Ballista Totem Support Elementalist Build

Stats

Life
5,085
Mana
912
eHP
46,047
Resistances
75% Fire / 75% Cold / 75% Lightning / -52% Chaos

Elemental EquilibriumKeystoneHits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other ElementsExposure inflicted this way applies -25% to ResistancesMagebaneKeystoneDexterity provides no inherent bonus to Evasion Rating+1% Chance to Suppress Spell Damage per 15 DexterityElemental OverloadKeystoneSkills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and AilmentsYour Critical Strikes do not deal extra DamageAilments never count as being from Critical StrikesAncestral BondKeystoneYou can't deal Damage with Skills yourself+1 to maximum number of Summoned Totems

Character

Level
98 Elementalist
Attributes
169 Str / 144 Dex / 172 Int
Movement speed
+125%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King, Ryslatha

Defence

Armour
8,511
Physical reduction
64%
Evasion
25,138
Evade
75%
Max hit
20.0k Physical / 36.5k Fire / 36.5k Cold / 36.5k Lightning / 3.3k Chaos

Recovery

Life regen
234/s
Mana regen
35/s

Calculated with

resource gain mode average · pinnacle boss · enemy size preset medium · convergence · lifetap · frenzy charges · onslaught · ignite mode average · enemy ignited · enemy hit by lightning damage

Skills

Explosive Arrow 21
2.25/s · 7.8% / 100% crit
373k DPS
Elemental Damage with Attacks 20/20Elemental Damage with AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsBallista Totem 20/20Ballista TotemBow, Projectile, Support, TotemLevel: 20Quality: +20%Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedIgnite Proliferation 20/20Ignite ProliferationFire, Support, AoELevel: 20Quality: +20%Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within (1.4-2) metresSupported Skills deal (15-24)% more Damage with IgniteAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageDeadly Ailments 20/20Deadly AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeLifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Arcanist Brand 20/20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyFlame Surge 1/20Flame SurgeSpell, AoE, Fire, DurationLevel: 1Quality: +20%Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Deals (27-1042) to (41-1563) Fire Damage(50-88)% more Damage with Hits against Burning enemies+(0-9) to Area of Effect lengthBurning Ground deals 30% of Fire Damage per second of Ignite affecting EnemyHits on Ignited Enemies create Burning Ground, no more than once every 2 secondsBase duration is 4.00 secondsCannot IgniteAdditional Effects From 1-20% Quality:(1-20)% more Damage with Hits against Burning enemiesFlammability 20/20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationLifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Immortal Call 3/20Immortal CallSpell, Duration, GuardLevel: 3Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1/20Cast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerIncreased Duration 20/20Lifetap 20/20LifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrecision 16/20PrecisionAura, Critical, Spell, AoELevel: 16Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPurity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Frenzy 20/20FrenzyAttack, Projectile, BowLevel: 20Quality: +20%Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeCulling Strike 20/20Culling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedGreater Multiple Projectiles 20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Primal Aegis 20
Hit chance
99%
Cost
93 life
Full DPS
8.0M

Equipment

Explosive ArrowAttack, Projectile, AoE, Duration, Fire, BowLevel: 21Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Explosion will have (47-522) to (71-783) added Fire Damage+0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metresExplosion deals 50% less Base DamageExplosion deals 6% more Damage with Hits per Explosive Arrow on TargetExplosion deals 3% more Damage with Ailments per Explosive Arrow on TargetMaximum 20 Explosive Arrows stuck in an EnemyBase duration is 1.00 secondAdditional Effects From 1-20% Quality:(0.1-2) Maximum Explosive Arrows stuck in an EnemyElemental Damage with AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsBallista TotemBow, Projectile, Support, TotemLevel: 20Quality: +20%Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedIgnite ProliferationFire, Support, AoELevel: 20Quality: +20%Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within (1.4-2) metresSupported Skills deal (15-24)% more Damage with IgniteAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire DamageDeadly AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeLifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
+2 Bow (Shrieking Essence of Dread)Short Bow
Weapon 1
Quality: +20%
Sockets: G-G-G-G-G-G
Requires: Level 51
+2 to Level of Socketed Bow Gems
12% increased Attack Speed
+20% to Fire Damage over Time Multiplier crafted
Decent QuiverTwo-Point Arrow Quiver
Weapon 2
Requires: Level 48
30% increased Global Accuracy Rating
+14% to Damage over Time Multiplier with Attack Skills
+77 to maximum Life
35% increased Damage with Bow Skills
12% increased Attack Speed crafted
FrenzyAttack, Projectile, BowLevel: 20Quality: +20%Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeCulling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyFaster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedGreater Multiple ProjectilesSupport, ProjectileLevel: 20Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Decent HelmetNightmare Bascinet
Helmet
Quality: +20%
Armour: 296
Evasion: 426
Sockets: G-G-G-G
Requires: Level 67
Explosive Arrow deals 40% increased Damage crafted
+10% chance to Suppress Spell Damage
63% increased Armour and Evasion
+86 to maximum Life
8% of Physical Damage from Hits taken as Fire Damage crafted
GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrecisionAura, Critical, Spell, AoELevel: 16Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPurity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Lightning CoilDesert Brigandine
Body Armour
Quality: +20%
Armour: 925
Evasion: 925
Sockets: G-G-G-G-G-G
Requires: Level 60
Adds 1 to 25 Lightning Damage to Attacks
105% increased Armour and Evasion
+70 to maximum Life
-60% to Lightning Resistance
50% of Physical Damage from Hits taken as Lightning Damage
Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyFlame SurgeSpell, AoE, Fire, DurationLevel: 1Quality: +20%Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Deals (27-1042) to (41-1563) Fire Damage(50-88)% more Damage with Hits against Burning enemies+(0-9) to Area of Effect lengthBurning Ground deals 30% of Fire Damage per second of Ignite affecting EnemyHits on Ignited Enemies create Burning Ground, no more than once every 2 secondsBase duration is 4.00 secondsCannot IgniteAdditional Effects From 1-20% Quality:(1-20)% more Damage with Hits against Burning enemiesFlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationLifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Decent GlovesDragonscale Gauntlets
Gloves
Quality: +20%
Armour: 240
Evasion: 240
Sockets: G-G-G-G
Requires: Level 67
+10% chance to Suppress Spell Damage
78% increased Armour and Evasion
+86 to maximum Life
12% increased Attack Speed crafted
Immortal CallSpell, Duration, GuardLevel: 3Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 1Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLifetapSupport, DurationLevel: 20Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Decent BootsDragonscale Boots
Boots
Quality: +20%
Armour: 231
Evasion: 231
Sockets: G-G-G-G
Requires: Level 65
8% increased Movement Speed if you haven't been Hit Recently crafted
+6% chance to Suppress Spell Damage
71% increased Armour and Evasion
25% increased Movement Speed
+69 to maximum Life crafted
Decent AmuletAmber Amulet
Amulet
Requires: Level 60
Allocates Hired Killer crafted
+30 to Strength
+19% to Damage over Time Multiplier
+1 to Level of all Skill Gems
+55 to maximum Life crafted
Resistance RingTwo-Stone Ring
Ring 1
Requires: Level 48
+(12 to 16)% to Fire and Lightning Resistances
+275 to Accuracy Rating
+74 to maximum Life
Adds 5 to 47 Lightning Damage to Attacks crafted
Resistance RingTwo-Stone Ring
Ring 2
Requires: Level 48
+(12 to 16)% to Fire and Lightning Resistances
+275 to Accuracy Rating
+74 to maximum Life
Adds 5 to 47 Lightning Damage to Attacks crafted
Dyadian DawnHeavy Belt
Belt
Catalyst: Turbulent +20%
Requires: Level 52
+35 to Strength
+83 to maximum Life
+37% to Fire Resistance
+35% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled enemies
Ignites you inflict with Attacks deal Damage 35% faster
Deal no Physical Damage
Great Granite Flask
Flask 1
Quality: +20%
Requires: Level 67
28% reduced Charges per use
60% increased Armour during Flask effect
Great Jade Flask
Flask 2
Quality: +20%
Requires: Level 67
28% reduced Charges per use
60% increased Evasion Rating during Flask effect
Great Quicksilver Flask
Flask 3
Quality: +20%
Requires: Level 68
28% reduced Charges per use
14% increased Movement Speed during Flask effect
Semi-Instant Divine Life Flask
Flask 4
Quality: +20%
Requires: Level 63
39% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 14 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 14 seconds if used while affected by Corrupted Blood
Slow Divine Life Flask
Flask 5
Quality: +20%
Requires: Level 64
Gain 7 Charges when you are Hit by an Enemy
Grants Immunity to Shock for 17 seconds if used while Shocked
Decent Jewel 1Viridian Jewel
Jewel
8% increased Attack Speed with Bows
7% increased maximum Life
Decent Jewel 1
Decent Jewel 1Viridian Jewel
Jewel
8% increased Attack Speed with Bows
7% increased maximum Life
Decent Jewel 1