General's Cry Berserker Build

Stats

Life
4,047
Mana
712
eHP
19,720
Resistances
-16% Fire / -24% Cold / -24% Lightning / -54% Chaos

Character

Level
95 Berserker
Attributes
275 Str / 87 Dex / 77 Int
Movement speed
+54%
Charges
2/3 Endurance / 2/3 Frenzy / 2/3 Power
Bandit
Alira

Defence

Armour
38,390
Physical reduction
85%
Max hit
68.5k Physical / 11.0k Fire / 10.3k Cold / 10.3k Lightning / 8.7k Chaos

Recovery

Life regen
102/s
Mana regen
23/s
Life leech
728/s

Calculated with

leeching, crit recently, pinnacle boss, blitz charges, rage 20, power charges 2, channelling cyclone check, frenzy charges 2, warcry used recently 2, frenzy charges

Skills

Blade Flurry 21/20
7.22/s, 60.0% / 407% crit
1.0M Total DPS
Hit
623k
Impale
419k
General's Cry 21/20General's CryWarcry, AoE, DurationLevel: 21Quality: +20%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsImpale 21/20ImpaleAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale EffectPulverise 21/20PulveriseAoE, Support, Melee, AttackLevel: 21Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectAwakened Melee Physical Damage 5/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageAwakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Blood and Sand 7Blood and SandSpell, StanceLevel: 7Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMolten Shell 14/20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 14Quality: +20%Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 8/20Cast when Damage TakenSupport, Spell, TriggerLevel: 8Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Ancestral Protector 20/20Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeVaal Ancestral Warchief 20Vaal Ancestral WarchiefAttack, Totem, Melee, AoE, Vaal, SlamLevel: 20Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 6 seconds50% increased Totem Placement speed32% more Melee Damage while Totem is Active+1 to maximum number of Summoned TotemsSummons a Totem which uses this SkillModifiers to Totem Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Totem DamageMultiple Totems 20Multiple TotemsTotem, SupportLevel: 20Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed
Blood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedBerserk 21/20BerserkSpellLevel: 21Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateLeap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeDread Banner 21/20Dread BannerAoE, Spell, Duration, AuraLevel: 21Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Cyclone 20/20CycloneAttack, AoE, Melee, Movement, ChannellingLevel: 20Quality: +20%Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(30-20)% less Movement Speed15% increased Area of Effect per 0.1 metre additional Melee Strike RangeAdditional Effects From 1-20% Quality:(0.25-5)% increased Area of Effect per 0.1 metre additional Melee Strike RangeDesecrate 1DesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedInfused Channelling 20/20Infused ChannellingSupport, ChannellingLevel: 20Quality: +20%Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from HitsAwakened Cast While Channelling 5Awakened Cast While ChannellingSupport, Channelling, Spell, TriggerLevel: 5Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.34-0.30) seconds while Channelling Supported SkillsIgnore Stuns while Using Supported SkillsAdditional Effects From 1-20% Quality:Supported Channelling Skills deal (0.5-10)% increased Damage
Determination 21DeterminationAura, Spell, AoE, PhysicalLevel: 21Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPride 21/20PrideSpell, AoE, Aura, PhysicalLevel: 21Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrecision 30/20PrecisionAura, Critical, Spell, AoELevel: 30Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 4EnlightenExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Cost
4 mana

Equipment

Blood and SandSpell, StanceLevel: 7Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 8Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerMolten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 14Quality: +20%Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
ParadoxicaVaal Rapier
Weapon 1
Quality: +20%
Sockets: G-G-G
Requires: Level 66
+25% to Global Critical Strike Multiplier
130% increased Physical Damage
23% chance to cause Bleeding on Hit
+27 to Dexterity and Intelligence
20% increased Attack Speed
Attacks with this Weapon deal Double Damage
Ancestral ProtectorAttack, Totem, Melee, StrikeLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.+(1.6-1.8) metres to Melee Strike Range(10-20)% more Attack Speed while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speedSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:+(0.02-0.4) metres to Melee Strike RangeMultiple TotemsTotem, SupportLevel: 20Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedVaal Ancestral WarchiefAttack, Totem, Melee, AoE, Vaal, SlamLevel: 20Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 6 seconds50% increased Totem Placement speed32% more Melee Damage while Totem is Active+1 to maximum number of Summoned TotemsSummons a Totem which uses this SkillModifiers to Totem Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Totem Damage
Redblade BannerPainted Tower Shield
Weapon 2
Quality: +20%
Armour: 410
Sockets: R-R-R
Corrupted
Requires: Level 35
7% of Physical Damage from Hits taken as Cold Damage
90% increased Armour
+55 to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
DeterminationAura, Spell, AoE, PhysicalLevel: 21Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPrideSpell, AoE, Aura, PhysicalLevel: 21Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlightenExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperiencePrecisionAura, Critical, Spell, AoELevel: 30Quality: +20%Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
AbyssusEzomyte Burgonet
Helmet
Quality: +20%
Armour: 800
Sockets: R-R-R-R
Requires: Level 60
Berserk has 30% increased Buff Effect crafted
Adds 40 to 60 Physical Damage to Attacks
+23 to all Attributes
+122% to Melee Critical Strike Multiplier
110% increased Armour
41% increased Physical Damage taken
General's CryWarcry, AoE, DurationLevel: 21Quality: +20%Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.(0-38)% increased Warcry SpeedBase duration is (4.00-4.90) secondsSummons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpseMaximum 5 Summoned Mirage WarriorsCounts total Power of Enemies and Corpses in RangeAdditional Effects From 1-20% Quality:Maximum (0.05-1) Summoned Mirage WarriorsBlade FlurryAttack, AoE, Channelling, MeleeLevel: 21Quality: +20%Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.25% more Damage with Hits and Ailments for each stageMaximum 6 StagesAdditional Effects From 1-20% Quality:(1-20)% more Damage while at maximum StagesImpaleAttack, Physical, SupportLevel: 21Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale EffectPulveriseAoE, Support, Melee, AttackLevel: 21Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectAwakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 5Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageAwakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Astral Plate
Body Armour, Warlord, Hunter
Quality: +20%
Armour: 938
Sockets: R-R-R-R-R-R
Requires: Level 75
+12% to all Elemental Resistances
+21% to all Elemental Resistances
+1% to all maximum Elemental Resistances
You can apply an additional Curse
Attacks have +1.8% to Critical Strike Chance
10% increased maximum Life custom
10% increased maximum Mana custom
23% chance to Avoid Elemental Ailments crafted
23% chance to Avoid being Stunned crafted
Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedBerserkSpellLevel: 21Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateLeap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeDread BannerAoE, Spell, Duration, AuraLevel: 21Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Asenath's Gentle TouchSilk Gloves
Gloves
Quality: +20%
Energy Shield: 23
Sockets: B-B-B-B
Corrupted
Requires: Level 25
Curse Enemies with Vulnerability on Hit, with 44% increased Effect
+25 to Intelligence
+70 to maximum Life
+70 to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near Corpses affected by your Curses are Blinded
Enemies killed near Corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
CycloneAttack, AoE, Melee, Movement, ChannellingLevel: 20Quality: +20%Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(30-20)% less Movement Speed15% increased Area of Effect per 0.1 metre additional Melee Strike RangeAdditional Effects From 1-20% Quality:(0.25-5)% increased Area of Effect per 0.1 metre additional Melee Strike RangeDesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedInfused ChannellingSupport, ChannellingLevel: 20Quality: +20%Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from HitsAwakened Cast While ChannellingSupport, Channelling, Spell, TriggerLevel: 5Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.34-0.30) seconds while Channelling Supported SkillsIgnore Stuns while Using Supported SkillsAdditional Effects From 1-20% Quality:Supported Channelling Skills deal (0.5-10)% increased Damage
Vaal Greaves
Boots, Redeemer, Eater of Worlds
Quality: +20%
Armour: 304
Sockets: R-R-R-R
Requires: Level 67
4% increased Action Speed exarch
General's Cry has 25% increased Cooldown Recovery Rate eater
+47% to Fire Resistance
+33% to Chaos Resistance
28% chance to Avoid Elemental Ailments custom
28% increased Movement Speed custom
11% increased Movement Speed if you haven't been Hit Recently custom
+67 to maximum Life crafted
Turquoise Amulet
Amulet
Catalyst: Intrinsic +20%
Requires: Level 64
Allocates Panopticon crafted
+24 to Dexterity and Intelligence
+48 to Dexterity
Adds 13 to 24 Physical Damage to Attacks
+36% to Global Critical Strike Multiplier
+33% to Chaos Resistance
+58 to maximum Life custom
Regenerate 5.3 Mana per second custom
Channelling Skills have -3 to Total Mana Cost crafted
Tempest LoopMoonstone Ring
Ring 1
Item Level: 72
Requires: Level 57
25% chance to Avoid Elemental Ailments
Synthesised Moonstone Ring
+23% to Global Critical Strike Multiplier custom
+44% to Cold Resistance custom
+23% to Chaos Resistance custom
+58 to maximum Life custom
Regenerate 5.3 Mana per second custom
Non-Channelling Skills have -7 to Total Mana Cost crafted
Tempest Loop 2Moonstone Ring
Ring 2
Item Level: 72
Requires: Level 57
25% chance to Avoid Elemental Ailments
Synthesised Moonstone Ring
+23% to Global Critical Strike Multiplier custom
+23% to Chaos Resistance custom
+58 to maximum Life custom
Regenerate 5.3 Mana per second custom
Non-Channelling Skills have -7 to Total Mana Costa crafted
+44% to Lightning Resistance custom
Ryslatha's CoilStudded Belt
Belt
Catalyst: Abrasive +20%
Requires: Level 20
30% increased Accuracy Rating while you have Onslaught crafted
25% increased Stun Duration on Enemies
+30 to Strength
32% less Minimum Physical Attack Damage
38% more Maximum Physical Attack Damage
Adds 1 to 18 Physical Damage to Attacks
+90 to maximum Life
Gain 50 Life when you Stun an Enemy
Seething Divine Life Flask of the Remedy
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Poison for 11 seconds if used while Poisoned
Lion's RoarGranite Flask
Flask 2
Quality: +20%
Requires: Level 27
Adds Knockback to Melee Attacks during Flask effect
75% chance to cause Enemies to Flee on use
10% more Melee Physical Damage during effect
Knocks Back Enemies in an Area on Flask use
Taste of HateSapphire Flask
Flask 3
Quality: +20%
Requires: Level 18
15% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain 13% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
Amethyst Flask of the Owl
Flask 4
Quality: +20%
Requires: Level 67
62% reduced Effect of Curses on you during Flask Effect
Diamond Flask of Incision
Flask 5
Quality: +20%
Requires: Level 65
53% increased Critical Strike Chance during Flask Effect
Medium Cluster Jewel
Jewel
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
1 Added Passive Skill is Lead By Example
1 Added Passive Skill is Provocateur
Medium Cluster Jewel
Crimson Jewel
Jewel
Corrupted
Corrupted Blood cannot be inflicted on you
6% increased maximum Life
+11% to Cold and Lightning Resistances
Crimson Jewel
Large Cluster Jewel
Jewel
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Master the Fundamentals
Large Cluster Jewel
Medium Cluster Jewel
Jewel
Requires: Level 60
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is Warning Call
Medium Cluster Jewel
Brutal Restraint [2864; 16.508; Unwavering Stance]Timeless Jewel
Jewel
Limited to: 1
Radius: Large
Requires: Level 20
Denoted service of 2864 dekhara in the akhara of Nasima
Passives in radius are Conquered by the Maraketh
Historic
Brutal Restraint [2864; 16.508; Unwavering Stance]
Forbidden FlameCrimson Jewel
Jewel
Item Level: 83
Limited to: 1
Corrupted
Requires Class Marauder
Implicits: 0
Requires Class Marauder
Allocates Tukohama, War's Herald if you have the matching modifier on Forbidden Flesh
Forbidden Flame
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
You take (40-60)% reduced Extra Damage from Critical Strikes while affected by Determination
Impales you inflict last 2 additional Hits while using Pride
Watcher's Eye
Viridian Jewel
Jewel
+17% to Critical Strike Multiplier with One Handed Melee Weapons
+14% to Melee Critical Strike Multiplier
6% increased maximum Life
Viridian Jewel
Forbidden FleshCobalt Jewel
Jewel
Item Level: 83
Limited to: 1
Corrupted
Requires Class Marauder
Implicits: 0
Requires Class Marauder
Allocates Tukohama, War's Herald if you have the matching modifier on Forbidden Flame
Forbidden Flesh
Large Cluster Jewel
Jewel
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Master the Fundamentals
Large Cluster Jewel