Toxic Rain Pathfinder Build

Oblivion FletchThicket Bow
Weapon 1 · Hunter
Quality: +30%
Item Level: 83
Sockets: G-G-R-G-G-B
Requires: Level 56
+1 to Level of Socketed Gems
+2 to Level of Socketed Bow Gems
61% increased Chaos Damage over Time
Can have up to 3 Crafted Modifiers crafted
+33% to Chaos Damage over Time Multiplier crafted
12% increased Attack Speed crafted
Beast ArrowSpike-Point Arrow Quiver
Weapon 2 · Hunter
Item Level: 81
Requires: Level 64
22% increased Global Critical Strike Chance
+22% to Chaos Damage over Time Multiplier with Attack Skills
Adds 1 to 2 Cold Damage to Attacks
+42% to Fire Resistance
+6% to Cold Resistance
+55 to maximum Life crafted
Dire KeepLion Pelt
Helmet
Quality: +20%
Item Level: 88
Sockets: G G G-G
Requires: Level 70
Toxic Rain fires 1 additional Arrow crafted
+342 to Accuracy Rating
+94 to maximum Life
+45% to Lightning Resistance
+15% to Cold and Chaos Resistances crafted
Carcass JackVarnished Coat
Body Armour
Quality: +20%
Item Level: 82
Sockets: G-R-G G-G
Requires: Level 62
Quality does not increase Defences crafted
Grants +1 to Maximum Life per 2% Quality crafted
139% increased Evasion and Energy Shield
+69 to maximum Life
+10% to all Elemental Resistances
49% increased Area of Effect
50% increased Area Damage
Extra gore
Vengeance HoldFingerless Silk Gloves
Gloves · Hunter
Item Level: 81
Sockets: B-G-G-B
Requires: Level 70
12% increased Spell Damage
+16% to Chaos Damage over Time Multiplier
Adds 8 to 13 Cold Damage to Attacks
18% increased Energy Shield
+39 to maximum Life
+44% to Fire Resistance
8% increased Stun and Block Recovery
+15% to Cold and Chaos Resistances crafted
Woe SoleWyrmscale Boots
Boots · Hunter
Item Level: 84
Sockets: G-G-G-G
Requires: Level 51
18% reduced Mana Cost of Skills if you've been Hit Recently crafted
+73 to maximum Life
7% increased Rarity of Items found
+9% to Cold Resistance
You have Tailwind if you have dealt a Critical Strike Recently
18% increased Movement Speed crafted
12% chance to gain Onslaught for 4 seconds on Kill crafted
Zerphi's HeartPaua Amulet
Amulet
Item Level: 53
Requires: Level 70
Allocates Growth and Decay crafted
28% increased Mana Regeneration Rate
Adds 52 to 58 Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
Demon BandTopaz Ring
Ring 1 · Hunter
Item Level: 82
Requires: Level 64
+23% to Lightning Resistance
Adds 4 to 9 Physical Damage to Attacks
22% increased Cold Damage
+73 to maximum Life
+40% to Cold Resistance
+35% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Agony GyreTwo-Stone Ring
Ring 2 · Hunter
Item Level: 81
Requires: Level 64
+14% to Fire and Cold Resistances
+40 to Strength
+48 to maximum Life
+44% to Lightning Resistance
Curse Enemies with Despair on Hit, with 20% increased Effect
Non-Channelling Skills have -7 to Total Mana Cost crafted
Apocalypse CordLeather Belt
Belt
Item Level: 83
Requires: Level 64
+39 to maximum Life
+88 to maximum Life
+16 to maximum Mana
+25% to Lightning Resistance
+30% to Chaos Resistance
+15% to Fire and Chaos Resistances crafted
Bubbling Divine Life Flask of Staunching
Flask 1
Quality: +20%
Item Level: 65
Requires: Level 60
50% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 4 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood
Enduring Divine Mana Flask of Warding
Flask 2
Quality: +20%
Item Level: 69
Requires: Level 60
66% reduced Amount Recovered
Flask effect is not removed when Unreserved Mana is Filled
Flask effect does not Queue
Removes Curses on use
Dying SunRuby Flask
Flask 3
Quality: +20%
Item Level: 86
Requires: Level 68
Used when Charges reach full crafted
129% increased Charges used
57% reduced Duration
16% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
Alchemist's Quartz Flask of Acceleration
Flask 4
Quality: +20%
Item Level: 47
Requires: Level 27
Used when Charges reach full crafted
33% reduced Duration
25% increased effect
11% increased Attack Speed during Flask effect
Forbidden TasteQuartz Flask
Flask 5
Item Level: 78
Requires: Level 27
Used when you take a Savage Hit crafted
Recover 80% of Life on use
25% of Maximum Life taken as Chaos Damage per second
Phoenix CreedMedium Cluster Jewel
Jewel
Item Level: 69
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Life Recovery from Flasks crafted
Added Small Passive Skills grant: 10% increased Mana Recovery from Flasks
Added Small Passive Skills also grant: +2 to Dexterity
1 Added Passive Skill is Numbing Elixir
1 Added Passive Skill is Spiked Concoction
Phoenix Creed
Empyrean CutViridian Jewel
Jewel
Item Level: 69
16% increased Trap Damage
+4% to Chaos Damage over Time Multiplier
6% increased maximum Life
Totems gain +7% to all Elemental Resistances
Empyrean Cut
Empyrean HopeCobalt Jewel
Jewel
Item Level: 82
+4% to Chaos Damage over Time Multiplier
7% increased maximum Life
+12% to Cold and Lightning Resistances
Empyrean Hope
Damnation SplinterMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
Added Small Passive Skills also grant: +4% to Chaos Resistance
1 Added Passive Skill is Eternal Suffering
1 Added Passive Skill is Wicked Pall
Damnation Splinter
Rapture BlissLarge Cluster Jewel
Jewel
Item Level: 45
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
1 Added Passive Skill is Touch of Cruelty
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
Rapture Bliss
Elegant HubrisTimeless Jewel
Jewel
Item Level: 80
Radius: Large
Commissioned 30280 coins to commemorate Caspiro
Passives in radius are Conquered by the Eternal Empire
Historic
Elegant Hubris
Fulgent EssenceLarge Cluster Jewel
Jewel
Item Level: 82
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
1 Added Passive Skill is Touch of Cruelty
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Wicked Pall
Fulgent Essence
Ancient OculusSearching Eye Jewel
Jewel
Item Level: 68
Requires: Level 52
+27 to maximum Life
+26 to maximum Mana
4% chance to gain Phasing for 4 seconds on Kill
5% chance to Blind Enemies on Hit with Attacks
Ancient Oculus
Watcher's EyePrismatic Jewel
Jewel
Item Level: 86
Limited to: 1
10% chance to Avoid being Poisoned
6% increased maximum Energy Shield
6% increased maximum Life
5% increased maximum Mana
39% of Physical Damage Converted to Cold Damage while affected by Hatred
8% chance to Dodge Spell Hits while affected by Haste
+22% to Damage over Time Multiplier while affected by Malevolence
Watcher's Eye
Armageddon GlimmerCobalt Jewel
Jewel
Item Level: 53
16% increased Spell Damage while holding a Shield
+4% to Chaos Damage over Time Multiplier
7% increased maximum Life
+12% to Cold Resistance
Armageddon Glimmer
Glyph SparkMedium Cluster Jewel
Jewel
Item Level: 62
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Student of Decay
1 Added Passive Skill is Wicked Pall
Glyph Spark
Loath RuinMedium Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
Added Small Passive Skills also grant: +4% to Chaos Resistance
1 Added Passive Skill is Brush with Death
1 Added Passive Skill is Unwaveringly Evil
Loath Ruin

Character

Level
93 Pathfinder
Attributes
97 Str / 244 Dex / 34 Int
Movement speed
+80%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
4,322
Energy shield
171
Mana
812
Evasion
3,373
Evade
18%
Resistances
75% Fire / 75% Cold / 75% Lightning / 74% Chaos

Offence

Toxic Rain
5.8k DPS
With ailments
814k
Speed
3.52/s
Hit chance
71%
Crit
4.3% × 1.50
Cost
50 mana

Calculated with

tailwind · enemy hindered · onslaught

Toxic Rain 21/20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 21Quality: +20%Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsMirage Archer 20/20Mirage ArcherBow, Attack, Support, DurationLevel: 20Quality: +20%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Empower 4EmpowerExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience · Void Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Vicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Efficacy 20/10EfficacySupport, DurationLevel: 20Quality: +10%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSteelskin 20SteelskinSpell, Duration, GuardLevel: 20Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Blink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateDash 20/20DashSpell, Movement, Travel, BlinkLevel: 20Quality: +20%Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateVaal Grace 20Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSecond Wind 20Second WindSupportLevel: 20Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Spectral Shield Throw 20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 20Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSummon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed