Boneshatter Juggernaut Build

Stats

Life
5,700
Energy Shield
1,065
Mana
710
eHP
93,506
Resistances
78% Fire / 78% Cold / 77% Lightning / 75% Chaos

Character

Level
100 Juggernaut
Attributes
193 Str / 175 Dex / 85 Int
Movement speed
+41%
Charges
7/7 Endurance / 4/4 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
Lunaris, Garukhan

Defence

Armour
48,864
Physical reduction
90%
Spell suppression
100%
Max hit
40.5k Physical / 89.6k Fire / 89.6k Cold / 86.1k Lightning / 46.1k Chaos

Recovery

Life regen
702/s
Mana regen
12/s
Life leech
1,140/s

Skills

Boneshatter of Complex Trauma 21/20
2.20/s
19.6M Total DPS
Hit
2.5M
Bleed
17.1M
Ruthless 21/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageVolatility 21/20VolatilityAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAwakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageOverexertion 1/23OverexertionWarcry, Support, Melee, AttackLevel: 1Quality: +23%Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if ExertedAwakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Leap Slam 21/20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 21Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFrostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFaster Attacks 21/20Faster AttacksAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedCulling Strike 1Culling StrikeSupportLevel: 1Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Autoexertion 21/20AutoexertionWarcry, Trigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAncestral Cry 1/23Ancestral CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateInfernal Cry 20/23Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateBattlemage's Cry 1/23Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateRallying Cry 1/23Rallying CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateMaim 21/20MaimAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Flesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
War Banner 21/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 21Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Blood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Vulnerability 21/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 21Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingCast when Damage Taken 21/20Cast when Damage TakenSupport, Spell, TriggerLevel: 21Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLifetap 1LifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Cost
13 mana, 5 life, 29 mana/s

Equipment

AutoexertionWarcry, Trigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAncestral CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateMaimAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of MaimBattlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateRallying CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Endgame axeSundering Axe
Weapon 1
Quality: +20%
Sockets: R-R-R-R-R-R
Requires: Level 61
+20% to Damage over Time Multiplier for Bleeding
235% increased Physical Damage
+33% to Damage over Time Multiplier
Adds 39 to 77 Physical Damage
26% increased Attack Speed
+165 to Accuracy Rating
+35% to Physical Damage over Time Multiplier crafted
Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateWar BannerAoE, Spell, Duration, Aura, PhysicalLevel: 21Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsBlood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Echoes of CreationRoyal Burgonet
Helmet, Shaper
Quality: +20%
Armour: 1099
Sockets: R-R-R-R
Requires: Level 65
Socketed Warcry Skills have +1 Cooldown Use
111% increased Armour
+67 to maximum Life
When you Attack, take 20% of Life as Physical Damage for each Warcry Exerting the Attack
Skills deal 15% more Damage for each Warcry Exerting them
Boneshatter of Complex TraumaAttack, Melee, Strike, AoE, Duration, PhysicalLevel: 21Quality: +20%Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Physical DamageGain 1 Trauma the first time this Attack Hits an EnemyTake (18-582) Physical Damage per Trauma when you gain TraumaTrauma lasts 6.0 seconds(8-15)% more Damage per Trauma, up to 200%Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%Lose all Trauma on reaching 10 TraumaAdditional Effects From 1-20% Quality:(0.25-5)% more Damage per Trauma, up to 200%RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageVolatilityAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAwakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageOverexertionWarcry, Support, Melee, AttackLevel: 1Quality: +23%Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if ExertedAwakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Endgame ChestplateConquest Lamellar
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 2958
Evasion: 2958
Sockets: G-G-G-G-G-G
Requires: Level 84
8% increased Explicit Defence Modifier magnitudes crafted
Gain a Frenzy Charge every 15 seconds exarch
10% of Physical Damage from Hits taken as Cold Damage eater
+22% chance to Suppress Spell Damage
+354 to Armour
+354 to Evasion Rating
108% increased Armour and Evasion
+34% to Chaos Resistance
8% additional Physical Damage Reduction
Cast when Damage TakenSupport, Spell, TriggerLevel: 21Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerVulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 21Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingLifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Endgame GlovesWyvernscale Gauntlets
Gloves, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 555
Evasion: 555
Sockets: G-G-G-G
Requires: Level 84
+7% to Physical Damage over Time Multiplier exarch
+9% chance to Suppress Spell Damage eater
+14% chance to Suppress Spell Damage
96% increased Armour and Evasion
+124 to maximum Life
+47% to Fire Resistance
+34% to Chaos Resistance
43% increased Damage while Leeching crafted
Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 21Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster AttacksAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedCulling StrikeSupportLevel: 1Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Endgame BootsWyvernscale Boots
Boots, Searing Exarch, Eater of Worlds
Quality: +20%
Armour: 283
Evasion: 283
Sockets: G-G-G-G
Requires: Level 84
4% increased Damage per Endurance Charge exarch
Regenerate 0.2% of Life per second per Endurance Charge eater
+14% chance to Suppress Spell Damage
+123 to maximum Life
+43% to Fire Resistance
+31% to Chaos Resistance
30% increased Movement Speed
Endgame high attribute amuletTurquoise Amulet
Amulet
Catalyst: Intrinsic +20%
Requires: Level 68
Allocates Inveterate crafted
+24 to Dexterity and Intelligence
+42 to all Attributes
+66 to Dexterity
+119 to maximum Life
+18% to all Elemental Resistances
Non-Channelling Skills have -7 to Total Mana Cost crafted
Endgame ringVermillion Ring
Ring 1
Catalyst: Fertile +20%
Requires: Level 80
7% increased maximum Life
+17 to maximum Energy Shield
+135 to maximum Life
+47% to Cold Resistance
+47% to Lightning Resistance
+32% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Endgame ringAmethyst Ring
Ring 2
Catalyst: Prismatic +20%
Requires: Level 67
+23% to Chaos Resistance
+111 to maximum Life
+18% to all Elemental Resistances
+56% to Cold Resistance
+52% to Lightning Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Ryslatha's CoilStudded Belt
Belt
Catalyst: Noxious +20%
Requires: Level 20
30% increased Stun Duration on Enemies
+30 to Strength
42% less Minimum Physical Attack Damage
48% more Maximum Physical Attack Damage
Adds 1 to 18 Physical Damage to Attacks
+94 to maximum Life
Gain 50 Life when you Stun an Enemy
Bleed Removal Life Flask, Alarmed Divine Life Flask of Sealing
Flask 1
Quality: +20%
Requires: Level 60
20% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 8 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 8 seconds if used while affected by Corrupted Blood
Poison Removal Life Flask if you have low chaos res, Alarmed Divine Life Flask of the Antitoxin
Flask 2
Quality: +20%
Requires: Level 60
21% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Poison for 8 seconds if used while Poisoned
Resistance Flask for overcapping res, Masochist's Topaz Flask of the Sandpiper
Flask 3
Quality: +20%
Requires: Level 50
Gain 2 Charges when you are Hit by an Enemy
47% reduced Effect of Shock on you during Effect
Amethyst Flask if you have low chaos res, Masochist's Amethyst Flask of the Tortoise
Flask 4
Quality: +20%
Requires: Level 50
Gain 2 Charges when you are Hit by an Enemy
48% increased Armour during Effect
Horticultural Blood Sap Tincture of Dissolution
Flask 5
Quality: +20%
Requires: Level 68
20% chance to cause Bleeding with Melee Weapons
90% increased Damage with Bleeding from Melee Weapons
22% increased effect
+32% to Damage over Time Multiplier with Melee Weapon Attacks
Good Life and Damage JewelViridian Jewel
Jewel
15% increased Global Physical Damage
+7% to Physical Damage over Time Multiplier
7% increased maximum Life
Good Life and Damage Jewel
The Light of MeaningPrismatic Jewel
Jewel
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 7% increased Armour
The Light of Meaning
Reduce Shock Effect JewelViridian Jewel
Jewel
15% increased Global Physical Damage
7% increased maximum Life
33% reduced Effect of Shock on you
Reduce Shock Effect Jewel
Endgame 8P phys clusterLarge Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Physical Skills
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Master the Fundamentals
Endgame 8P phys cluster
Good Life and Damage JewelViridian Jewel
Jewel
15% increased Global Physical Damage
+7% to Physical Damage over Time Multiplier
7% increased maximum Life
Good Life and Damage Jewel
Glorious VanityTimeless Jewel
Jewel
Limited to: 1
Radius: Large
Requires: Level 20
Bathed in the blood of 2510 sacrificed in the name of Doryani
Passives in radius are Conquered by the Vaal
Historic
Glorious Vanity
Good Life and Damage JewelViridian Jewel
Jewel
15% increased Global Physical Damage
+7% to Physical Damage over Time Multiplier
7% increased maximum Life
Good Life and Damage Jewel
Good Life and Damage JewelViridian Jewel
Jewel
15% increased Global Physical Damage
+7% to Physical Damage over Time Multiplier
7% increased maximum Life
Good Life and Damage Jewel
Good Mana Leech JewelViridian Jewel
Jewel
15% increased Global Physical Damage
7% increased maximum Life
0.3% of Physical Attack Damage Leeched as Mana
Good Mana Leech Jewel
Endgame Suppression Cluster JewelSmall Cluster Jewel
Jewel
Requires: Level 62
Adds 3 Passive Skills crafted
Added Small Passive Skills grant: +4% chance to Suppress Spell Damage crafted
Added Small Passive Skills also grant: +4 to All Attributes
Added Small Passive Skills also grant: +10 to Dexterity
Added Small Passive Skills have 25% increased Effect
1 Added Passive Skill is Untouchable
Endgame Suppression Cluster Jewel