Cyclone Ascendant Build

Stats

Life
3,421
Energy Shield
805
Mana
844
eHP
243,940
Resistances
82% Fire / 82% Cold / 82% Lightning / 75% Chaos

Character

Level
96 Ascendant
Attributes
239 Str / 128 Dex / 164 Int
Movement speed
+68%
Charges
6/6 Endurance / 3/3 Frenzy / 3/3 Power
Bandit
Alira
Pantheon
Lunaris, Gruthkul

Defence

Armour
4,099
Physical reduction
51%
Block
75%
Spell block
76%
Max hit
16.0k Physical / 76.1k Fire / 76.1k Cold / 76.1k Lightning / 42.9k Chaos

Recovery

Life regen
79/s
Mana regen
23/s
Life leech
798/s

Skills

Cyclone of Tumult 20/20
9.43/s, 100.0% / 719% crit
19.0M Hit DPS
Invert the Rules 3/20Invert the RulesExceptional, SupportLevel: 3Quality: +20%Supports any skill that hits enemies.Hits from Supported Skills have (35-41)% chance to treat Enemy Monster Elemental Resistance values as invertedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageInfused Channelling 20/20Infused ChannellingSupport, ChannellingLevel: 20Quality: +20%Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from HitsPulverise 20/20PulveriseAoE, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectVoid Shockwave 3/20Void ShockwaveExceptional, Support, Melee, Attack, AoELevel: 3Quality: +20%Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Axes, Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageTrinity 20/20TrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Autoexertion 21/20AutoexertionWarcry, Trigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedGeneral's Cry 21/20General's CryWarcry, AoE, DurationLevel: 21Quality: +20%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsGround Slam of Earthshaking 20/20Ground Slam of EarthshakingAttack, AoE, Melee, SlamLevel: 20Quality: +20%Slams the ground in front of you, creating a wide wave that travels forward and damages enemies with an increased chance to stun. Requires a Two Handed Axe, Two Handed Mace, or Staff.25% reduced Enemy Stun Threshold100% increased angleAdditional Effects From 1-20% Quality:Deals up to (1-20)% more Damage with Hits to closer targetsInvert the Rules 3/20Invert the RulesExceptional, SupportLevel: 3Quality: +20%Supports any skill that hits enemies.Hits from Supported Skills have (35-41)% chance to treat Enemy Monster Elemental Resistance values as invertedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageTrinity 20/20TrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamagePulverise 20PulveriseAoE, Support, Melee, AttackLevel: 20Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Desecrate 2/20DesecrateSpell, AoE, Duration, ChaosLevel: 2Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedAutomation 20/20AutomationTrigger, SpellLevel: 20Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overSteelskin 20/20SteelskinSpell, Duration, GuardLevel: 20Quality: +20%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Frostblink 20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Poacher's Mark 3/20Poacher's MarkPhysical, Spell, Curse, MarkLevel: 3Quality: +20%Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Adds (3-30) to (4-45) Physical Damage to Hits against Cursed EnemiesCursed enemies grant (15-50) Life when Hit by AttacksCursed enemies grant (8-25) Mana when Hit by AttacksCursed enemies have -20% to Physical Damage ReductionCursed enemies have a 100% chance to grant a Frenzy Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitMark On Hit 2Mark On HitSupport, Mark, TriggerLevel: 2Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Precision 1PrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20ArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Flesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePurity of Elements 20/20Purity of ElementsAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesHatred 21HatredAura, Spell, AoE, ColdLevel: 21Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 4/20EnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Hit chance
98%
Cost
3 life

Equipment

AutoexertionWarcry, Trigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedInvert the RulesExceptional, SupportLevel: 3Quality: +20%Supports any skill that hits enemies.Hits from Supported Skills have (35-41)% chance to treat Enemy Monster Elemental Resistance values as invertedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageTrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamagePulveriseAoE, Support, Melee, AttackLevel: 20Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectGeneral's CryWarcry, AoE, DurationLevel: 21Quality: +20%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsGround Slam of EarthshakingAttack, AoE, Melee, SlamLevel: 20Quality: +20%Slams the ground in front of you, creating a wide wave that travels forward and damages enemies with an increased chance to stun. Requires a Two Handed Axe, Two Handed Mace, or Staff.25% reduced Enemy Stun Threshold100% increased angleAdditional Effects From 1-20% Quality:Deals up to (1-20)% more Damage with Hits to closer targets
The Winds of FateFoul Staff
Weapon 1
Quality: +20%
Item Level: 85
Sockets: W-W-R-R-R-R
Requires: Level 55
8% increased Explicit Physical Modifier magnitudes crafted
Has no Blue Sockets crafted
+22% Chance to Block Attack Damage while wielding a Staff
831% increased Physical Damage
+133% to Global Critical Strike Multiplier
81% of Physical Damage converted to a random Element
27% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
Non-Critical Strikes deal no Damage
DesecrateSpell, AoE, Duration, ChaosLevel: 2Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedAutomationTrigger, SpellLevel: 20Quality: +20%While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overSteelskinSpell, Duration, GuardLevel: 20Quality: +20%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 20Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Agony BrowDivine Crown
Helmet, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 1071
Energy Shield: 214
Item Level: 85
Sockets: G-B-R B
Requires: Level 84
8% increased Mana Reservation Efficiency of Skills
24% reduced Mana Cost of Attacks
+137 to maximum Life fractured
+572 to Accuracy Rating
126% increased Armour and Energy Shield
+46% to Lightning Resistance
17% increased Stun and Block Recovery
+15% to Lightning and Chaos Resistances crafted
Fractured Item
Cyclone of TumultAttack, AoE, Melee, Movement, ChannellingLevel: 20Quality: +20%Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.15% increased Area of Effect per 0.1 metre additional Melee Strike RangeLose 1 Stage every 0.4 seconds while not Channelling+0.1 metres to radius per Stage10% less Movement Speed per Stage25% more Attack Speed per StageGains 1 Stage every 0.4 seconds while ChannellingMaximum 5 StagesAdditional Effects From 1-20% Quality:(0.25-5)% more Attack Speed per StageInvert the RulesExceptional, SupportLevel: 3Quality: +20%Supports any skill that hits enemies.Hits from Supported Skills have (35-41)% chance to treat Enemy Monster Elemental Resistance values as invertedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageInfused ChannellingSupport, ChannellingLevel: 20Quality: +20%Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from HitsPulveriseAoE, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectVoid ShockwaveExceptional, Support, Melee, Attack, AoELevel: 3Quality: +20%Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Axes, Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageTrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Foulborn The Fourth VowDevout Chainmail
Body Armour
Quality: +20%
Armour: 1304
Energy Shield: 264
Item Level: 83
Sockets: G-B-B-R-R-B
Corrupted
Requires: Level 55
You take 50% reduced Extra Damage from Critical Strikes
206% increased Armour and Energy Shield
+17% to Chaos Resistance
Regenerate 3% of Life per second
Armour also applies to Chaos Damage taken from Hits
40% of Non-Chaos Damage taken bypasses Energy Shield mutated
Poacher's MarkPhysical, Spell, Curse, MarkLevel: 3Quality: +20%Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Adds (3-30) to (4-45) Physical Damage to Hits against Cursed EnemiesCursed enemies grant (15-50) Life when Hit by AttacksCursed enemies grant (8-25) Mana when Hit by AttacksCursed enemies have -20% to Physical Damage ReductionCursed enemies have a 100% chance to grant a Frenzy Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitMark On HitSupport, Mark, TriggerLevel: 2Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsPrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Fate CaressLegion Gloves
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 137
Energy Shield: 28
Item Level: 83
Sockets: G-G G-R
Requires: Level 57
20% of Physical Damage Converted to Cold Damage
9% increased Attack Speed
+47% to Cold Resistance fractured
47% increased Damage with Hits against Chilled Enemies fractured
+50 to Dexterity
Adds 3 to 43 Lightning Damage to Attacks
18% increased Attack Speed
+121 to maximum Life
41% increased Damage while Leeching crafted
Fractured Item
Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnlightenExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperiencePurity of ElementsAura, Spell, AoELevel: 20Quality: +20%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesHatredAura, Spell, AoE, ColdLevel: 21Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Replica StampedeAssassin's Boots
Boots
Quality: +20%
Evasion: 338
Energy Shield: 69
Item Level: 84
Sockets: B-R-B-G
Corrupted
Requires: Level 63
Allocates Enigmatic Defence crafted
Socketed Travel Skills deal 80% more Damage
104% increased Evasion and Energy Shield
34% increased Stun and Block Recovery
37% increased Mana Regeneration Rate while moving
Your Movement Speed is 168% of its base value
This item can be anointed by Cassia
Marylene's FallacyLapis Amulet
Amulet
Item Level: 85
Requires: Level 40
Allocates Enigmatic Reach crafted
+27 to Intelligence
+119 to Accuracy Rating
+283% to Global Critical Strike Multiplier
+80 to Evasion Rating
15% increased Light Radius
48% less Critical Strike Chance
Critical Strikes have Culling Strike
Sol BandAmethyst Ring
Ring 1
Item Level: 85
Requires: Level 65
+23% to Chaos Resistance
Gain 12% of Physical Damage as Extra Fire Damage fractured
+374 to Accuracy Rating
20% increased Global Accuracy Rating
+23% to Global Critical Strike Multiplier
+98 to maximum Life
15% increased Light Radius
Channelling Skills have -3 to Total Mana Cost crafted
Fractured Item
Kalandra's TouchRing
Ring 2
Item Level: 85
Reflects opposite Ring
Screams of the DesiccatedLeather Belt
Belt
Item Level: 85
Requires: Level 56
+39 to maximum Life
You have Diamond Shrine Buff while affected by no Flasks
+29 to Intelligence
+31% to Chaos Resistance
Seething Divine Life Flask of Assuaging
Flask 1
Quality: +21%
Item Level: 86
Requires: Level 64
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 16 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 16 seconds if used while affected by Corrupted Blood
Enriched Prismatic Tincture of the Unleashed
Flask 2
Quality: +20%
Item Level: 84
Requires: Level 67
162% increased Elemental Damage with Melee Weapons
35% increased effect
61% increased Mana Burn rate
Melee Weapon Damage Penetrates 22% Elemental Resistances
The Writhing JarHallowed Hybrid Flask
Flask 3
Item Level: 81
Requires: Level 60
13% reduced Charges per use
74% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
The Writhing JarHallowed Hybrid Flask
Flask 4
Item Level: 78
Requires: Level 60
17% reduced Charges per use
74% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
The Writhing JarHallowed Hybrid Flask
Flask 5
Item Level: 83
Requires: Level 60
19% reduced Charges per use
65% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
Miracle BandPaua Ring
Ring 3
Item Level: 83
Requires: Level 64
+1 to Maximum Endurance Charges
+111 to maximum Life
Regenerate 1.8 Life per second
13% increased Rarity of Items found
+22% to Chaos Resistance
Gain 10% of Physical Damage as Extra Fire Damage
Channelling Skills have -3 to Total Mana Cost crafted
Miracle Band
Glyph StarCobalt Jewel
Jewel
Item Level: 85
+3% Chance to Block Spell Damage while wielding a Staff
4% increased Cast Speed with Cold Skills
5% increased Attack Speed
+2% to maximum Lightning Resistance
Glyph Star
The Red NightmareCrimson Jewel
Jewel
Item Level: 83
Limited to: 1
Radius: Large
Gain 6% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 50% of its value
The Red Nightmare
Behemoth SliverLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 60
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Staff Attacks deal 12% increased Damage with Hits and Ailments crafted
Added Small Passive Skills grant: Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
1 Added Passive Skill is Overlord fractured
Added Small Passive Skills also grant: +5 to Dexterity
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
Fractured Item
Behemoth Sliver
Forbidden FleshCobalt Jewel
Jewel
Item Level: 86
Limited to: 1
Corrupted
Requires Class Scion
Implicits: 0
Allocates Trickster if you have the matching modifier on Forbidden Flame
Forbidden Flesh
Transcendent FleshCrimson Jewel
Jewel
Item Level: 84
Radius: Medium
-1 Strength per 1 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
Transcendent Flesh
Maelstrom SplinterLarge Cluster Jewel
Jewel
Item Level: 84
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Staff Attacks deal 12% increased Damage with Hits and Ailments crafted
Added Small Passive Skills grant: Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
Added Small Passive Skills also grant: +3 to All Attributes
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Weight Advantage
Maelstrom Splinter
Forbidden FlameCrimson Jewel
Jewel
Item Level: 86
Limited to: 1
Corrupted
Requires Class Scion
Implicits: 0
Allocates Trickster if you have the matching modifier on Forbidden Flesh
Forbidden Flame
Impossible EscapeViridian Jewel
Jewel
Item Level: 87
Limited to: 1
Radius: Small
Corrupted
Passive Skills in Radius of Imbalanced Guard can be Allocated
without being connected to your tree
Passage
Impossible Escape
Lethal PrideTimeless Jewel
Jewel
Item Level: 84
Radius: Large
Commanded leadership over 15549 warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
Lethal Pride
Bramble ShineCrimson Jewel
Jewel
Item Level: 75
Corrupted
4% increased Damage
24% reduced Poison Duration on you
+2% Chance to Block Spell Damage while wielding a Staff
+10 to Strength and Dexterity
4% increased Attack Speed with Two Handed Melee Weapons
+2% to maximum Cold Resistance
Bramble Shine
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
4% increased maximum Energy Shield
5% increased maximum Life
6% increased maximum Mana
49% increased Attack Damage while affected by Precision
Damage Penetrates 10% Cold Resistance while affected by Hatred
Watcher's Eye