Volcanic Fissure Berserker Build

Stats

Life
5,126
Energy Shield
26
Mana
642
eHP
18,665
Resistances
81% Fire / 75% Cold / 81% Lightning / 51% Chaos

Resolute TechniqueKeystoneYour hits can't be EvadedNever deal Critical Strikes

Character

Level
95 Berserker
Attributes
338 Str / 150 Dex / 76 Int
Movement speed
+25%
Charges
1/6 Endurance / 0/4 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Armour
8,876
Physical reduction
58%
Max hit
8.8k Physical / 26.0k Fire / 20.4k Cold / 26.0k Lightning / 11.2k Chaos

Recovery

Life regen
559/s
Mana regen
11/s
Life leech
718/s

Skills

Volcanic Fissure of Snaking 20/20
1.01/s
223k Hit DPS
Pulverise 20PulveriseAoE, Support, Melee, AttackLevel: 20Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectOverexertion 20OverexertionWarcry, Support, Melee, AttackLevel: 20Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if ExertedFist of War 20Fist of WarSlam, Attack, Melee, AoE, SupportLevel: 20Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Ancestrally Boosted Slams deal (70-98)% more Damage with Hits and AilmentsAncestrally Boosted Slams have (40-59)% increased Area of EffectAttacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) secondsAncestral Boost does not apply to repeats of the AttackAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectMelee Physical Damage 20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedElemental Damage with Attacks 20Elemental Damage with AttacksAttack, SupportLevel: 20Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Sunder 20/2SunderAttack, AoE, Melee, SlamLevel: 20Quality: +2%Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Shockwaves deal 40% less DamageWave Areas gain +0.2 metres to radius for each previous Area in WaveWave Damages 5 AreasWave cannot stop before Damaging 2 AreasWave causes Shockwaves from up to 5 Enemies in each AreaAdditional Effects From 1-20% Quality:Wave Areas gain (0.005-0.1) metres to radius for each previous Area in WaveEmpower 2EmpowerExceptional, SupportLevel: 2Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Autoexertion 20AutoexertionWarcry, Trigger, SpellLevel: 20Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedIntimidating Cry 20/20Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateSeismic Cry 20/20Seismic CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. The user and nearby allies gain a buff that increases their armour and stun threshold.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 6 Melee Slam Attacks you performBuff grants 5% more Armour per 5 Power, counting a maximum of 25 PowerBuff grants 15% increased Stun Threshold per 5 Power, counting a maximum of 25 PowerExerted Attacks have 50% more Area of EffectKnocks back and Interrupts Enemies in a smaller AreaCounts total Power of Enemies in Range200% increased Knockback DistanceAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateRallying Cry 20/20Rallying CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Frostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceBlood and Sand 6Blood and SandSpell, StanceLevel: 6Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnduring Cry 20Enduring CryWarcry, AoE, DurationLevel: 20Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Herald of Purity 20Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 20Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Blood Rage 13Blood RageSpell, Duration, PhysicalLevel: 13Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedLeap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeBerserk 20BerserkSpellLevel: 20Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Molten Shell 5Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 5Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Infernal Cry 20Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 20Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateAutoexertion 20AutoexertionWarcry, Trigger, SpellLevel: 20Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedPunishment 20PunishmentSpell, AoE, Duration, Curse, HexLevel: 20Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed Enemies take (30-58)% increased Damage while on Low LifeCursed Enemies are Debilitated for 2.00 Seconds when they HitAdditional Effects From 1-20% Quality:Cursed Enemies are Debilitated for (0.05-1) Seconds when they HitBattlemage's Cry 20Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 20Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Cost
139 life

Equipment

Kaom's PrimacyKarui Chopper
Weapon 1
Quality: +20%
Item Level: 75
Sockets: R-R R-R-R-R
Requires: Level 58
139% increased Physical Damage
Gain 20 Life per Enemy Killed
+175 to Accuracy Rating
Culling Strike
Gain 5 Rage on Melee Hit
Every Rage also grants 1% of Physical Damage as Extra Fire Damage
Brood CrownGiantslayer Helmet
Helmet
Quality: +20%
Armour: 968
Item Level: 84
Sockets: G-G-R-R
Requires: Level 84
6% of Physical Damage from Hits taken as Fire Damage
8% increased Area of Effect
+160 to Armour
+29 to maximum Life
+44% to Fire Resistance
+43% to Lightning Resistance
+19% to Fire and Chaos Resistances
+58 to maximum Life crafted
Damnation ShellGolden Plate
Body Armour
Quality: +20%
Armour: 2473
Item Level: 81
Sockets: R-R-R-R-R-R
Requires: Level 56
10% of Physical Damage from Hits taken as Lightning Damage
14% increased effect of Non-Curse Auras from your Skills
+12 to Strength
126% increased Armour
+22% to Cold Resistance
16% increased Stun and Block Recovery
6% additional Physical Damage Reduction
+318 to Armour crafted
Morbid PalmGoliath Gauntlets
Gloves
Quality: +20%
Armour: 477
Item Level: 65
Sockets: R-R-R-R
Requires: Level 53
Inflict Fire Exposure on Hit, applying -11% to Fire Resistance
Herald of Purity has 20% increased Buff Effect
+38 to Armour
73% increased Armour
+76 to maximum Life
Regenerate 20.8 Life per second
+33% to Fire Resistance
+25% to Chaos Resistance
Woe UrgeDragonscale Boots
Boots
Quality: +20%
Armour: 216
Evasion: 244
Item Level: 79
Sockets: B-R-R R
Requires: Level 65
7% increased Life Regeneration rate
Drops Sapped Ground while moving, lasting 2 seconds
+51 to Armour
+74 to Evasion Rating
+119 to maximum Life
Regenerate 12 Life per second
+35% to Lightning Resistance
30% increased Movement Speed
+15% to Cold and Chaos Resistances crafted
Blood IdolCitrine Amulet
Amulet
Item Level: 78
Requires: Level 64
Allocates Deep Breaths crafted
+24 to Strength and Dexterity
+30 to all Attributes
+42 to Dexterity
+116 to maximum Life
0.61% of Physical Attack Damage Leeched as Life
14% increased Elemental Damage with Attack Skills
Non-Channelling Skills have -7 to Total Mana Cost crafted
Dire TwirlAmethyst Ring
Ring 1
Item Level: 72
Requires: Level 64
+22% to Chaos Resistance
+27 to Intelligence
+108 to maximum Life
+11% to all Elemental Resistances
+41% to Lightning Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Viper GripAmethyst Ring
Ring 2
Item Level: 77
Requires: Level 57
+17% to Chaos Resistance
Adds 8 to 15 Cold Damage to Attacks
+23 to maximum Energy Shield
+110 to maximum Life
+45% to Cold Resistance
+34% to Lightning Resistance
Warcries cannot Exert Travel Skills crafted
Brimstone TetherRustic Sash
Belt
Item Level: 70
Requires: Level 54
24% increased Global Physical Damage
+128 to maximum Life
Regenerate 49.2 Life per second
+25% to Fire Resistance
+29% to Cold Resistance
18% increased Elemental Damage with Attack Skills crafted
Analyst's Quicksilver Flask of the Hare
Flask 1
Item Level: 80
Requires: Level 28
Used when Charges reach full crafted
24% increased Duration
7% increased Movement Speed during Effect
Analyst's Jade Flask of the Gazelle
Flask 2
Item Level: 84
Requires: Level 28
Used when Charges reach full crafted
23% increased Duration
41% increased Evasion Rating during Effect
Masochist's Granite Flask of the Kakapo
Flask 3
Item Level: 84
Requires: Level 52
Used when Charges reach full crafted
Gain 2 Charges when you are Hit by an Enemy
54% reduced Effect of Curses on you during Effect
Perceptive Prismatic Tincture of Overpowering
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 68
120% increased Elemental Damage with Melee Weapons
24% increased Cooldown Recovery Rate
Melee Weapon Damage Penetrates 20% Elemental Resistances
Effusive Divine Life Flask of Assuaging
Flask 5
Quality: +15%
Item Level: 84
Requires: Level 64
47% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 17 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 17 seconds if used while affected by Corrupted Blood
Dragon ShardLarge Cluster Jewel
Jewel
Item Level: 62
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Damage with Two Handed Weapons crafted
1 Added Passive Skill is Battlefield Dominator
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
Dragon Shard
Spirit VesselCrimson Jewel
Jewel
Item Level: 69
4% increased Attack Speed while holding a Shield
6% increased maximum Life
4% increased Attack and Cast Speed
Spirit Vessel
Fulgent ScarCrimson Jewel
Jewel
Item Level: 75
10% increased Melee Damage
16% increased Lightning Damage
7% increased maximum Life
12% increased Stun Duration on Enemies
Fulgent Scar
Cataclysm HeartCrimson Jewel
Jewel
Item Level: 58
10% increased Melee Damage
+18% to Critical Strike Multiplier with Fire Skills
7% increased maximum Life
+13% to Chaos Resistance
Cataclysm Heart
Damnation OrnamentCrimson Jewel
Jewel
Item Level: 69
10% increased Damage over Time
7% increased maximum Life
+13% to Fire Resistance
13% increased Damage with Two Handed Weapons
Damnation Ornament
Plague VesselMedium Cluster Jewel
Jewel
Item Level: 78
Requires: Level 60
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
Added Small Passive Skills also grant: +5% to Cold Resistance
Added Small Passive Skills also grant: +5 to Intelligence
1 Added Passive Skill is Lead By Example
1 Added Passive Skill is Mob Mentality
Plague Vessel
Inspired LearningCrimson Jewel
Jewel
Item Level: 86
Radius: Small
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
Inspired Learning