Tornado Shot Deadeye Build

Stats

Life
4,039
Mana
986
Resistances
75% Fire / 76% Cold / 74% Lightning / -1% Chaos

Character

Level
95 Deadeye
Attributes
130 Str / 369 Dex / 167 Int
Bandit
Oak

Defence

Physical reduction
14%
Evasion
30,454
Evade
77%

Recovery

Life leech
374/s

Skills

Tornado Shot 20/23
2.17/s · 86.5% / 476% crit
25.3k DPS
Increased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierBrutality 18/20BrutalityPhysical, SupportLevel: 18Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamagePhysical Projectile Attack Damage 20/20Increased Critical Strikes 20/23Increased Critical StrikesCritical, SupportLevel: 20Quality: +23%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceGreater Multiple Projectiles 21/20Greater Multiple ProjectilesSupport, ProjectileLevel: 21Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Charged Dash 18/8Charged DashMovement, AoE, Channelling, Attack, Melee, LightningLevel: 18Quality: +8%Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage. Requires a Melee Weapon.50% of Physical Damage Converted to Lightning DamageHits from Final wave deal 75% of Damage per stageDeals 150% more Damage with Hits while Channelling if Illusion has finished movingIllusion moves at 130% of your Movement SpeedAdditional Effects From 1-20% Quality:Illusion moves at an additional (1-20)% of your Movement SpeedBlock Chance Reduction 15Block Chance ReductionSupport, DurationLevel: 15Supports any skill that hits enemies.Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported SkillsSupported Skills inflict Overpowered for 4 seconds when BlockedOverpowered applies -5% chance to Block Attack and Spell DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% reduced Enemy Block Chance
Enfeeble 20/20EnfeebleSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationGrace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlasphemy 20BlasphemySupport, Hex, AuraLevel: 20Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.25% less Effect of Supported CursesSupported Curse Skills apply their Curses as AurasSupported Curse Skills also count as Aura SkillsUsing Supported Skills is InstantAdditional Effects From 1-20% Quality:(1-20)% increased Area of Effect of Supported Curse Skills
Vaal Grace 19Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 19Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArctic Armour 19/20Arctic ArmourSpell, Duration, ColdLevel: 19Quality: +20%Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Summon Ice Golem 1Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 1Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectImmortal Call 8Immortal CallSpell, Duration, GuardLevel: 8Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateWarlord's Mark 1Warlord's MarkSpell, Curse, MarkLevel: 1Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitCast when Damage Taken 6Cast when Damage TakenSupport, Spell, TriggerLevel: 6Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Ball Lightning 1Ball LightningSpell, Projectile, AoE, LightningLevel: 1Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning DamageBase radius is 2 metresAdditional Effects From 1-20% Quality:Base radius is (0.01-0.2) metresFrost Wall 1Frost WallSpell, Duration, ColdLevel: 1Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold DamageBase duration is (3.00-4.90) secondsWall will be (2.8-5.6) meters long0.15 seconds between appearance of Wall sectionsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerBlind 1BlindSupportLevel: 1Supports any skill that hits enemies.Supported Skills have 10% chance to Blind enemies on hitAdditional Effects From 1-20% Quality:(0.5-10)% increased Blind Effect
EnchantmentOfWinterWhenHit4 1
Hit chance
91%
Cost
38 mana

Equipment

Tornado ShotAttack, Projectile, BowLevel: 20Quality: +23%Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Fires 3 secondary ProjectilesAdditional Effects From 1-20% Quality:(2-40)% increased Projectile SpeedIncreased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierBrutalityPhysical, SupportLevel: 18Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageIncreased Critical StrikesCritical, SupportLevel: 20Quality: +23%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike ChanceGreater Multiple ProjectilesSupport, ProjectileLevel: 21Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Doom WindHarbinger Bow
Weapon 1
Quality: +20%
Item Level: 91
Sockets: B-G-R-G-B-G
50% increased Critical Strike Chance
222% increased Physical Damage
36% increased Critical Strike Chance
+105 to Accuracy Rating
Can have multiple Crafted Mods crafted
Adds 14 to 29 Physical Damage crafted
9% increased Attack Speed crafted
Mind StingerSpike-Point Arrow Quiver
Weapon 2
Item Level: 72
Requires: Level 48
29% increased Global Critical Strike Chance
Adds 6 to 9 Physical Damage to Attacks
28% increased Global Critical Strike Chance
+33% to Global Critical Strike Multiplier
+61 to maximum Life
+40% to Lightning Resistance
0.28% of Physical Attack Damage Leeched as Life
EnfeebleSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationBlasphemySupport, Hex, AuraLevel: 20Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.25% less Effect of Supported CursesSupported Curse Skills apply their Curses as AurasSupported Curse Skills also count as Aura SkillsUsing Supported Skills is InstantAdditional Effects From 1-20% Quality:(1-20)% increased Area of Effect of Supported Curse SkillsGraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Hypnotic PeakLion Pelt
Helmet
Quality: +20%
Item Level: 73
Sockets: B-B-G-G
Blight has 20% increased Hinder Duration crafted
+36 to Intelligence
+246 to Accuracy Rating
+38 to Evasion Rating
108% increased Evasion Rating
+91 to maximum Life
+29% to Fire Resistance crafted
Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 19Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArctic ArmourSpell, Duration, ColdLevel: 19Quality: +20%Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationBlood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Lightning CoilDesert Brigandine
Body Armour
Quality: +20%
Item Level: 80
Sockets: B-B-G-B-G-G
Adds 1 to 25 Lightning Damage to Attacks
96% increased Armour and Evasion
+80 to maximum Life
-60% to Lightning Resistance
40% of Physical Damage taken as Lightning Damage
Ball LightningSpell, Projectile, AoE, LightningLevel: 1Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning DamageBase radius is 2 metresAdditional Effects From 1-20% Quality:Base radius is (0.01-0.2) metresCast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerFrost WallSpell, Duration, ColdLevel: 1Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold DamageBase duration is (3.00-4.90) secondsWall will be (2.8-5.6) meters long0.15 seconds between appearance of Wall sectionsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateBlindSupportLevel: 1Supports any skill that hits enemies.Supported Skills have 10% chance to Blind enemies on hitAdditional Effects From 1-20% Quality:(0.5-10)% increased Blind Effect
Torment PawShagreen Gloves
Gloves
Quality: +20%
Item Level: 62
Sockets: R-B-B-G
Trigger Commandment of Winter when Hit crafted
18% increased Evasion Rating
+71 to maximum Life
+33% to Fire Resistance
+29% to Cold Resistance
+25% to Lightning Resistance
9% increased Stun and Block Recovery
Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 1Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectCast when Damage TakenSupport, Spell, TriggerLevel: 6Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerImmortal CallSpell, Duration, GuardLevel: 8Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateWarlord's MarkSpell, Curse, MarkLevel: 1Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when Hit
Atziri's StepSlink Boots
Boots
Quality: +20%
Item Level: 72
Sockets: R-G-R-R
Regenerate 2% of Life and Mana per second if you were Hit Recently crafted
180% increased Evasion Rating
+69 to maximum Life
30% increased Movement Speed
16% chance to Dodge Spell Damage
Rift ChokerTurquoise Amulet
Amulet
Item Level: 81
Requires: Level 61
+21 to Dexterity and Intelligence
36% increased Global Critical Strike Chance
+35% to Global Critical Strike Multiplier
21% increased Evasion Rating
+62 to maximum Mana
0.79% of Physical Attack Damage Leeched as Mana
+6 Life gained on Kill
Fate WhorlDiamond Ring
Ring 1
Item Level: 75
Requires: Level 48
30% increased Global Critical Strike Chance
+69 to maximum Life
+52 to maximum Mana
+15% to all Elemental Resistances
+20% to Cold Resistance
+34% to Lightning Resistance
Adds 11 to 19 Chaos Damage to Attacks crafted
Gloom CircleDiamond Ring
Ring 2
Item Level: 81
Requires: Level 64
30% increased Global Critical Strike Chance
Adds 6 to 11 Physical Damage to Attacks
3% increased Cold Damage
+86 to Evasion Rating
+78 to maximum Life
+32% to Chaos Resistance
+25% to Fire Resistance crafted
Havoc LeashStudded Belt
Belt
Item Level: 73
Requires: Level 56
27% increased Stun Duration on Enemies
+324 to Armour
+86 to maximum Life
+36% to Cold Resistance
+28% to Lightning Resistance
+27% to Chaos Resistance
12% increased Flask Life Recovery rate
Seething Divine Life Flask of Heat
Flask 1
Quality: +20%
Item Level: 69
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Seething Divine Life Flask of Dousing
Flask 2
Quality: +20%
Item Level: 76
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Immunity to Ignite during Flask effect
Removes Burning on use
Bubbling Divine Life Flask of Warding
Flask 3
Quality: +20%
Item Level: 76
Requires: Level 60
50% reduced Amount Recovered
135% increased Recovery Speed
50% of Recovery applied Instantly
Immune to Curses during Flask effect
Removes Curses on use
Avenger's Divine Life Flask of Staunching
Flask 4
Quality: +20%
Item Level: 67
Requires: Level 60
Recharges 3 Charges when you take a Critical Strike
Immunity to Bleeding during Flask effect
Removes Bleeding on use
Ample Quicksilver Flask of Adrenaline
Flask 5
Quality: +20%
Item Level: 50
Requires: Level 4
+17 to Maximum Charges
26% increased Movement Speed during Flask effect
Fulgent TwineViridian Jewel
Jewel
Item Level: 76
15% increased Physical Damage with Bows
11% increased Accuracy Rating
+10% to Global Critical Strike Multiplier
Fulgent Twine
Damnation FletchViridian Jewel
Jewel
Item Level: 70
15% increased Physical Damage with Bows
+6 to all Attributes
7% increased Accuracy Rating
9% increased Global Critical Strike Chance
Damnation Fletch
Foe HornViridian Jewel
Jewel
Item Level: 79
16% increased Physical Damage with Bows
+11% to Global Critical Strike Multiplier
+12% to Cold and Lightning Resistances
Foe Horn