Dominating Blow 21/20
5.90/s · 26.7% / 150% crit
44.0k
DPS
Herald of Purity 21/20Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 21Quality: +20%Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateMelee Splash 21/20Melee SplashSupport, Melee, Attack, Strike, AoELevel: 21Quality: +20%Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal 40% less Splash Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectMinion Damage 21/20Minion DamageSupport, MinionLevel: 21Quality: +20%Supports skills which create Minions.Minions from Supported Skills deal (25-39)% more DamageMinions from Supported Skills have 25% less Maximum LifeAdditional Effects From 1-20% Quality:Minions from Supported Skills deal (0.5-10)% increased DamageBrutality 21/20BrutalityPhysical, SupportLevel: 21Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageMultistrike 21/20MultistrikeAttack, Melee, SupportLevel: 21Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Purity of Ice 21/20Purity of IceAura, Spell, AoE, ColdLevel: 21Quality: +20%Casts an aura that grants cold resistance to you and your allies.You and nearby allies gain (22-41)% additional Cold ResistanceYou and nearby allies gain (0-4)% additional maximum Cold Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Cold ResistancePurity of Fire 21/20Purity of FireAura, Spell, AoE, FireLevel: 21Quality: +20%Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire ResistancePurity of Lightning 21/20Purity of LightningAura, Spell, AoE, LightningLevel: 21Quality: +20%Casts an aura that grants lightning resistance to you and your allies.You and nearby allies gain (22-41)% additional Lightning ResistanceYou and nearby allies gain (0-4)% additional maximum Lightning Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Lightning ResistanceFlesh and Stone 21/20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Quality: +20%Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
War Banner 21/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 21Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Determination 21/20DeterminationAura, Spell, AoE, PhysicalLevel: 21Quality: +20%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrecision 21/20PrecisionAura, Critical, Spell, AoELevel: 21Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Magic 21/20
Pride 21/20PrideSpell, AoE, Aura, PhysicalLevel: 21Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDiscipline 21/20DisciplineAura, Spell, AoELevel: 21Quality: +20%Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHaste 21/20HasteAura, Spell, AoELevel: 21Quality: +20%Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Clarity 1/20ClarityAura, Spell, AoELevel: 1Quality: +20%Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Whirling Blades 1/20Whirling BladesAttack, Melee, Movement, TravelLevel: 1Quality: +20%Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedFaster Attacks 20/23Faster AttacksAttack, SupportLevel: 20Quality: +23%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Animate Guardian 21/20Animate GuardianSpell, MinionLevel: 21Quality: +20%Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Can use Items requiring up to Level (33-100)Minions have (0-38)% more Maximum LifeMinion deals (0-38)% more DamageAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedSummon Holy Relic 21/20Summon Holy RelicMinion, SpellLevel: 21Quality: +20%Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.(0-76)% more Minion Movement SpeedHoly Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to AlliesHoly Relic's Nova Skill grants (9-985) Life regenerated per second to MinionsMaximum 1 Summoned Holy RelicMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(2-40)% increased Buff EffectSummon Carrion Golem 21/20Summon Carrion GolemPhysical, Minion, Spell, GolemLevel: 21Quality: +20%Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem MinionsMaximum 1 Summoned GolemGolems deal 5% more Damage per Non-Golem Minion near them, up to 50%Additional Effects From 1-20% Quality:(1-20)% increased Buff EffectMinion Life 21/20Minion LifeSupport, MinionLevel: 21Quality: +20%Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum Life
Raise Spectre 21/20Raise SpectreSpell, MinionLevel: 21Quality: +20%Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental ResistancesBlood Magic 20Minion Life 20Minion LifeSupport, MinionLevel: 20Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum LifeMaim 20MaimAttack, Physical, SupportLevel: 20Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Enfeeble 12EnfeebleSpell, AoE, Duration, Curse, HexLevel: 12Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse Duration