
Sockets: B-B-R-B-B-G
Corrupted
Requires: Level 59
+378 to Armour
41% increased Armour
+116 to maximum Life
+40% to Cold Resistance
+30% to Chaos Resistance
30% increased Stun and Block Recovery
Eagle TalonsHydrascale Gauntlets
Gloves · Hunter
Quality: +20%
Item Level: 82
Sockets: G-B-R-R
Requires: Level 59
+54 to Strength
+16% to Fire Damage over Time Multiplier
36% increased Armour and Evasion
+29% to Lightning Resistance
+66 to maximum Life crafted
Oblivion LeagueWyrmscale Boots
Boots
Item Level: 74
Sockets: B-G-R-R
Corrupted
Requires: Level 51
+1 to Maximum Endurance Charges
+35 to Strength
+41 to maximum Life
+38% to Fire Resistance
30% increased Movement Speed
Tempest MedallionCoral Amulet
Amulet · Warlord
Item Level: 83
Requires: Level 65
Allocates Vigour crafted
Regenerate 2.3 Life per second
Grants Level 20 Aspect of the Spider Skill
+41 to Dexterity
10% increased Armour
+18% to Cold Resistance
+1 to Level of all Fire Skill Gems
+53 to maximum Life crafted
Romira's BanquetDiamond Ring
Ring 1
Item Level: 80
Corrupted
Requires: Level 60
+15% to all Elemental Resistances
+333 to Accuracy Rating
+18% to Global Critical Strike Multiplier
+45 to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical Strike
Kaom's WayCoral Ring
Ring 2
Requires: Level 32
+30 to maximum Life
+20 to Strength
0.4% of maximum Life Regenerated per second per Endurance Charge
+4 Life gained for each Enemy hit by your Attacks
+1 Maximum Endurance Charge
Blight BuckleLeather Belt
Belt
Item Level: 82
Requires: Level 64
+32 to maximum Life
+15 to maximum Energy Shield
+94 to maximum Life
+44% to Lightning Resistance
+30% to Chaos Resistance
+17 to Strength and Dexterity crafted
Enduring Eternal Mana Flask of Warding
Flask 1
Quality: +20%
Item Level: 69
Requires: Level 65
30% reduced Amount Recovered
Immune to Curses during Flask effect
Removes Curses on use
30% reduced Duration
Flask Effect is not removed at Full Mana
Flask Effect does not Queue
Chemist's Sulphur Flask of Heat
Flask 2
Quality: +20%
Item Level: 64
Requires: Level 35
Creates Consecrated Ground on Use
24% reduced Charges used
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Experimenter's Granite Flask of Iron Skin
Flask 3
Quality: +20%
Item Level: 60
Requires: Level 27
100% increased Armour during Flask effect
36% increased Duration
Chemist's Quicksilver Flask of Adrenaline
Flask 4
Quality: +20%
Item Level: 61
Requires: Level 11
24% reduced Charges used
30% increased Movement Speed during Flask effect
Seething Divine Life Flask of Staunching
Flask 5
Quality: +20%
Item Level: 70
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Vivid SliverCobalt Jewel
Jewel
Item Level: 78
10% reduced Reflected Elemental Damage taken
12% increased Damage over Time
15% increased Cold Damage
5% increased maximum Life
17% increased Burning Damage
Vivid Sliver
Apocalypse WoundMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Fire Damage over Time Multiplier crafted
Added Small Passive Skills also grant: +4% to Chaos Resistance
Added Small Passive Skills also grant: +2% to Fire Resistance
1 Added Passive Skill is Blowback
1 Added Passive Skill is Burning Bright
Apocalypse Wound
Entropy VesselCrimson Jewel
Jewel
Item Level: 72
6% increased maximum Life
+7% to Chaos Resistance
20% increased Burning Damage
Entropy Vessel
Sol HeartMedium Cluster Jewel
Jewel
Item Level: 71
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Fire Damage over Time Multiplier crafted
Added Small Passive Skills also grant: +2% to Fire Resistance
Added Small Passive Skills also grant: 5% increased Mana Regeneration Rate
1 Added Passive Skill is Blowback
1 Added Passive Skill is Burning Bright
Sol Heart
Behemoth StarCrimson Jewel
Jewel
Item Level: 72
12% increased Damage over Time
5% increased maximum Life
19% increased Burning Damage
Behemoth Star
Damnation HopeCrimson Jewel
Jewel
Item Level: 83
6% increased Attack Speed with Staves
5% increased maximum Life
+8% to Chaos Resistance
19% increased Burning Damage
Damnation Hope
Brood WoundLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Fire Damage crafted
Added Small Passive Skills also grant: +5% to Fire Resistance
1 Added Passive Skill is Burning Bright
1 Added Passive Skill is Prismatic Heart
Brood Wound
Honour StoneCrimson Jewel
Jewel
Item Level: 73
6% increased maximum Life
+7% to Chaos Resistance
0.22% of Physical Attack Damage Leeched as Life
18% increased Burning Damage
Honour Stone
Fulgent CreedViridian Jewel
Jewel
Item Level: 73
10% increased Frenzy Charge Duration
15% increased Fire Damage
6% increased maximum Life
+11% to Fire and Cold Resistances
+11% to Cold and Lightning Resistances
Fulgent Creed

Character

Level
93 Elementalist
Attributes
360 Str / 72 Dex / 182 Int
Movement speed
+22%
Charges
8/8 Endurance / 0/3 Frenzy / 3/3 Power
Bandit
Kill all
Pantheon
Solaris, Ryslatha

Defence

Life
6,343
Energy shield
60
Mana
932
Armour
3,268
Physical reduction
62%
Resistances
76% Fire / 75% Cold / 75% Lightning / 75% Chaos

Offence

Discharge
396k DPS
With ailments
3.4M
Per hit
261k
Speed
1.52/s
Crit
15.4% × 1.00
Cost
59 mana

Calculated with

power charges · wave of conviction exposure type fire · enemy ignited · enemy shocked · endurance charges · None boss

Discharge 21/23DischargeSpell, AoE, Fire, Cold, Lightning, NovaLevel: 21Quality: +23%Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (79-735) to (237-2206) base Lightning Damage per Power Charge removedDeals (126-1176) to (189-1765) base Fire Damage per Endurance Charge removedDeals (126-1176) to (189-1765) base Cold Damage per Frenzy Charge removedBase radius is 3 metres15% more Area of Effect per Charge removed60% less Damage with AilmentsAdditional Effects From 1-20% Quality:(0.5-10)% chance to deal Damage without removing ChargesCombustion 20/20CombustionFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Burning Damage 20/20Burning DamageFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (20-34)% more Burning DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Burning Damage · Ignite Proliferation 20/20Ignite ProliferationFire, Support, AoELevel: 20Quality: +20%Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within (1.4-2) metresSupported Skills deal (15-24)% more Damage with IgniteAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Unbound Ailments 20/20Unbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported Skills · Deadly Ailments 20/20Deadly AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Armageddon Brand 21Armageddon BrandSpell, AoE, Fire, Duration, BrandLevel: 21Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire DamageDeals (10-29)% more Damage with Hits against Branded EnemyBase radius is 2.2 metresActivates every 1.5 seconds while AttachedCan be Detached for a total Duration of 6.00 secondsCan be Attached for a total Duration of 5.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:Deals (0.5-10)% more Damage with Hits against Branded EnemyDeadly Ailments 20/20Deadly AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Combustion 20/20CombustionFire, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Ignite Proliferation 20/20Ignite ProliferationFire, Support, AoELevel: 20Quality: +20%Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within (1.4-2) metresSupported Skills deal (15-24)% more Damage with IgniteAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Wave of Conviction 20/20Wave of ConvictionSpell, AoE, Duration, Fire, Lightning, PhysicalLevel: 20Quality: +20%An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical DamageBase duration is (0.50-0.69) seconds25% of Physical Damage Converted to Fire Damage25% of Physical Damage Converted to Lightning DamageBase secondary duration is 4.00 secondsExposure applies -15% to Elemental Resistance matching highest Damage takenAdditional Effects From 1-20% Quality:Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesFlammability 20/20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationHextouch 20/20HextouchSupport, Hex, TriggerLevel: 20Quality: +20%Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on Hit
Portal 1/20PortalSpellLevel: 1Quality: +20%Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast SpeedMalevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDread Banner 18Dread BannerAoE, Spell, Duration, AuraLevel: 18You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsFlesh and Stone 18Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnduring Cry 20/20Enduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateSecond Wind 20/20Second WindSupportLevel: 20Quality: +20%Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate · Blood Magic 19
Steelskin 19SteelskinSpell, Duration, GuardLevel: 19Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSummon Stone Golem 20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectCast when Damage Taken 20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger