Deadeye Build

Stats

Life
3,347
Energy Shield
20
Mana
790
eHP
14,764
Resistances
75% Fire / 75% Cold / 75% Lightning / -27% Chaos

Point BlankKeystoneProjectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels fartherPrecise TechniqueKeystone40% more Attack Damage if Accuracy Rating is higher than Maximum LifeNever deal Critical Strikes

Character

Level
78 Deadeye
Attributes
103 Str / 293 Dex / 79 Int
Movement speed
+53%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Ryslatha

Defence

Evasion
15,581
Spell suppression
91%
Evade
68%
Max hit
4.6k Physical / 16.3k Fire / 16.3k Cold / 16.3k Lightning / 2.6k Chaos

Recovery

Mana regen
16/s
Life leech
763/s

Skills

Elemental Hit of the Spectrum 18/1
3.31/s
121k Total DPS
Hit
94.7k
Mirage
24.7k
Ignite
2.0k
Mirage Archer 18Mirage ArcherBow, Attack, Support, DurationLevel: 18Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageTrinity 18TrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageReturning Projectiles 17Returning ProjectilesSupport, ProjectileLevel: 17Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Anger 18AngerAura, Spell, AoE, FireLevel: 18Casts an aura that adds fire damage to the attacks and spells of you and your allies.You and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGrace 18GraceAura, Spell, AoELevel: 18Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectImmortal Call 3Immortal CallSpell, Duration, GuardLevel: 3Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Flame Dash 4Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 4Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Frenzy 18FrenzyAttack, Projectile, BowLevel: 18Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeEnsnaring Arrow 18Ensnaring ArrowAttack, Projectile, AoE, BowLevel: 18Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.Ensnared Enemies take (15-20)% increased Projectile Damage from Attack HitsEach Snare applies 40% less Movement Speed to Normal or Magic EnemiesEach Snare applies 30% less Movement Speed to Rare EnemiesEach Snare applies 25% less Movement Speed to Unique EnemiesMaximum 3 Snares per EnemyAdditional Effects From 1-20% Quality:(1-20)% increased Debuff EffectManaforged Arrows 18Manaforged ArrowsBow, Support, TriggerLevel: 18Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery Rate
Blink Arrow 18Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 18Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateSniper's Mark 18Sniper's MarkSpell, Curse, MarkLevel: 18Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsMark On Hit 17Mark On HitSupport, Mark, TriggerLevel: 17Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsLifetap 1LifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Artillery Ballista 18Artillery BallistaAttack, Totem, AoE, Fire, Projectile, BowLevel: 18Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.+(2-3) to maximum number of Summoned Ballista TotemsTotem lasts 8 secondsFires 6 Arrows100% of Physical Damage Converted to Fire DamageSummons a Ballista Totem which uses this SkillAdditional Effects From 1-20% Quality:Fires (0.05-1) ArrowsFocused Ballista 18Focused BallistaProjectile, Support, TotemLevel: 18Supports skills that summon ballista totems. Cannot modify the skills of minions.Supported Skills have (25-35)% more Attack SpeedSupported Skills deal (0-9)% more DamageSupported Skills have (40-68)% increased Totem Placement speedBallista Totems from Supported Skills only Attack when you fire an Attack ProjectileAdditional Effects From 1-20% Quality:(0.5-10)% increased Totem DamageAdded Cold Damage 18Added Cold DamageCold, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageElemental Damage with Attacks 18Elemental Damage with AttacksAttack, SupportLevel: 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Elemental Hit 18Elemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, PrismaticLevel: 18Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(22-623) to (41-1158) Added Fire Damage(18-508) to (33-944) Added Cold Damage(3-98) to (67-1906) Added Lightning Damage(30-49)% chance to Freeze, Shock and Ignite10% more Damage for each type of Elemental Ailment on the EnemyBase radius is 1.4 metres80% more Area Radius against Enemies affected by an Ailment of the chosen ElementOnly Deals Damage of the chosen ElementDeals no Damage of other Damage TypesAdditional Effects From 1-20% Quality:(0.25-5)% more Damage for each type of Elemental Ailment on the EnemyFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Haste 18HasteAura, Spell, AoELevel: 18Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectLightning Arrow 18Lightning ArrowAttack, AoE, Projectile, Lightning, BowLevel: 18Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.Shocks Enemies as though dealing (100-290)% more Damage50% of Physical Damage Converted to Lightning DamageHits up to 3 additional enemies near the targetAdditional Effects From 1-20% Quality:Hits up to (0.1-2) additional enemies near the target
Hit chance
99%
Cost
19 mana, 63 mana/s

Equipment

Blood VolleyThicket Bow
Weapon 1
Quality: +20%
Item Level: 64
Sockets: W W-W-W
Requires: Level 56
Adds 76 to 123 Cold Damage
Adds 14 to 234 Lightning Damage
6% increased Attack Speed
+24% to Global Critical Strike Multiplier
+142 to Accuracy Rating
Adds 45 to 81 Fire Damage crafted
Hyrri's BiteSharktooth Arrow Quiver
Weapon 2
Item Level: 10
Requires: Level 14
Gain 7 Life per Enemy Hit with Attacks
+21 to Strength
+42 to Dexterity
+24 to Intelligence
Adds 10 to 20 Cold Damage to Attacks
8% increased Attack Speed
Gain 3 Life per Enemy Hit with Attacks
10% increased Area of Effect
Corruption BrowUrsine Pelt
Helmet
Quality: +20%
Evasion: 831
Item Level: 66
Sockets: G-G-B-W
Requires: Level 55
+8% chance to Suppress Spell Damage
69% increased Evasion Rating
+61 to maximum Life
20% increased Rarity of Items found
+31% to Fire Resistance
+118 to Evasion Rating crafted
Hypnotic SuitSharkskin Tunic
Body Armour
Quality: +20%
Evasion: 1212
Item Level: 66
Sockets: W-G-W-R
Requires: Level 56
+100 to Evasion Rating
+40% to Fire Resistance
+41% to Cold Resistance
Reflects 33 Physical Damage to Melee Attackers
46% increased Evasion Rating crafted
Phoenix CaressEelskin Gloves
Gloves
Quality: +20%
Evasion: 200
Item Level: 67
Sockets: W-W-W-W
Requires: Level 38
+39 to Dexterity
29% increased Evasion Rating
+109 to maximum Life
+32% to Lightning Resistance
+16% to Chaos Resistance
Adds 7 to 17 Cold Damage to Attacks crafted
Damnation UrgeEelskin Boots
Boots
Quality: +20%
Evasion: 346
Item Level: 44
Sockets: W-W-G-W
Requires: Level 39
+149 to Evasion Rating
+20% to Cold Resistance
+22% to Lightning Resistance
+17% to Chaos Resistance
20% increased Movement Speed
+55 to maximum Life crafted
Hypnotic HeartAgate Amulet
Amulet
Item Level: 70
Requires: Level 48
+21 to Strength and Intelligence
7% increased Cast Speed
16% increased Evasion Rating
+120 to maximum Life
+14% to all Elemental Resistances
+36% to Fire Resistance
Adds 15 to 27 Cold Damage to Attacks crafted
Foe WhorlTwo-Stone Ring
Ring 1
Item Level: 80
Requires: Level 52
+16% to Fire and Lightning Resistances
+324 to Accuracy Rating
+62 to maximum Life
+40 to maximum Mana
+27% to Fire Resistance
Gain 29 Mana per Enemy Killed
Adds 12 to 28 Fire Damage to Attacks crafted
Hate BandTwo-Stone Ring
Ring 2
Item Level: 73
Requires: Level 54
+13% to Fire and Lightning Resistances
19% increased Cold Damage
Adds 13 to 20 Cold Damage to Attacks
Adds 4 to 43 Lightning Damage to Attacks
13% increased Mana Regeneration Rate
+198 to Accuracy Rating crafted
Behemoth HarnessHeavy Belt
Belt
Item Level: 75
Requires: Level 51
+27 to Strength
+19 to maximum Energy Shield
+132 to maximum Life
+41% to Cold Resistance
18% increased Flask Life Recovery rate
+30% to Lightning Resistance crafted
Constant Jade Flask of the Narwhal
Flask 1
Item Level: 42
Requires: Level 33
16% increased Charge Recovery
45% chance to Avoid being Chilled during Effect
45% chance to Avoid being Frozen during Effect
Examiner's Silver Flask of the Hare
Flask 2
Item Level: 61
Requires: Level 41
26% increased Duration
7% increased Movement Speed during Effect
Physician's Quicksilver Flask of the Antelope
Flask 3
Item Level: 79
Requires: Level 25
18% chance to gain a Flask Charge when you deal a Critical Strike
47% increased Evasion Rating during Effect
Scholar's Divine Life Flask of Quelling
Flask 4
Item Level: 73
Requires: Level 60
19% reduced Charges per use
Grants Immunity to Ignite for 13 seconds if used while Ignited
Removes all Burning when used
Seething Divine Life Flask of Motion
Flask 5
Quality: +11%
Item Level: 75
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Hinder for 10 seconds if used while Hindered
Grants Immunity to Maim for 10 seconds if used while Maimed