Seismic Trap Saboteur Build

Stats

Life
3,865
Energy Shield
458
Mana
664
eHP
40,747
Resistances
75% Fire / 75% Cold / 75% Lightning / 5% Chaos

MagebaneKeystoneDexterity provides no inherent bonus to Evasion Rating+1% Chance to Suppress Spell Damage per 15 DexterityEldritch BatteryKeystoneSpend Energy Shield before Mana for Skill Mana CostsEnergy Shield protects Mana instead of Life50% less Energy Shield Recharge Rate

Character

Level
92 Saboteur
Attributes
206 Str / 163 Dex / 157 Int
Movement speed
+80%
Charges
0/3 Endurance / 3/3 Frenzy / 3/3 Power
Bandit
Kill all

Defence

Armour
17,780
Physical reduction
55%
Evasion
31,834
Evade
79%

Calculated with

lifetap, frenzy charges, pinnacle boss, scorched effect 15, brittle effect 11, power charges, enemy scorched, enemy unnerved, thrown trap or mine recently, trap triggered recently 10

Skills

Seismic Trap 20
3.26/s, 100.0% / 526% crit
2.2M DPS
Trap and Mine Damage 20Trap and Mine DamageSupport, Trap, MineLevel: 20Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAdvanced Traps 20Advanced TrapsTrap, SupportLevel: 20Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageIncreased Critical Damage 20Increased Critical DamageCritical, SupportLevel: 20Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierCold to Fire 20Cold to FireCold, Fire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills gain (10-29)% of Cold Damage as Extra Fire DamageSupported Skills have 50% of Cold Damage Converted to Fire DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageConcentrated Effect 20Concentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Exsanguinate 20ExsanguinateSpell, Chaining, Physical, DurationLevel: 20Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsChain 20ChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeCluster Traps 20Cluster TrapsTrap, SupportLevel: 20Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of EffectTrap 20TrapSupport, TrapLevel: 20Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Skills have (0-19)% increased Trap Throwing SpeedSupported Skills deal (20-6)% less Trap DamageTrap lasts 4 secondsSupported Attack Skills cannot be used with Melee WeaponsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap Damage
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePortal 1PortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast SpeedCast on Death 20Cast on DeathSupport, Spell, TriggerLevel: 20Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.100% chance to Trigger Supported Non-Minion Spells on DeathSupported Skills Cost nothingAdditional Effects From 1-20% Quality:Supported Skills have (3-60)% increased Area of Effect while Dead
Frost Bomb 1Frost BombSpell, AoE, Duration, Cold, OrbLevel: 1Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateAssassin's Mark 20Assassin's MarkCritical, Spell, Curse, MarkLevel: 20Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitArcanist Brand 1Arcanist BrandTrigger, Spell, Duration, BrandLevel: 1Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Steelskin 20SteelskinSpell, Duration, GuardLevel: 20Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBear Trap 20Bear TrapTrap, Spell, Duration, PhysicalLevel: 20Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) secondsIncreased Duration 20
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHatred 20HatredAura, Spell, AoE, ColdLevel: 20Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 4EnlightenExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Herald of Purity 20Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 20Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateSummon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed
Per hit
662k
Cost
72 mana
Full DPS
8.6M

Equipment

Cast on DeathSupport, Spell, TriggerLevel: 20Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.100% chance to Trigger Supported Non-Minion Spells on DeathSupported Skills Cost nothingAdditional Effects From 1-20% Quality:Supported Skills have (3-60)% increased Area of Effect while DeadFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RatePortalSpellLevel: 1Creates a portal to the current area's town.Additional Effects From 1-20% Quality:(3-60)% increased Cast Speed
Rapture GnarlAlternating Sceptre
Weapon 1
Quality: +20%
Item Level: 73
Sockets: G R-B
Requires: Level 70
Secrets of Suffering
Sceptre
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 11
68% increased Spell Damage
+33% to Global Critical Strike Multiplier
13% increased Trap Throwing Speed crafted
Frost BombSpell, AoE, Duration, Cold, OrbLevel: 1Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateAssassin's MarkCritical, Spell, Curse, MarkLevel: 20Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitArcanist BrandTrigger, Spell, Duration, BrandLevel: 1Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Agony GnarlSambar Sceptre
Weapon 2
Quality: +20%
Item Level: 72
Sockets: B-R-R
Requires: Level 70
Damage Penetrates 6% Elemental Resistances
Sceptre
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 11
74% increased Spell Damage
+1 to Level of all Physical Spell Skill Gems
15% increased Trap Throwing Speed crafted
GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHatredAura, Spell, AoE, ColdLevel: 20Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlightenExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Vaal Mask
Helmet
Quality: +20%
Evasion: 287
Energy Shield: 52
Sockets: G-G-G-G
Requires: Level 62
+17% chance to Suppress Spell Damage
+67 to maximum Life
+42% to Fire Resistance
+15% to Cold and Lightning Resistances crafted
Seismic TrapTrap, Spell, Duration, AoE, PhysicalLevel: 20Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (49-645) to (74-967) Physical DamageTrap lasts 4 secondsBase duration is 3.50 secondsReleases 5 wavesReleases waves every 0.9 secondsModifiers to Trap Throwing Speed also apply to wave release FrequencyAdditional Effects From 1-20% Quality:Releases (0.05-1) wavesTrap and Mine DamageSupport, Trap, MineLevel: 20Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAdvanced TrapsTrap, SupportLevel: 20Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageIncreased Critical DamageCritical, SupportLevel: 20Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike MultiplierCold to FireCold, Fire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills gain (10-29)% of Cold Damage as Extra Fire DamageSupported Skills have 50% of Cold Damage Converted to Fire DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageConcentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Skin of the LordsSimple Robe
Body Armour
Sockets: B-B-B-B-B-B
Corrupted
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Magebane
SteelskinSpell, Duration, GuardLevel: 20Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBear TrapTrap, Spell, Duration, PhysicalLevel: 20Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds
HrimsorrowGoathide Gloves
Gloves
Quality: +20%
Evasion: 104
Sockets: G-G-G-G
Requires: Level 9
+28 to Strength
+45 to Evasion Rating
+29% to Cold Resistance
Adds 6 to 14 Cold Damage to Spells and Attacks
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
ExsanguinateSpell, Chaining, Physical, DurationLevel: 20Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeCluster TrapsTrap, SupportLevel: 20Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of EffectTrapSupport, TrapLevel: 20Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Skills have (0-19)% increased Trap Throwing SpeedSupported Skills deal (20-6)% less Trap DamageTrap lasts 4 secondsSupported Attack Skills cannot be used with Melee WeaponsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap Damage
Murder Boots
Boots
Quality: +20%
Evasion: 256
Energy Shield: 25
Sockets: G-G-G-G
Requires: Level 69
120% increased Critical Strike Chance if you haven't Crit Recently crafted
+17% chance to Suppress Spell Damage
+74 to maximum Life
25% increased Movement Speed
Agate Amulet
Amulet
Requires: Level 60
Allocates Sovereignty crafted
+24 to Strength and Intelligence
+75 to maximum Life
+1 to Level of all Physical Skill Gems
12% increased Trap Throwing Speed crafted
Two-Stone Ring (Fire/Lightning)
Ring 1
Requires: Level 48
+14% to Fire and Lightning Resistances
+62 to maximum Life
+37% to Cold Resistance
+20% to Chaos Resistance
+15% to Cold and Lightning Resistances crafted
Two-Stone Ring (Fire/Lightning)
Ring 2
Requires: Level 39
+16% to Fire and Lightning Resistances
+65 to maximum Life
+33% to Fire Resistance
+33% to Lightning Resistance
+15% to Fire and Cold Resistances crafted
Crystal Belt
Belt
Requires: Level 79
+76 to maximum Energy Shield
+33 to maximum Energy Shield
+73 to maximum Life
+32% to Lightning Resistance
12% increased Trap Throwing Speed crafted
Seething Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 10 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 10 seconds if used while affected by Corrupted Blood
Jade Flask of the Gazelle
Flask 2
Quality: +20%
Requires: Level 27
43% increased Evasion Rating during Flask effect
Granite Flask of the Abalone
Flask 3
Quality: +20%
Requires: Level 27
43% increased Armour during Flask effect
Quicksilver Flask of the Cat
Flask 4
Quality: +20%
Requires: Level 18
45% reduced Effect of Chill on you during Flask Effect
45% reduced Freeze Duration on you during Flask Effect
Stibnite Flask of the Curlew
Flask 5
Quality: +20%
Requires: Level 40
Creates a Smoke Cloud on Use
50% reduced Effect of Curses on you during Flask Effect
Cobalt Jewel
Jewel
6% increased maximum Life
+11% to Fire and Cold Resistances
Cobalt Jewel
Cobalt Jewel
Jewel
6% increased maximum Life
+11% to Cold and Lightning Resistances
Cobalt Jewel
Loath DesireLarge Cluster Jewel
Jewel
Item Level: 84
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Iron Breaker
Loath Desire
InertiaCrimson Jewel
Jewel
Radius: Large
+20 to Strength
Dexterity from Passives in Radius is Transformed to Strength
Inertia
Cobalt Jewel
Jewel
+14% to Critical Strike Multiplier for Spell Damage
6% increased maximum Life
Cobalt Jewel
Cobalt Jewel
Jewel
+14% to Critical Strike Multiplier for Spell Damage
6% increased maximum Life
Cobalt Jewel
Luminous OrnamentMedium Cluster Jewel
Jewel
Item Level: 59
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Trap Damage crafted
Added Small Passive Skills grant: 12% increased Mine Damage
1 Added Passive Skill is Guerilla Tactics
1 Added Passive Skill is Set and Forget
Luminous Ornament
Eagle OrnamentMedium Cluster Jewel
Jewel
Item Level: 72
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Trap Damage crafted
Added Small Passive Skills grant: 12% increased Mine Damage
1 Added Passive Skill is Arcane Pyrotechnics
1 Added Passive Skill is Surprise Sabotage
Eagle Ornament