Manaforged Arrows Ascendant Build

Stats

Life
2,635
Energy Shield
32
Mana
819
eHP
20,916
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos

Character

Level
90 Ascendant
Attributes
176 Str / 363 Dex / 133 Int
Movement speed
+247%
Charges
0/3 Endurance / 5/5 Frenzy / 4/4 Power
Bandit
Kill all

Defence

Physical reduction
8%
Evasion
8,233
Spell suppression
96%
Evade
59%
Max hit
5.5k Physical / 21.7k Fire / 21.7k Cold / 21.7k Lightning / 3.4k Chaos

Recovery

Life regen
53/s
Mana regen
14/s
Life leech
704/s

Calculated with

using flask · frenzy charges · enemy chilled · onslaught · tailwind · standard boss · enemy blinded · projectile distance 100 · resonance count 50 · elusive

Skills

Elemental Hit of the Spectrum 20/8
5.83/s · 72.8% / 431% crit
1.9M Total DPS
Hit
1.5M
Mirage
407k
Ignite
12.3k
Increased Critical Damage 19Increased Critical DamageCritical, SupportLevel: 19Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierTrinity 17/20TrinitySupportLevel: 17Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageElemental Damage with Attacks 17/20Elemental Damage with AttacksAttack, SupportLevel: 17Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsMirage Archer 18/20Mirage ArcherBow, Attack, Support, DurationLevel: 18Quality: +20%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageReturning Projectiles 17/20Returning ProjectilesSupport, ProjectileLevel: 17Quality: +20%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Automation 19AutomationTrigger, SpellLevel: 19While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overSteelskin 19SteelskinSpell, Duration, GuardLevel: 19Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Portal 1PortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast Speed
Arctic Armour 20Arctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Frenzy 20FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeVaal Haste 19Vaal HasteAura, Spell, AoE, Duration, VaalLevel: 19Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAnger 20AngerAura, Spell, AoE, FireLevel: 20Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectManaforged Arrows 18/20Manaforged ArrowsBow, Support, TriggerLevel: 18Quality: +20%Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery Rate
Elemental Hit of the Spectrum 20Elemental Hit of the SpectrumAttack, Projectile, Fire, Cold, Lightning, AoE, BowLevel: 20Fires a projectile with a wand or bow that deals fire, cold and lightning damage. If the projectile hits an enemy, it will deal damage in an area around them.(8-182) to (14-337) Added Fire Damage(6-148) to (12-275) Added Cold Damage(1-29) to (23-555) Added Lightning Damage(30-49)% chance to Freeze, Shock and Ignite10% more Damage for each type of Elemental Ailment on the EnemyBase radius is 1.5 metresDeals no Non-Elemental DamageAdditional Effects From 1-20% Quality:(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyLightning Arrow 20Lightning ArrowAttack, AoE, Projectile, Lightning, BowLevel: 20Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.Shocks Enemies as though dealing (100-290)% more Damage50% of Physical Damage Converted to Lightning DamageHits up to 3 additional enemies near the targetAdditional Effects From 1-20% Quality:Hits up to (0.1-2) additional enemies near the targetManaforged Arrows 18/20Manaforged ArrowsBow, Support, TriggerLevel: 18Quality: +20%Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsReturning Projectiles 20Returning ProjectilesSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Vaal Burning Arrow 20Vaal Burning ArrowAttack, Projectile, AoE, Vaal, Fire, BowLevel: 20Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.50% chance to Ignite enemies100% of Physical Damage Converted to Fire DamageProjectiles Pierce 3 additional TargetsCan't be EvadedAdditional Effects From 1-20% Quality:(1-20)% more Damage with IgniteGreater Multiple Projectiles 12Greater Multiple ProjectilesSupport, ProjectileLevel: 12Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Berserk 20BerserkSpellLevel: 20Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFlame Dash 1Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Sniper's Mark 20Sniper's MarkSpell, Curse, MarkLevel: 20Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On Hit 17/20Mark On HitSupport, Mark, TriggerLevel: 17Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Precision 30PrecisionAura, Critical, Spell, AoELevel: 30Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Cost
35 mana, 15 life, 204 mana/s

Equipment

Elemental Hit of the SpectrumAttack, Projectile, Fire, Cold, Lightning, AoE, BowLevel: 20Fires a projectile with a wand or bow that deals fire, cold and lightning damage. If the projectile hits an enemy, it will deal damage in an area around them.(8-182) to (14-337) Added Fire Damage(6-148) to (12-275) Added Cold Damage(1-29) to (23-555) Added Lightning Damage(30-49)% chance to Freeze, Shock and Ignite10% more Damage for each type of Elemental Ailment on the EnemyBase radius is 1.5 metresDeals no Non-Elemental DamageAdditional Effects From 1-20% Quality:(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyManaforged ArrowsBow, Support, TriggerLevel: 18Quality: +20%Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateLifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsLightning ArrowAttack, AoE, Projectile, Lightning, BowLevel: 20Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.Shocks Enemies as though dealing (100-290)% more Damage50% of Physical Damage Converted to Lightning DamageHits up to 3 additional enemies near the targetAdditional Effects From 1-20% Quality:Hits up to (0.1-2) additional enemies near the targetReturning ProjectilesSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Dragon ThunderThicket Bow
Weapon 1
Item Level: 75
Sockets: G-R-G-G-G
Requires: Level 56
Adds 113 to 231 Fire Damage
Adds 166 to 251 Cold Damage
Adds 19 to 316 Lightning Damage
+340 to Accuracy Rating
25% increased Damage with Poison
20% chance to Poison on Hit
+17 to Strength and Intelligence crafted
16% increased Critical Strike Chance crafted
Morbid SkewerHeavy Arrow Quiver
Weapon 2
Item Level: 74
Requires: Level 61
Adds 14 to 27 Physical Damage to Attacks
Adds 2 to 62 Lightning Damage to Attacks
13% increased Attack Speed
26% increased Critical Strike Chance with Bows
5% increased Damage with Bow Skills
Adds 21 to 38 Fire Damage to Attacks crafted
BerserkSpellLevel: 20Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSniper's MarkSpell, Curse, MarkLevel: 20Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On HitSupport, Mark, TriggerLevel: 17Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Bramble KeepCallous Mask
Helmet
Evasion: 124
Energy Shield: 25
Item Level: 74
Sockets: R-B G-G
Requires: Level 45
Adds 11 to 20 Cold Damage to Spells
+27 to Dexterity
12% increased Rarity of Items found
+43% to Fire Resistance
+42% to Cold Resistance
+56 to maximum Life crafted
Elemental Hit of the SpectrumAttack, Projectile, Fire, Cold, Lightning, AoE, BowLevel: 20Quality: +8%Fires a projectile with a wand or bow that deals fire, cold and lightning damage. If the projectile hits an enemy, it will deal damage in an area around them.(8-182) to (14-337) Added Fire Damage(6-148) to (12-275) Added Cold Damage(1-29) to (23-555) Added Lightning Damage(30-49)% chance to Freeze, Shock and Ignite10% more Damage for each type of Elemental Ailment on the EnemyBase radius is 1.5 metresDeals no Non-Elemental DamageAdditional Effects From 1-20% Quality:(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyIncreased Critical DamageCritical, SupportLevel: 19Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierTrinitySupportLevel: 17Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageElemental Damage with AttacksAttack, SupportLevel: 17Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsMirage ArcherBow, Attack, Support, DurationLevel: 18Quality: +20%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageReturning ProjectilesSupport, ProjectileLevel: 17Quality: +20%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Armageddon CurtainSharkskin Tunic
Body Armour
Quality: +13%
Evasion: 1076
Item Level: 75
Sockets: B-B-R-G-G-G
Requires: Level 56
+366 to Evasion Rating
+45% to Fire Resistance
+29% to Cold Resistance
+34% to Lightning Resistance
FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeManaforged ArrowsBow, Support, TriggerLevel: 18Quality: +20%Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateVaal HasteAura, Spell, AoE, Duration, VaalLevel: 19Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (25-31)% increased Attack SpeedYou and nearby allies gain (24-31)% increased Cast SpeedYou and nearby allies gain (16-20)% increased Movement Speed+(0-1.9) metres to radiusBase duration is 4.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAngerAura, Spell, AoE, FireLevel: 20Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Tanu AhiWyrmscale Gauntlets
Gloves
Armour: 228
Evasion: 228
Item Level: 62
Sockets: G-G-G-R
Requires: Level 49
8% increased Attack Speed
148% increased Armour and Evasion
2.24% of Physical Attack Damage Leeched as Life
10% chance to gain Adrenaline for 2 Seconds when Leech is
removed by Filling Unreserved Life
10% chance to gain Onslaught for 4 Seconds when Leech is
removed by Filling Unreserved Life
AutomationTrigger, SpellLevel: 19While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overSteelskinSpell, Duration, GuardLevel: 19Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast SpeedArctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Horror PaceDragonscale Boots
Boots
Armour: 262
Evasion: 262
Item Level: 85
Sockets: B-R R G
Requires: Level 65
+53 to Strength
90% increased Armour and Evasion
+47% to Lightning Resistance
26% increased Movement Speed
16% chance to gain Onslaught for 4 seconds on Kill
+62 to maximum Life crafted
Hyrri's TruthJade Amulet
Amulet
Item Level: 73
Requires: Level 64
+26 to Dexterity
Grants Level 30 Precision Skill
+44 to Dexterity
+29% to Global Critical Strike Multiplier
Bow Attacks have Culling Strike
Precision has 100% increased Mana Reservation Efficiency
Le Heup of AllIron Ring
Ring 1
Item Level: 74
Requires: Level 24
Adds 1 to 4 Physical Damage to Attacks
+26 to all Attributes
20% increased Damage
24% increased Rarity of Items found
+16% to all Elemental Resistances
The TamingPrismatic Ring
Ring 2
Item Level: 76
Requires: Level 30
+9% to all Elemental Resistances
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+25% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
PrismweaveRustic Sash
Belt
Item Level: 85
Requires: Level 25
12% increased Global Physical Damage
Adds 14 to 32 Fire Damage to Attacks
Adds 10 to 26 Cold Damage to Attacks
Adds 1 to 61 Lightning Damage to Attacks
+13% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
Panicked Divine Life Flask
Flask 1
Quality: +11%
Item Level: 82
Requires: Level 64
13% reduced Amount Recovered
Instant Recovery when on Low Life
Specialist's Divine Life Flask of Quelling
Flask 2
Quality: +14%
Item Level: 83
Requires: Level 60
26% chance to gain a Flask Charge when you deal a Critical Strike
Grants Immunity to Ignite for 13 seconds if used while Ignited
Removes all Burning when used
Abundant Diamond Flask of the Dove
Flask 3
Item Level: 83
Requires: Level 65
Used when Charges reach full crafted
+30 to Maximum Charges
17% increased Attack Speed during Effect
Transgressor's Quicksilver Flask of Piercing
Flask 4
Item Level: 74
Requires: Level 27
Gain 1 Charge when you are Hit by an Enemy
34% increased Critical Strike Chance during Effect
Wide Jade Flask of the Gazelle
Flask 5
Item Level: 41
Requires: Level 27
Used when Charges reach full crafted
+16 to Maximum Charges
42% increased Evasion Rating during Effect
Forbidden FleshCobalt Jewel
Jewel
Item Level: 85
Limited to: 1
Corrupted
Requires Class Scion
Implicits: 0
Allocates Assassin if you have the matching modifier on Forbidden Flame
Forbidden Flesh
Forbidden FlameCrimson Jewel
Jewel
Item Level: 85
Limited to: 1
Corrupted
Requires Class Scion
Implicits: 0
Allocates Assassin if you have the matching modifier on Forbidden Flesh
Forbidden Flame
Viridian Jewel of Raiding
Jewel
Item Level: 77
Corrupted
Corrupted Blood cannot be inflicted on you
4% increased Rarity of Items found
Viridian Jewel of Raiding