Toxic Rain 21/20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 21Quality: +20%Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsMirage Archer 20/20Mirage ArcherBow, Attack, Support, DurationLevel: 20Quality: +20%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Empower 4EmpowerExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience · Void Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Vicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Efficacy 20/10EfficacySupport, DurationLevel: 20Quality: +10%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSteelskin 20SteelskinSpell, Duration, GuardLevel: 20Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Blink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateDash 20/20DashSpell, Movement, Travel, BlinkLevel: 20Quality: +20%Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateVaal Grace 20Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSecond Wind 20Second WindSupportLevel: 20Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Spectral Shield Throw 20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 20Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Spectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional Projectiles
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSpectral Shield Throw 19/20Spectral Shield ThrowAttack, Projectile, PhysicalLevel: 19Quality: +20%Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(56-243) to (84-364) Base Off Hand Physical Damage(3-5) to (5-9) Added Physical Damage per 15 Armour or Evasion Rating on ShieldFires 3 additional ProjectilesShard Projectiles Deal 50% less DamagePrimary Projectile Chains +3 TimesAdditional Effects From 1-20% Quality:Fires (0.1-2) additional ProjectilesSummon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed