Ascendant Build

Stats

Life
5,004
Energy Shield
451
Mana
970
eHP
44,404
Resistances
78% Fire / 79% Cold / 79% Lightning / 0% Chaos

Iron WillKeystoneStrength's Damage bonus applies to all Spell Damage as well

Character

Level
83 Ascendant
Attributes
428 Str / 90 Dex / 253 Int
Movement speed
+12%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King, Ryslatha

Defence

Armour
2,844
Physical reduction
20%
Block
72%
Spell block
59%
Spell suppression
9%
Max hit
7.2k Physical / 26.6k Fire / 27.7k Cold / 27.7k Lightning / 6.1k Chaos

Recovery

Life regen
190/s
Mana regen
24/s

Skills

Exsanguinate 19/1
1.34/s · 6.0% / 150% crit
267k Total DPS
Hit
44.8k
Damage over time
223k
Swift Affliction 13Swift AfflictionSupport, DurationLevel: 13Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBrutality 18BrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageUnleash 18UnleashSpell, SupportLevel: 18Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 SealsSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Skills deal (45-26)% less Damage when ReoccurringAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Reap 19ReapSpell, Physical, AoE, DurationLevel: 19A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical DamageDeals (147.2-2422.5) Base Physical Damage per secondDeals 15% more Damage per Blood ChargeCosts 20% more Life per Blood ChargeBase duration is 1.00 secondBase radius is 2.5 metresModifiers to Spell Damage apply to this Skill's Damage Over Time effectGain a Blood Charge if this Skill Hits Enemies and none of them DieLose a Blood Charge when an Enemy Dies while affected by this Skill's DebuffAdditional Effects From 1-20% Quality:Deals (0.25-5)% more Damage per Blood ChargeCorrupting Fever 19Corrupting FeverSpell, Duration, PhysicalLevel: 19Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (8.1-411) Base Physical Damage per secondBuff Duration is refreshed after you spend a total of (26-205) LifeBase Debuff Duration is 1.50 secondsBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationEfficacy 19EfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBrutality 16BrutalityPhysical, SupportLevel: 16Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Flesh Offering 18Flesh OfferingMinion, Spell, DurationLevel: 18Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions (20-30)% increased Attack SpeedGrants Minions (20-29)% increased Movement SpeedGrants Minions (20-30)% increased Cast SpeedBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Offering
Blood Rage 7Blood RageSpell, Duration, PhysicalLevel: 7Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Flame Dash 17Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 17Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Shield Charge 19Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 19Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedVulnerability 19VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 19Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingDesecrate 1DesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedFaster Attacks 14Faster AttacksAttack, SupportLevel: 14Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Pride 19PrideSpell, AoE, Aura, PhysicalLevel: 19Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Flesh and Stone 18Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Malevolence 18MalevolenceAura, Spell, AoELevel: 18Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBone Offering 18Bone OfferingMinion, Spell, DurationLevel: 18Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Offering
Frostblink 3FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 3Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Per hit
21.4k
Cost
118 life
Full DPS
524k

Equipment

MalevolenceAura, Spell, AoELevel: 18Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBone OfferingMinion, Spell, DurationLevel: 18Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 3Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Rune GoadImbued Wand
Weapon 1
Item Level: 71
Sockets: B-B B
Requires: Level 59
36% increased Spell Damage
15% increased Physical Damage
11% increased Lightning Damage
+25% to Lightning Resistance
Minions deal 51% increased Damage
+18 to Accuracy Rating
+19% to Physical Damage over Time Multiplier crafted
PrideSpell, AoE, Aura, PhysicalLevel: 19Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Foe BastionBronze Tower Shield
Weapon 2
Quality: +20%
Armour: 378
Item Level: 74
Sockets: G R R
Requires: Level 47
+31 to maximum Life
11% Chance to Block Spell Damage
You take 31% reduced Extra Damage from Critical Strikes
+150 to maximum Life
+45% to Cold Resistance
48% increased Chance to Block crafted
ExsanguinateSpell, Chaining, Physical, DurationLevel: 19Quality: +1%Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsSwift AfflictionSupport, DurationLevel: 13Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageUnleashSpell, SupportLevel: 18Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 SealsSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Skills deal (45-26)% less Damage when ReoccurringAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
HonourhomeSoldier Helmet
Helmet
Quality: +10%
Armour: 100
Energy Shield: 24
Item Level: 74
Sockets: R-G-R-B
Requires: Level 12
+2 to Level of Socketed Gems
Adds 1 to 30 Lightning Damage to Spells and Attacks
139% increased Armour and Energy Shield
11% increased Rarity of Items found
17% reduced Mana Cost of Skills
ReapSpell, Physical, AoE, DurationLevel: 19A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical DamageDeals (147.2-2422.5) Base Physical Damage per secondDeals 15% more Damage per Blood ChargeCosts 20% more Life per Blood ChargeBase duration is 1.00 secondBase radius is 2.5 metresModifiers to Spell Damage apply to this Skill's Damage Over Time effectGain a Blood Charge if this Skill Hits Enemies and none of them DieLose a Blood Charge when an Enemy Dies while affected by this Skill's DebuffAdditional Effects From 1-20% Quality:Deals (0.25-5)% more Damage per Blood ChargeEfficacySupport, DurationLevel: 19Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeBrutalityPhysical, SupportLevel: 16Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageCorrupting FeverSpell, Duration, PhysicalLevel: 19Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (8.1-411) Base Physical Damage per secondBuff Duration is refreshed after you spend a total of (26-205) LifeBase Debuff Duration is 1.50 secondsBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Havoc ShellGrand Ringmail
Body Armour
Quality: +20%
Armour: 1100
Energy Shield: 185
Item Level: 76
Sockets: R-B-R-R
Requires: Level 73
Hatred has 21% increased Aura Effect
16% increased Cold Damage
+41 to Strength
35% increased Armour and Energy Shield
+156 to maximum Life
+29% to Cold Resistance
+35% to Lightning Resistance
15% increased Stun and Block Recovery
+113 to Armour crafted
Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 19Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster AttacksAttack, SupportLevel: 14Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedVulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 19Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingDesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast Speed
Carrion NailsDragonscale Gauntlets
Gloves
Quality: +20%
Armour: 151
Evasion: 151
Item Level: 68
Sockets: G-R-R-G
Requires: Level 67
7% increased Effect of your Marks
+1% to maximum Cold Resistance
+9% chance to Suppress Spell Damage
Adds 1 to 28 Lightning Damage to Attacks
+71 to maximum Life
+41% to Cold Resistance
+26% to Fire Resistance crafted
Blood RageSpell, Duration, PhysicalLevel: 7Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 17Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Torment MarchSorcerer Boots
Boots
Energy Shield: 53
Item Level: 74
Sockets: G R B-B
Requires: Level 67
+13% to Lightning Resistance
+108 to maximum Life
+42% to Fire Resistance
+41% to Cold Resistance
+10% to Lightning Resistance
20% increased Movement Speed
Regenerate 20 Life per second crafted
+37 to maximum Mana crafted
Grim GorgetAgate Amulet
Amulet
Item Level: 73
Requires: Level 57
+21 to Strength and Intelligence
+24 to all Attributes
11% increased Cold Damage
Adds 6 to 60 Lightning Damage to Attacks
+57 to maximum Life
+30% to Chaos Resistance
Regenerate 20 Life per second crafted
+40 to maximum Mana crafted
Skull CoilTwo-Stone Ring
Ring 1
Item Level: 48
Requires: Level 38
+12% to Fire and Lightning Resistances
+9 to all Attributes
Adds 7 to 11 Fire Damage to Attacks
+83 to maximum Life
+14% to all Elemental Resistances
41% reduced Ignite Duration on you crafted
Corruption WhorlAmethyst Ring
Ring 2
Item Level: 69
Requires: Level 54
+22% to Chaos Resistance
+36 to Strength
+35 to maximum Mana
+31% to Fire Resistance
+35% to Lightning Resistance
+45 to maximum Life crafted
Gloom StrapLeather Belt
Belt
Item Level: 78
Requires: Level 59
+39 to maximum Life
+45 to Strength
+141 to maximum Life
+13% to Lightning Resistance
15% increased Stun Duration on Enemies
+196 to Armour and Evasion Rating crafted
Terrified Eternal Life Flask of Bounty
Flask 1
Quality: +25%
Item Level: 73
Requires: Level 65
18% reduced Amount Recovered
Instant Recovery when on Low Life
Recover an additional 23% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life
Simmering Divine Life Flask of Earthing
Flask 2
Item Level: 69
Requires: Level 60
55% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Shock for 8 seconds if used while Shocked
Abundant Ruby Flask of Persistence
Flask 3
Quality: +20%
Item Level: 69
Requires: Level 49
+31 to Maximum Charges
43% Chance to Avoid being Stunned during Effect
Dolomite Eternal Life Flask of Quashing
Flask 4
Item Level: 69
Requires: Level 65
24% increased Charges per use
28% increased Amount Recovered
Grants Immunity to Ignite for 9 seconds if used while Ignited
Removes all Burning when used
Bountiful Eternal Life Flask of Sealing
Flask 5
Item Level: 70
Requires: Level 65
+24 to Maximum Charges
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Chimeric EyeCrimson Jewel
Jewel
Item Level: 71
+3% Chance to Block Attack Damage while holding a Shield
+7 to all Attributes
+12 to Intelligence
Chimeric Eye