Guardian Build

Rift SongEngraved Greatsword
Weapon 1
Quality: +20%
Item Level: 58
Sockets: R-R-R
Requires: Level 48
60% increased Global Accuracy Rating
+24 to Strength
Adds 16 to 39 Physical Damage
Adds 50 to 84 Cold Damage
21% increased Critical Strike Chance
56% increased Physical Damage crafted
Kraken VisorBarbute Helmet
Helmet
Armour: 107
Item Level: 25
Sockets: B-R-G-G
Requires: Level 18
+16 to Strength
+9 to Armour
+8% to Fire Resistance
16% increased Stun and Block Recovery
Minions deal 15% increased Damage
Onslaught ShelterOrnate Ringmail
Body Armour
Quality: +20%
Armour: 361
Energy Shield: 65
Item Level: 48
Sockets: B-R-R-B B
Requires: Level 47
+41 to Armour
+104 to maximum Life
+49 to maximum Mana
+35% to Fire Resistance
+23% to Cold Resistance crafted
Healthy Mesh Gloves of the Squall
Gloves
Armour: 59
Energy Shield: 12
Item Level: 34
Sockets: G-R-R-B
Requires: Level 32
+17 to maximum Life
+15% to Lightning Resistance
Stout Steel Greaves of Craft
Boots
Armour: 42
Item Level: 26
Sockets: R-R-R-R
Requires: Level 9
+64 to maximum Life
+18% to Lightning Resistance crafted
Sorrow NooseJade Amulet
Amulet
Item Level: 25
Requires: Level 17
+24 to Dexterity
+20 to Intelligence
+15% to Global Critical Strike Multiplier
+11 to maximum Life
Regenerate 1.8 Life per second
Hypnotic GraspTwo-Stone Ring
Ring 1
Item Level: 37
Requires: Level 28
+13% to Fire and Cold Resistances
+17 to Dexterity
+19 to Intelligence
Adds 4 to 10 Physical Damage to Attacks
Adds 1 to 34 Lightning Damage to Attacks
+20% to Cold Resistance crafted
Corpse BandTwo-Stone Ring
Ring 2
Item Level: 54
Requires: Level 29
+13% to Cold and Lightning Resistances
18% increased Fire Damage
+4 to Evasion Rating
+6 to maximum Energy Shield
+23% to Fire Resistance
+26% to Lightning Resistance
Tempest ThreadHeavy Belt
Belt
Item Level: 49
Requires: Level 39
+32 to Strength
7% reduced Enemy Stun Threshold
+2 to maximum Energy Shield
+101 to maximum Life
+30% to Lightning Resistance
9% increased Flask Charges gained
29% increased Elemental Damage with Attack Skills
Divine Life Flask
Flask 1
Item Level: 64
Requires: Level 60
Seething Hallowed Life Flask
Flask 2
Item Level: 43
Requires: Level 42
66% reduced Amount Recovered
Instant Recovery
Colossal Mana Flask
Flask 3
Item Level: 38
Requires: Level 30
Granite Flask of the Antelope
Flask 4
Item Level: 41
Requires: Level 27
47% increased Evasion Rating during Effect
Quicksilver Flask
Flask 5
Item Level: 4
Requires: Level 4

Character

Level
61 Guardian
Attributes
215 Str / 115 Dex / 172 Int
Movement speed
-5%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Tukohama

Defence

Life
2,552
Energy shield
152
Mana
716
Physical reduction
29%
Block
25%
Resistances
76% Fire / 75% Cold / 75% Lightning / -6% Chaos
Effective HP
8,907
Max hit
3.7k Physical / 14.1k Fire / 13.5k Cold / 13.5k Lightning / 3.0k Chaos

Recovery

Life regen
150/s
Mana regen
18/s
Life leech
263/s

Offence

Dominating Blow
27.3k DPS
Speed
2.17/s
Cost
19 mana, 41 mana/s
Dominating Blow 14/10Dominating BlowAttack, Minion, Duration, Melee, StrikeLevel: 14Quality: +10%Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 3.00 secondsMaximum 9 Summoned Normal Sentinels of DominanceMaximum 3 Summoned Magic Sentinels of DominanceMaximum 1 Summoned Rare Sentinel of DominanceBase secondary duration is 30.00 seconds25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Rare or Unique MonsterAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateMelee Splash 15Melee SplashSupport, Melee, Attack, Strike, AoELevel: 15Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal 40% less Splash Damage to surrounding targetsSupported Skills deal Splash Damage to surrounding targetsAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect · Fortify 14FortifyAttack, Support, MeleeLevel: 14Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Maim 15MaimAttack, Physical, SupportLevel: 15Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Herald of Purity 14Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 14Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateSummon Phantasm 15Summon PhantasmSupport, MinionLevel: 15Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing BlowMaximum (5-10) Summoned PhantasmPhantasms last 15 seconds20% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, Hit a Rare or Unique EnemyAdditional Effects From 1-20% Quality:(0.5-10)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow · Added Fire Damage 15Added Fire DamageFire, Physical, SupportLevel: 15Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage · Feeding Frenzy 14Feeding FrenzySupport, Minion, DurationLevel: 14Supports skills which create Minions.Minions from Supported Skills have (25-44)% chance to grant Feeding Frenzy to you on HitFeeding Frenzy base Duration is (4-5.9) secondsMinions from Supported Skills are AggressiveAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Minion Movement Speed
Summon Holy Relic 15Summon Holy RelicMinion, SpellLevel: 15Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.(0-76)% more Minion Movement SpeedHoly Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to AlliesHoly Relic's Nova Skill grants (9-985) Life regenerated per second to MinionsMaximum 1 Summoned Holy RelicMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(2-40)% increased Buff Effect
Frostblink 6FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 6Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceLeap Slam 15Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 15Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifePoacher's Mark 11Poacher's MarkPhysical, Spell, Curse, MarkLevel: 11Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Adds (3-30) to (4-45) Physical Damage to Hits against Cursed EnemiesCursed enemies grant (15-50) Life when Hit by AttacksCursed enemies grant (8-25) Mana when Hit by AttacksCursed enemies have -20% to Physical Damage ReductionCursed enemies have a 100% chance to grant a Frenzy Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitFaster Attacks 15Faster AttacksAttack, SupportLevel: 15Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Blood Rage 11Blood RageSpell, Duration, PhysicalLevel: 11Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedAncestral Cry 14Ancestral CryWarcry, AoE, DurationLevel: 14Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateAutoexertion 14AutoexertionWarcry, Trigger, SpellLevel: 14Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedSummon Carrion Golem 13Summon Carrion GolemPhysical, Minion, Spell, GolemLevel: 13Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem MinionsMaximum 1 Summoned GolemGolems deal 5% more Damage per Non-Golem Minion near them, up to 50%Additional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Flesh and Stone 11Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 11Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Summon Sentinel of Radiance 20
Summon Elemental Relic 20