Assassin Build

Stats

Life
3,905
Energy Shield
118
Mana
645
eHP
13,941
Resistances
71% Fire / 62% Cold / 75% Lightning / -50% Chaos

Character

Level
81 Assassin
Attributes
125 Str / 300 Dex / 125 Int
Movement speed
+17%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Evasion
13,148
Block
20%
Spell suppression
87%
Evade
61%
Max hit
4.0k Physical / 12.6k Fire / 9.8k Cold / 14.4k Lightning / 2.6k Chaos

Recovery

Mana regen
15/s
Life leech
586/s

Skills

Viper Strike 19/7
4.72/s · 18.5% / 206% crit
844k Total DPS
Hit
54.1k
Poison
790k
Added Chaos Damage 18Added Chaos DamageChaos, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageUnbound Ailments 19Unbound AilmentsSupportLevel: 19Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsMultistrike 18MultistrikeAttack, Melee, SupportLevel: 18Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Venom Gyre 18Venom GyreAttack, Projectile, Chaos, DurationLevel: 18Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Maximum 30 caught Projectiles60% of Physical Damage Converted to Chaos Damage40% chance to Poison on HitReturning Projectiles deal 75% less Damage with Hits and Ailments40% chance to keep each caught Projectile fired with Whirling BladesBase duration is 12.00 secondsReturning Projectiles Pierce all TargetsProjectiles Return to youAdditional Effects From 1-20% Quality:Maximum (0.5-10) caught ProjectilesVoid Manipulation 19Void ManipulationChaos, SupportLevel: 19Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageAdded Chaos Damage 18Added Chaos DamageChaos, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageGreater Multiple Projectiles 18Greater Multiple ProjectilesSupport, ProjectileLevel: 18Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Plague Bearer 16Plague BearerSpell, Chaos, AoELevel: 16Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Maximum Plague Value is (4000-1000000)+(0-0.3) metres to radiusWhen you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague ValueAdditional Effects From 1-20% Quality:Plague Bearer deals Damage based on an additional (0.2-4)% of Plague Value
Withering Step 18Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 18Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the Area
Blood Rage 18Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Malevolence 18MalevolenceAura, Spell, AoELevel: 18Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Grace 18GraceAura, Spell, AoELevel: 18Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Flame Dash 14Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 14Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateViper Strike 19/3Viper StrikeAttack, Duration, Melee, Strike, ChaosLevel: 19Quality: +3%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.60% of Physical Damage Converted to Chaos Damage60% chance to Poison on HitBase duration is 4.00 seconds20% less Hit Damage while Dual Wielding30% less Attack Speed if Dual WieldingAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds
Whirling Blades 18Whirling BladesAttack, Melee, Movement, TravelLevel: 18Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedDespair 18DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 18Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseMomentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Hit chance
99%
Cost
21 mana, 33 mana/s

Equipment

Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 14Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateViper StrikeAttack, Duration, Melee, Strike, ChaosLevel: 19Quality: +3%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.60% of Physical Damage Converted to Chaos Damage60% chance to Poison on HitBase duration is 4.00 seconds20% less Hit Damage while Dual Wielding30% less Attack Speed if Dual WieldingAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds
Touch of AnguishImperial Claw
Weapon 1
Item Level: 70
Sockets: B-G-G
Requires: Level 68
Grants 46 Life per Enemy Hit
Adds 44 to 134 Physical Damage
30% increased Cold Damage
36% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently Freeze
Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 18Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the AreaPlague BearerSpell, Chaos, AoELevel: 16Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Maximum Plague Value is (4000-1000000)+(0-0.3) metres to radiusWhen you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague ValueAdditional Effects From 1-20% Quality:Plague Bearer deals Damage based on an additional (0.2-4)% of Plague Value
Death NeedleThroat Stabber
Weapon 2
Quality: +20%
Item Level: 78
Sockets: G-G G
Requires: Level 60
Grants 40 Life per Enemy Hit
Adds 12 to 20 Physical Damage
Adds 2 to 4 Fire Damage
27% increased Attack Speed
+36% to Global Critical Strike Multiplier
33% increased Mana Regeneration Rate
82% increased Physical Damage crafted
Whirling BladesAttack, Melee, Movement, TravelLevel: 18Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.+0.6 seconds to Attack TimeWhen Dual Wielding, Deals 75% Damage from each Weapon combinedAdditional Effects From 1-20% Quality:(0.5-10)% increased Attack SpeedMomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsFaster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedDespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 18Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Chimeric CrestHunter Hood
Helmet
Quality: +6%
Evasion: 216
Item Level: 45
Sockets: G-G-G-B
Requires: Level 41
+21 to Dexterity
+107 to maximum Life
+16% to Fire Resistance
+24% to Cold Resistance
Venom GyreAttack, Projectile, Chaos, DurationLevel: 18Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Maximum 30 caught Projectiles60% of Physical Damage Converted to Chaos Damage40% chance to Poison on HitReturning Projectiles deal 75% less Damage with Hits and Ailments40% chance to keep each caught Projectile fired with Whirling BladesBase duration is 12.00 secondsReturning Projectiles Pierce all TargetsProjectiles Return to youAdditional Effects From 1-20% Quality:Maximum (0.5-10) caught ProjectilesVoid ManipulationChaos, SupportLevel: 19Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageAdded Chaos DamageChaos, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageGreater Multiple ProjectilesSupport, ProjectileLevel: 18Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Soul SanctuarySupreme Leather
Body Armour
Quality: +20%
Evasion: 2265
Item Level: 80
Sockets: G-B-G-G
Requires: Level 73
+17% chance to Suppress Spell Damage
+438 to Evasion Rating
39% increased Evasion Rating
+102 to maximum Life
+31% to Fire Resistance
+35% to Lightning Resistance
17% increased Stun and Block Recovery
Viper StrikeAttack, Duration, Melee, Strike, ChaosLevel: 19Quality: +7%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.60% of Physical Damage Converted to Chaos Damage60% chance to Poison on HitBase duration is 4.00 seconds20% less Hit Damage while Dual Wielding30% less Attack Speed if Dual WieldingAdditional Effects From 1-20% Quality:Base duration is (0.05-1) secondsAdded Chaos DamageChaos, SupportLevel: 18Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageUnbound AilmentsSupportLevel: 19Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsMultistrikeAttack, Melee, SupportLevel: 18Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Glyph GraspSilk Gloves
Gloves
Quality: +9%
Energy Shield: 50
Item Level: 35
Sockets: B-B-G-R
Requires: Level 25
Adds 3 to 7 Physical Damage to Attacks
+25 to maximum Energy Shield
+46 to maximum Life
+21% to Lightning Resistance
+20% to Fire Resistance crafted
Blood RageSpell, Duration, PhysicalLevel: 18Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedMalevolenceAura, Spell, AoELevel: 18Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGraceAura, Spell, AoELevel: 18Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Behemoth RoadSharkskin Boots
Boots
Evasion: 201
Item Level: 50
Sockets: G B G
Requires: Level 44
32% increased Evasion Rating
+96 to maximum Life
15% increased Movement Speed
32% increased Stun and Block Recovery
+17% to Cold Resistance crafted
Rotund Agate Amulet of Craft
Amulet
Item Level: 56
Requires: Level 28
+22 to Strength and Intelligence
+88 to maximum Life
+19% to Cold Resistance crafted
Golem HoldTwo-Stone Ring
Ring 1
Item Level: 55
Requires: Level 44
+16% to Cold and Lightning Resistances
+35 to Strength
20% increased Global Accuracy Rating
+54 to maximum Life
+9% to all Elemental Resistances
15% increased Light Radius
Entropy KnotSapphire Ring
Ring 2
Item Level: 74
Requires: Level 57
+25% to Cold Resistance
+34 to Strength
+26 to Dexterity
+68 to maximum Life
+43% to Fire Resistance
Dire SnareRustic Sash
Belt
Item Level: 78
Requires: Level 59
16% increased Global Physical Damage
12% reduced Enemy Stun Threshold
+44 to maximum Energy Shield
+130 to maximum Life
+63 to maximum Mana
+44% to Lightning Resistance
17% increased Stun and Block Recovery
Seething Divine Life Flask of Alleviation
Flask 1
Item Level: 60
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 10 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 10 seconds if used while affected by Corrupted Blood
Ebullient Divine Life Flask of Convection
Flask 2
Item Level: 62
Requires: Level 60
51% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Chill for 8 seconds if used while Chilled
Grants Immunity to Freeze for 8 seconds if used while Frozen
Masochist's Ruby Flask of the Ibex
Flask 3
Item Level: 80
Requires: Level 50
Gain 2 Charges when you are Hit by an Enemy
52% increased Evasion Rating during Effect
Endless Divine Life Flask of the Remedy
Flask 4
Item Level: 62
Requires: Level 60
30% increased Charge Recovery
Grants Immunity to Poison for 11 seconds if used while Poisoned
Insightful Poisonberry Tincture of Ease
Flask 5
Item Level: 67
Requires: Level 52
20% chance to Poison with Melee Weapons
74% increased Damage with Poison from Melee Weapons
25% increased Cooldown Recovery Rate
21% increased Melee Weapon Attack Speed