Guardian Build

Stats

Life
4,295
Mana
803
eHP
44,372
Resistances
76% Fire / 75% Cold / 75% Lightning / -39% Chaos

Character

Level
81 Guardian
Attributes
220 Str / 130 Dex / 181 Int
Movement speed
+27%
Charges
0/4 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Garukhan

Defence

Armour
3,334
Physical reduction
23%
Evasion
1,544
Block
75%
Spell block
73%
Evade
6%
Max hit
6.0k Physical / 19.9k Fire / 19.2k Cold / 19.2k Lightning / 3.9k Chaos

Recovery

Life regen
212/s
Mana regen
14/s
Life leech
275/s

Skills

Static Strike 18/20
2.21/s · 58.1% / 306% crit
852k Total DPS
Hit
838k
Ignite
14.7k
Fortify 18FortifyAttack, Support, MeleeLevel: 18Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification DurationShockwave 18ShockwaveSupport, Melee, Attack, AoELevel: 18Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageRuthless 18RuthlessSlam, Support, Melee, Attack, StrikeLevel: 18Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageMelee Physical Damage 18Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageElemental Damage with Attacks 16Elemental Damage with AttacksAttack, SupportLevel: 16Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Summon Ice Golem 18Summon Ice GolemCritical, Cold, Minion, Spell, GolemLevel: 18Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Golems grant +(132-420) to Accuracy RatingMaximum 1 Summoned GolemGolems grant 40% increased Critical Strike ChanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectLeap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Precision 14PrecisionAura, Critical, Spell, AoELevel: 14Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Autoexertion 18AutoexertionWarcry, Trigger, SpellLevel: 18Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedIntimidating Cry 18/8Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 18Quality: +8%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Rallying Cry 18Rallying CryWarcry, AoE, DurationLevel: 18Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Blood Rage 12Blood RageSpell, Duration, PhysicalLevel: 12Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Hydrosphere 15HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 15Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyCulling Strike 13Culling StrikeSupportLevel: 13Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Automation 18AutomationTrigger, SpellLevel: 18While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is overConvocation 1ConvocationMinion, Spell, DurationLevel: 1Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Regenerate (0.7-1.65)% of Life per secondBase duration is 2.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration(1-20)% increased Cooldown Recovery Rate
Herald of Purity 18Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 18Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Mana-Infused Staff 18Mana-Infused StaffArcane, Spell, AoE, Duration, LightningLevel: 18Infuses your staff with arcane energy, lowering your mana costs and increasing your chance to block. When you block, you release an arcane wave, damaging enemies in a ring-shaped area over a duration.Buff grants (20-24)% more Chance to Block Attack and Spell DamageDeals base Lightning Damage equal to (35-73)% of Maximum ManaMana Reservation of this Skill is always 30%Buff grants 30% less Mana Cost of SkillsReleases an Arcane Wave on Block no more than once every secondBase duration is 0.35 secondsAdditional Effects From 1-20% Quality:Base duration is (0.003-0.05) secondsElemental Weakness 17Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 17Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemies
Frostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Hit chance
93%
Cost
21 mana, 46 mana/s

Equipment

Loath BeamEzomyte Staff
Weapon 1
Quality: +20%
Item Level: 83
Sockets: B W-B R-W
Requires: Level 60
+25% Chance to Block Attack Damage
49% increased Physical Damage
Adds 36 to 70 Physical Damage
27% increased Attack Speed
31% increased Critical Strike Chance
+111 to Accuracy Rating
127% increased Physical Damage crafted
Spirit WardNightmare Bascinet
Helmet
Quality: +2%
Armour: 185
Evasion: 264
Item Level: 75
Sockets: W W-W W
Requires: Level 67
+39 to Dexterity
15% increased Global Accuracy Rating
+118 to maximum Life
+45% to Cold Resistance
10% increased Light Radius
Woe CloakFull Dragonscale
Body Armour · Searing Exarch
Quality: +15%
Armour: 1118
Evasion: 946
Item Level: 84
Sockets: G-W-W-W-G-R
Requires: Level 63
While a Unique Enemy is in your Presence, 24% increased Global Physical Damage
+105 to Armour
+114 to Evasion Rating
+157 to maximum Life
Regenerate 101.6 Life per second
+35% to Cold Resistance
+47% to Lightning Resistance
69% increased Armour and Evasion crafted
Viper FistVaal Gauntlets
Gloves
Armour: 433
Item Level: 80
Sockets: W-W-W-W
Requires: Level 63
+411 to Accuracy Rating
76% increased Armour
+109 to maximum Life
+34% to Lightning Resistance
21% of Physical Damage Converted to Lightning Damage crafted
Loath PaceVaal Greaves
Boots
Quality: +16%
Armour: 322
Item Level: 72
Sockets: R W-W W
Requires: Level 62
+36 to Armour
+132 to maximum Life
13% increased Life Regeneration rate
+31% to Fire Resistance
+43% to Lightning Resistance
30% increased Movement Speed
Dragon HeartJade Amulet
Amulet
Item Level: 78
Requires: Level 43
+22 to Dexterity
+25 to Dexterity
+18 to Intelligence
+115 to maximum Life
+39 to maximum Mana
+6% to Fire Resistance
Hate GraspBone Ring
Ring 1
Item Level: 84
Requires: Level 48
Minions have +11% to all Elemental Resistances
+79 to maximum Life
+40% to Fire Resistance
Minions have 6% increased Movement Speed
Minions have +14% to all Elemental Resistances
Adds 7 to 10 Physical Damage to Attacks crafted
Pandemonium GyreRuby Ring
Ring 2
Item Level: 85
Requires: Level 64
+21% to Fire Resistance
+40 to Intelligence
Adds 8 to 15 Physical Damage to Attacks
+57 to maximum Life
+16% to all Elemental Resistances
+13% to Cold and Chaos Resistances crafted
Morbid BindHeavy Belt
Belt
Item Level: 76
Requires: Level 57
+27 to Strength
+20 to Strength
+128 to maximum Life
+44 to maximum Mana
+45% to Lightning Resistance
26% increased Elemental Damage with Attack Skills
Warcries cannot Exert Travel Skills crafted
Frightened Divine Life Flask of Motion
Flask 1
Item Level: 61
Requires: Level 60
23% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Hinder for 11 seconds if used while Hindered
Grants Immunity to Maim for 11 seconds if used while Maimed
Physician's Divine Life Flask of Alleviation
Flask 2
Quality: +3%
Item Level: 61
Requires: Level 60
20% chance to gain a Flask Charge when you deal a Critical Strike
Grants Immunity to Bleeding for 10 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 10 seconds if used while affected by Corrupted Blood
Constant Quicksilver Flask of the Orca
Flask 3
Quality: +20%
Item Level: 4
Requires: Level 4
Used when you become Shocked crafted
18% increased Charge Recovery
34% chance to Avoid being Chilled during Effect
34% chance to Avoid being Frozen during Effect
Abecedarian's Silver Flask of Piercing
Flask 4
Item Level: 63
Requires: Level 27
Used when you become Poisoned crafted
36% reduced Duration
25% increased effect
35% increased Critical Strike Chance during Effect
Sacred Mana Flask
Flask 5
Item Level: 38
Requires: Level 36
Pandemonium BloodCrimson Jewel
Jewel
Item Level: 70
14% increased Fire Damage
6% increased maximum Life
+1% to maximum Fire Resistance
4% chance to Knock Enemies Back on hit
Pandemonium Blood