Boneshatter of Complex Trauma 21/20
2.20/s
19.6M
Total DPS
Ruthless 21/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageVolatility 21/20VolatilityAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAwakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageOverexertion 1/23OverexertionWarcry, Support, Melee, AttackLevel: 1Quality: +23%Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if ExertedAwakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Leap Slam 21/20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 21Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFrostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFaster Attacks 21/20Faster AttacksAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedCulling Strike 1Culling StrikeSupportLevel: 1Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Autoexertion 21/20AutoexertionWarcry, Trigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAncestral Cry 1/23Ancestral CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateInfernal Cry 20/23Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateBattlemage's Cry 1/23Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateRallying Cry 1/23Rallying CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateMaim 21/20MaimAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Flesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
War Banner 21/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 21Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Blood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Vulnerability 21/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 21Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingCast when Damage Taken 21/20Cast when Damage TakenSupport, Spell, TriggerLevel: 21Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLifetap 1LifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds