Arcanist Brand Pathfinder Build

Plague WeaverVoid Sceptre
Weapon 1
Quality: +30%
Item Level: 84
Sockets: R-R-B
Requires: Level 68
Quality does not increase Physical Damage crafted
Grants 1% increased Elemental Damage per 2% Quality crafted
40% increased Elemental Damage
103% increased Critical Strike Chance for Spells fractured
+1 to Level of all Spell Skill Gems fractured
94% increased Spell Damage
+1 to Level of all Cold Spell Skill Gems
20% chance to deal Double Damage while Focused
21% increased Cast Speed crafted
Gale MarkHarmonic Spirit Shield
Weapon 2
Quality: +30%
Energy Shield: 86
Item Level: 84
Sockets: G-R-B
Split
Requires: Level 65
15% increased Spell Damage
+2% to all maximum Resistances fractured
109% increased Spell Damage
109% increased Critical Strike Chance for Spells
+116 to maximum Life
+1 to Level of all Cold Spell Skill Gems
+10% chance to Suppress Spell Damage crafted
Gloom CowlDeicide Mask
Helmet
Quality: +30%
Evasion: 283
Energy Shield: 100
Item Level: 85
Sockets: G-G-B-G
Split
Requires: Level 67
8% of Physical Damage from Hits taken as Lightning Damage
+2% to maximum Lightning Resistance
+97 to maximum Life fractured
+12% chance to Suppress Spell Damage
+52 to Strength
+23 to maximum Energy Shield
+33 to maximum Life
+35% to Chaos Resistance
8% of Physical Damage from Hits taken as Fire Damage crafted
Lightning CoilDesert Brigandine
Body Armour
Quality: +28%
Armour: 941
Evasion: 941
Item Level: 80
Sockets: B-G-R-B-B-B
Corrupted
Requires: Level 60
+1 to Level of Socketed Gems
You take 50% reduced Extra Damage from Critical Strikes
Adds 1 to 30 Lightning Damage to Attacks
119% increased Armour and Evasion
+75 to maximum Life
-60% to Lightning Resistance
50% of Physical Damage from Hits taken as Lightning Damage
Viper MittsMurder Mitts
Gloves
Quality: +30%
Evasion: 179
Energy Shield: 55
Item Level: 85
Sockets: R-R-R-B
Requires: Level 67
0.3% of Chaos Damage Leeched as Life
25% chance to Unnerve Enemies for 4 seconds on Hit
+85 to maximum Life fractured
+47% to Fire Resistance fractured
+14% chance to Suppress Spell Damage
+14 to maximum Energy Shield
+28 to maximum Life
50% increased Attack and Cast Speed while Focused
43% increased Damage while Leeching crafted
Nemesis LeagueAssassin's Boots
Boots
Quality: +30%
Evasion: 205
Energy Shield: 42
Item Level: 85
Sockets: R-R-B-B
Requires: Level 63
26% chance to Avoid Elemental Ailments
+2% to maximum Fire Resistance
+88 to maximum Life fractured
+47% to Lightning Resistance fractured
+12% chance to Suppress Spell Damage
30% increased Movement Speed
35% chance to Avoid Elemental Ailments
14% chance to gain Onslaught for 4 seconds on Kill
21% increased Evasion and Energy Shield crafted
+14 to maximum Life crafted
Defiance of DestinyPaua Amulet
Amulet
Item Level: 85
Requires: Level 49
Allocates Natural Remedies crafted
28% increased Mana Regeneration Rate
+79 to maximum Life
+21% to Fire Resistance
+27% to Cold Resistance
+38% to Lightning Resistance
Gain 42% of Missing Unreserved Life before being Hit by an Enemy
NimisTopaz Ring
Ring 1
Item Level: 87
Requires: Level 48
+30% to Lightning Resistance
+54 to Dexterity
35% increased Projectile Damage
Projectiles Return to you
Projectiles are fired in random directions
Original SinAmethyst Ring
Ring 2
Item Level: 85
Requires: Level 52
+27% to Chaos Resistance
All Elemental Damage Converted to Chaos Damage
Nearby Enemies' Chaos Resistance is 0
Behemoth LashStygian Vise
Belt · Hunter · Crusader
Item Level: 84
Sockets: A
Split
Has 1 Abyssal Socket
+118 to maximum Life fractured
12% increased maximum Life
33% reduced Flask Charges gained
20% reduced Flask Charges used
Flasks applied to you have 18% increased Effect
Gain Alchemist's Genius when you use a Flask
+25 to Strength and Dexterity crafted
Perpetual Quicksilver Flask of the Cheetah
Flask 1
Quality: +20%
Item Level: 85
Requires: Level 68
Used when Charges reach full crafted
47% increased Charge Recovery
14% increased Movement Speed during Effect
ProgenesisAmethyst Flask
Flask 2
Quality: +20%
Item Level: 87
Requires: Level 60
Reused at the end of this Flask's effect crafted
20% reduced Charges per use
35% increased Duration
When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
Taste of HateSapphire Flask
Flask 3
Quality: +20%
Item Level: 86
Requires: Level 18
Reused at the end of this Flask's effect crafted
15% of Physical Damage from Hits taken as Cold Damage during Effect
Gain 14% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Effect
30% chance to Avoid being Frozen during Effect
Alchemist's Topaz Flask of the Order
Flask 4
Quality: +20%
Item Level: 82
Requires: Level 64
Reused at the end of this Flask's effect crafted
23% reduced Duration
25% increased effect
Regenerate 3% of Life per second during Effect crafted
Alchemist's Ruby Flask of the Horsefly
Flask 5
Quality: +20%
Item Level: 83
Requires: Level 65
Reused at the end of this Flask's effect crafted
23% reduced Duration
25% increased effect
17% increased Cast Speed during Effect
Synthesised Vivid Cobalt Jewel of Unmaking
Jewel
Item Level: 81
Corrupted · Split
1% increased Attack Speed
2% increased Reservation Efficiency of Skills
+15% to Critical Strike Multiplier for Spell Damage
7% increased maximum Life
Synthesised Vivid Cobalt Jewel of Unmaking
Synthesised Vivid Cobalt Jewel of Unmaking
Jewel
Item Level: 85
Corrupted
4% increased Spell Damage while holding a Shield
10% increased Global Critical Strike Chance
+4% to Global Critical Strike Multiplier
+15% to Critical Strike Multiplier for Spell Damage
7% increased maximum Life
Synthesised Vivid Cobalt Jewel of Unmaking
Synthesised Vivid Cobalt Jewel of Unmaking
Jewel
Item Level: 72
Corrupted · Split
5% increased Cold Damage
20% reduced Effect of Curses on you
+15% to Critical Strike Multiplier for Spell Damage
7% increased maximum Life
Synthesised Vivid Cobalt Jewel of Unmaking
Synthesised Vivid Cobalt Jewel of Unmaking
Jewel
Item Level: 85
Corrupted · Split
Corrupted Blood cannot be inflicted on you
+15% to Critical Strike Multiplier for Spell Damage
7% increased maximum Life
Synthesised Vivid Cobalt Jewel of Unmaking
Carrion HeartLarge Cluster Jewel
Jewel
Item Level: 81
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
Added Small Passive Skills also grant: +3 to Intelligence
1 Added Passive Skill is Dark Ideation
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
Carrion Heart
Dusk BlissMedium Cluster Jewel
Jewel
Item Level: 83
Corrupted
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Projectile Damage crafted
10% increased Global Critical Strike Chance
4% increased Area of Effect
Added Small Passive Skills also grant: 3% increased Projectile Speed
Added Small Passive Skills also grant: +2% to all Elemental Resistances
1 Added Passive Skill is Repeater
1 Added Passive Skill is Streamlined
Dusk Bliss
Vivid Viridian Jewel of the Elements
Jewel
Item Level: 79
Corrupted
22% reduced Poison Duration on you
7% increased maximum Life fractured
+15% to Critical Strike Multiplier with Elemental Skills
Vivid Viridian Jewel of the Elements
Carrion VesselLarge Cluster Jewel
Jewel
Item Level: 82
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
Added Small Passive Skills also grant: +2% to all Elemental Resistances
1 Added Passive Skill is Dark Ideation
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
Carrion Vessel
Plague ShardLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
Added Small Passive Skills also grant: +3 to Intelligence
1 Added Passive Skill is Dark Ideation
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
Plague Shard
Synthesised Vivid Cobalt Jewel of Unmaking
Jewel
Item Level: 85
Corrupted
3% increased Cold Damage
3% increased Cast Speed while holding a Shield
8% increased Global Critical Strike Chance
+15% to Critical Strike Multiplier for Spell Damage
7% increased maximum Life
Synthesised Vivid Cobalt Jewel of Unmaking
Synthesised Vivid Cobalt Jewel of the Elements
Jewel
Item Level: 82
Corrupted · Split
4% increased Fire Damage
2% increased Cast Speed
2% increased Reservation Efficiency of Skills
+15% to Critical Strike Multiplier with Elemental Skills
7% increased maximum Life
Synthesised Vivid Cobalt Jewel of the Elements
The AdornedCrimson Jewel
Jewel
Item Level: 80
Limited to: 1
Corrupted
150% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels
The Adorned
Synthesised Vivid Viridian Jewel of the Elements
Jewel
Item Level: 81
Corrupted
5% increased Cold Damage
+4% to Global Critical Strike Multiplier
2% increased Reservation Efficiency of Skills
+15% to Critical Strike Multiplier with Elemental Skills
7% increased maximum Life
Synthesised Vivid Viridian Jewel of the Elements
Vivid Crimson Jewel of the Elements
Jewel
Item Level: 83
Corrupted
24% reduced Poison Duration on you
7% increased maximum Life fractured
+15% to Critical Strike Multiplier with Elemental Skills
Vivid Crimson Jewel of the Elements
Watcher's EyePrismatic Jewel
Jewel
Item Level: 86
Limited to: 1
5% increased maximum Energy Shield
6% increased maximum Life
4% increased maximum Mana
110% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Gain 30 Life per Enemy Hit while affected by Vitality
11% increased Movement Speed while affected by Grace
Watcher's Eye
Oblivion RuinMedium Cluster Jewel
Jewel
Item Level: 83
Corrupted
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Projectile Damage crafted
4% increased Damage
20% reduced Effect of Chill on you
Added Small Passive Skills also grant: +4% to Chaos Resistance
Added Small Passive Skills also grant: +2 to Intelligence
1 Added Passive Skill is Aerodynamics
1 Added Passive Skill is Streamlined
Oblivion Ruin

Character

Level
100 Pathfinder
Attributes
121 Str / 161 Dex / 162 Int
Movement speed
+147%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
7,107
Energy shield
534
Mana
1,058
Armour
1,157
Physical reduction
90%
Evasion
11,618
Spell suppression
100%
Evade
57%
Resistances
90% Fire / 90% Cold / 90% Lightning / 77% Chaos
Effective HP
312,212
Max hit
198k Physical / 247k Fire / 247k Cold / 247k Lightning / 75.1k Chaos

Recovery

Life regen
511/s
Mana regen
24/s
Life leech
626/s

Offence

Eye of Winter
187k DPS
Per hit
84.5k
Speed
2.21/s
Crit
53.7% × 5.57
Cost
84 mana

Calculated with

alchemists genius

Eye of Winter 21/20Eye of WinterSpell, Projectile, ColdLevel: 21Quality: +20%Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold DamageProjectiles continuously gain Damage, up to 200% more Damage by the time they dissipateFires 8 Shard Projectiles in a Spiral when Projectile endsModifiers to number of Projectiles only apply to the final SpiralAdditional Effects From 1-20% Quality:Fires (0.1-2) Shard Projectiles in a Spiral when Projectile endsArcanist Brand 21/23Arcanist BrandTrigger, Spell, Duration, BrandLevel: 21Quality: +23%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyAwakened Void Manipulation 5/20Awakened Void ManipulationChaos, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (35-39)% more Chaos Damage+(0-1) to Level of Supported Chaos Skill GemsSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage · Empower 4/20EmpowerExceptional, SupportLevel: 4Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience · Increased Critical Strikes 20/23Increased Critical StrikesCritical, SupportLevel: 20Quality: +23%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike Chance · Awakened Elemental Focus 5/20Awakened Elemental FocusSupportLevel: 5Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (35-39)% more Elemental Damage+(0-1) to Level of Supported Elemental Skill GemsSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Withering Step 20/20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Quality: +20%Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the AreaVitality 1VitalityAura, Spell, AoELevel: 1Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Phase Run 20/20Phase RunSpell, Duration, Movement, Physical, TravelLevel: 20Quality: +20%Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed(20-30)% more Melee Physical Damage100% increased StealthBase duration is 1.80 secondsBase secondary duration is 0.20 seconds100% increased Skill Duration per Frenzy Charge removedGrants PhasingAdditional Effects From 1-20% Quality:(0.5-10)% increased Movement SpeedIncreased Duration 20/20 · Efficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Immortal Call 11/20Immortal CallSpell, Duration, GuardLevel: 11Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCold Snap 1/20Cold SnapSpell, AoE, Cold, DurationLevel: 1Quality: +20%Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillCast when Damage Taken 9/20Cast when Damage TakenSupport, Spell, TriggerLevel: 9Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger · Lifetap 1/20LifetapSupport, DurationLevel: 1Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Vaal Smite 20/1Vaal SmiteLightning, Melee, Attack, AoE, Duration, Strike, Aura, VaalLevel: 20Quality: +1%Calls lightning down to infuse your weapon, then performs a melee attack and causes lightning to strike nearby enemies, dealing damage in an area. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Aura grants (1-17) to (7-330) added Lightning DamageBase radius is (1.5-2.1) metresBase Aura radius is (3.6-4.2) metresAura grants (10-19)% chance to Shock50% of Physical Damage Converted to Lightning DamageBase duration is 8.00 secondsLightning strikes 30 targets within 10 metresAura makes Smite strike +1 target with lightningModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionCan't be EvadedAdditional Effects From 1-20% Quality:(0.5-10)% more Area DamageAssassin's Mark 21/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 21Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitRighteous Fire 21/20Righteous FireSpell, AoE, FireLevel: 21Quality: +20%Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Base radius is (1.8-2.3) metresGrants (20-39)% more Spell DamageDeals 70% of your Maximum Life as Base Fire Damage per secondYou Burn for 90% of your Maximum Life per second as Fire DamageDeals 70% of your Maximum Energy Shield as Base Fire Damage per secondYou Burn for 70% of your Maximum Energy Shield per second as Fire DamageAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresEmpower 4/22EmpowerExceptional, SupportLevel: 4Quality: +22%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Grace 21GraceAura, Spell, AoELevel: 21Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHatred 21/6HatredAura, Spell, AoE, ColdLevel: 21Quality: +6%Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPurity of Ice 21/20Purity of IceAura, Spell, AoE, ColdLevel: 21Quality: +20%Casts an aura that grants cold resistance to you and your allies.You and nearby allies gain (22-41)% additional Cold ResistanceYou and nearby allies gain (0-4)% additional maximum Cold Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Cold ResistanceEnlighten 4/18EnlightenExceptional, SupportLevel: 4Quality: +18%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Zealotry 21ZealotryAura, Critical, Spell, AoELevel: 21Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 1/20Divine BlessingSupport, Aura, Duration, BlessingLevel: 1Quality: +20%Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect · Inspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Shield Charge 14/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 14Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedVitality 1VitalityAura, Spell, AoELevel: 1Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Flame Dash 19/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 19Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate